F1ach: so you'll need to buy a Weekly Pass if you want to get your hands on the best loot. Having said that, according to the chart you'll be unable to equip "most purple items unless a license is purchased", so it may not appeal that much to you anyway.
keeveek: Is it something new? In every F2P MMO I tested, the best items were restricted to people who pay.
This is exactly why I piss on mmo's.
To echo F1ach, there is a difference between these types of restrictions and the types in games like Lineaage 2 (Aion should have completely converted by now but I haven't checked), DDO, LoTRO, and several others.
There's several things you can charge for which don't really "suck":
1) Access to cosmetic stuff
2) Access to "better" means of inventory management, bank space, transferring items to alts, etc., while workable versions already exist (e.g. the only way to get that 6th page of bank slots is to sub or buy it with points, but it's the 6th page, hardly a necessity).
3) Access to some adventures when plenty of other adventures exist (e.g. at least 30%, more if there isn't much content, of in game quests are free, and often more can be earned by grinding). The key is that there should always be something for F2P to do.
4) Buying mild performance boosts (e.g. extra health potions, or experience boosts for 25% extra XP).
F2P stuff that sucks:
1) Buying powerful equipment or boosts (e.g. 200% XP, elite equipment is required to compete but only available to people who pay).
2) Gates after just a little bit of content: Zynga does this a lot, where you get some arbitrary bullshit "energy" doled out daily which gets consumed quickly and you're stuck pestering your friends for more or you must buy it. Incidentally, yes, Bioware chose to emulate this method, Zynga-style. Also, roadblocks such as, "you're now level 10, here's your level 10 quests, 100% of them exist in premium content areas which you cannot grind for, you are stuck paying us or quitting, get out your wallet!"
3) Inventory or other systems that punish the shit out of players who are F2P, e.g. can't equip anything but inferior grade equipment, most skills are unavailable to use/train, 20% of normal inventory slots, etc. Occasionally auction house, private messaging, and mail restrictions are put in place to prevent spamming, these are not part of this.