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By your own admission, that expanded market is quite small and by Valve's own statements, their games will be developed from the start with cross-platform compatibility. I don't see that as spreading anything too thinly at all. If anything, Mac support doesn't really add much difficulty to QA or after sale support as Macs are a restricted hardware platform. They test a game on one Mac and it works, it is guaranteed to work on every other Mac of that model. Its almost like developing for a console in that respect. PCs aren't like that in the least, hence from a support standpoint, Macs are probably going to be easier to deal with in the long run.
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cogadh: By your own admission, that expanded market is quite small and by Valve's own statements, their games will be developed from the start with cross-platform compatibility. I don't see that as spreading anything too thinly at all. If anything, Mac support doesn't really add much difficulty to QA or after sale support as Macs are a restricted hardware platform. They test a game on one Mac and it works, it is guaranteed to work on every other Mac of that model. Its almost like developing for a console in that respect. PCs aren't like that in the least, hence from a support standpoint, Macs are probably going to be easier to deal with in the long run.

I worry about driver support, frankly. Do ATI/nVidia put as much effort into game performance for Mac drivers? Also, I disagree regarding your comparison between consoles and Macs. Macs are just a volatile as PCs because they are open to user modification (less so in terms of hardware, but no less so in terms of software). Macs are not immune to background application interference, and frankly, I believe software issues to be the cause of more support tickets within the PC gaming world than hardware issues.
Software interference is a possibility, but no more so than it already is in the Windows world. In fact, it is probably less simply due to the way MacOS (FreeBSD) works in comparison to how Windows works. Driver support could be an issue on the ATI side of things, but Nvidia is a complete non-issue. They have consistently provided drivers for other OSes that are as robust and functional as the drivers they provide for Windows. If more publishers do start supporting the Mac more aggressively, ATI will be forced to address their failings in that department. User modification could be an issue for some, but the vast majority of Mac users don't modify their machines more than increasing hard drive size or adding RAM. Frankly, most of the potential issues I can see are really no more than minor nuisances, certainly not anything that would be a "show stopper".
I was simply sharing my concern that Valve's support could degrade as a result of this expansion. Steam support is already poor, from my experiences, so I cannot see this change as beneficial, as a PC user.
Why are people so vicious about Steam coming to Mac? It's a good move for the market as a whole, and it means my Mac-loving friends will be able to play me in Team Fortress 2 without using bullshit compatibility programs! They'll discover the wonders of Portal for the first time, escape City 17, Uber a medic, and much more! I salute you, Valve, for finally throwing that fanboy attitude down the gutter and doing the right thing.
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melchiz: I was simply sharing my concern that Valve's support could degrade as a result of this expansion. Steam support is already poor, from my experiences, so I cannot see this change as beneficial, as a PC user.

Only in the sense that there will be more users.
In that case, you better go firebomb the remnant of Infinity Ward. Oh, and make sure Metro 2033 doesn't get released. And better get Just Cause 2 cancelled. :p
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TheCheese33: Why are people so vicious about Steam coming to Mac? It's a good move for the market as a whole, and it means my Mac-loving friends will be able to play me in Team Fortress 2 without using bullshit compatibility programs! They'll discover the wonders of Portal for the first time, escape City 17, Uber a medic, and much more! I salute you, Valve, for finally throwing that fanboy attitude down the gutter and doing the right thing.

Ah, the fanboy tag. What does any of this have to do with so-called "fanboyism?"
As a PC gamer, I am more likely to suffer from this change than I am to benefit from it. Why should I celebrate it? Why should I celebrate the expansion of what is rapidly becoming a digital distribution monopoly? Why do people prefer unity and convenience over freedom and competition? People give Valve a pass for the anti-competitive Steamworks, yet condemn Microsoft for bundling Internet Explorer. How can this be?
If anyone is guilty of being a "fanboy," it would be the Steam fanatics who want nothing short of turning the PC into its own console: Steam.
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TheCheese33: Why are people so vicious about Steam coming to Mac? It's a good move for the market as a whole, and it means my Mac-loving friends will be able to play me in Team Fortress 2 without using bullshit compatibility programs! They'll discover the wonders of Portal for the first time, escape City 17, Uber a medic, and much more! I salute you, Valve, for finally throwing that fanboy attitude down the gutter and doing the right thing.
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melchiz: Ah, the fanboy tag. What does any of this have to do with so-called "fanboyism?"
As a PC gamer, I am more likely to suffer from this change than I am to benefit from it. Why should I celebrate it? Why should I celebrate the expansion of what is rapidly becoming a digital distribution monopoly? Why do people prefer unity and convenience over freedom and competition? People give Valve a pass for the anti-competitive Steamworks, yet condemn Microsoft for bundling Internet Explorer. How can this be?
If anyone is guilty of being a "fanboy," it would be the Steam fanatics who want nothing short of turning the PC into its own console: Steam.

Again, how is this going to hurt us? You suggested that it would "degrade support". Since I doubt that they are going to burn their form-letters for PCs to make room for form-letters for Mac, the only problem that can arise is from having new users. Which, again, means that we better go kill any publisher who wants to use Steam, since that can only degrade our performance :P
Hell, one of the tweaks that were put there just for mac (the Webkit instead of IE) has benefited the crap out of PC users.
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Gundato: Which, again, means that we better go kill any publisher who wants to use Steam, since that can only degrade our performance :P

Steamworks does not affect performance, but it will lead to the death of the one quality of PC gaming that makes it more compelling than consoles: user freedom. Why would I want an overpriced, buggy console? PC gaming without user choice is little more than console gaming with a keyboard and mouse and potentially superior visuals.
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TheCheese33: Why are people so vicious about Steam coming to Mac? It's a good move for the market as a whole, and it means my Mac-loving friends will be able to play me in Team Fortress 2 without using bullshit compatibility programs! They'll discover the wonders of Portal for the first time, escape City 17, Uber a medic, and much more! I salute you, Valve, for finally throwing that fanboy attitude down the gutter and doing the right thing.
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melchiz: Ah, the fanboy tag. What does any of this have to do with so-called "fanboyism?"
As a PC gamer, I am more likely to suffer from this change than I am to benefit from it. Why should I celebrate it? Why should I celebrate the expansion of what is rapidly becoming a digital distribution monopoly? Why do people prefer unity and convenience over freedom and competition? People give Valve a pass for the anti-competitive Steamworks, yet condemn Microsoft for bundling Internet Explorer. How can this be?
If anyone is guilty of being a "fanboy," it would be the Steam fanatics who want nothing short of turning the PC into its own console: Steam.

I was talking about how Valve used to be dicks about anything not part of Microsoft's family. And what are you on? No one forces you to buy from Steam! You still have Direct2Drive, Gamers Gate, and all that other good stuff. What about selling games that independent developers and monolithic publishers are responsible for, making games that can still be modded and played offline, and bundling all your games into one account that you can carry around screams "anti-competitive"? Besides, PC gamers chose the way the market would head. Valve makes awesome games, Valve and some other companies now sell their games through several outlets online, and we like Valve's the best, so we will use it. It's why Apple has such a grip on the portable music player; people like the product and company the most in that particular area, so they buy from that place!
I'm sorry you don't want to play the games you bought in more places. It's just that some people like convenience in their lives.
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Gundato: Which, again, means that we better go kill any publisher who wants to use Steam, since that can only degrade our performance :P
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melchiz: Steamworks does not affect performance, but it will lead to the death of the one quality of PC gaming that makes it more compelling than consoles: user freedom. Why would I want an overpriced, buggy console? PC gaming without user choice is little more than console gaming with a keyboard and mouse and potentially superior visuals.

Again, you are missing the point. You are under the assumption that Mac users will "degrade" things for us. The only argument I can see is that users in general will be detrimental to us. So if your argument is that it is bad for PC gaming for there to be more PC gamers, say so. Otherwise, explain how Mac gamers in particular can hurt us.
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Gundato: Again, you are missing the point. You are under the assumption that Mac users will "degrade" things for us. The only argument I can see is that users in general will be detrimental to us. So if your argument is that it is bad for PC gaming for there to be more PC gamers, say so. Otherwise, explain how Mac gamers in particular can hurt us.

Honestly, the only issue I consider significant is the growth of Steamworks-like services on the PC. As Steam grows (in this case, expanding to a new platform), so will the likelihood of publishers using Steamworks (which forces users to run Steam to play games, even if the user does not purchase the game on Steam) or creating their own, similar systems (Ubisoft's recent DRM/community features system).
But hey, it's all okay because Valve can do no wrong. I am troubled that other users are comfortable with Valve's "you will run our store at all times, and you have no choice in the matter" attitude. Since when are people okay with bundleware, background applications, and mandatory storefronts? Steam itself is acceptable because users are free not to use it. However, users have no choice regarding Steamworks titles. If a user wishes to play Dawn of War II, for example, he must install Steam and run it in order to access the game.
Thus, as Steam expands onto Macs, its influence will grow and its compulsory client system will likely be adopted by more publishers. Once again, how do we, as gamers, benefit from this? Console gamers are perfectly comfortable with central planning. As PC gamers, are we not different because we want freedom of choice? If so, why are we eager to forfeit it to Valve et al?
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Gundato: Again, you are missing the point. You are under the assumption that Mac users will "degrade" things for us. The only argument I can see is that users in general will be detrimental to us. So if your argument is that it is bad for PC gaming for there to be more PC gamers, say so. Otherwise, explain how Mac gamers in particular can hurt us.
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melchiz: Honestly, the only issue I consider significant is the growth of Steamworks-like services on the PC. As Steam grows (in this case, expanding to a new platform), so will the likelihood of publishers using Steamworks (which forces users to run Steam to play games, even if the user does not purchase the game on Steam) or creating their own, similar systems (Ubisoft's recent DRM/community features system).
But hey, it's all okay because Valve can do no wrong. I am troubled that other users are comfortable with Valve's "you will run our store at all times, and you have no choice in the matter" attitude. Since when are people okay with bundleware, background applications, and mandatory storefronts? Steam itself is acceptable because users are free not to use it. However, users have no choice regarding Steamworks titles. If a user wishes to play Dawn of War II, for example, he must install Steam and run it in order to access the game.
Thus, as Steam expands onto Macs, its influence will grow and its compulsory client system will likely be adopted by more publishers. Once again, how do we, as gamers, benefit from this? Console gamers are perfectly comfortable with central planning. As PC gamers, are we not different because we want freedom of choice? If so, why are we eager to forfeit it to Valve et al?

Then in that case, please don't bash it and claim the Mac Users are evil or whatever. Just say you hate Steam, and complain every time it is used. But Mac Users in general are not going to do anything (as far as you are concerned). They could all be people buying Modern Warfare 2 for the purpose of your argument.
If you keep bashing on Mac users and claiming they will degrade things, you murky up your point.
And point of reference: We used to get crap like Ubi's server browser/registration system, Gamespy Arcade, all the things Sierra used, etc. Integrated crap is nothing new, and if anything, Steamworks is probably one of the better ones (it tends to actually work :p).
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Gundato: Then in that case, please don't bash it and claim the Mac Users are evil or whatever. Just say you hate Steam, and complain every time it is used. But Mac Users in general are not going to do anything (as far as you are concerned). They could all be people buying Modern Warfare 2 for the purpose of your argument.

I have nothing against Macs or Mac users. When did I imply that Mac users were bad people? Apple understands its niche market and it monetizes this market in the spirit of true competition. Steve Jobs is both a genius and a lunatic. Such is brilliance.
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Gundato: And point of reference: We used to get crap like Ubi's server browser/registration system, Gamespy Arcade, all the things Sierra used, etc. Integrated crap is nothing new, and if anything, Steamworks is probably one of the better ones (it tends to actually work :p).

Yet, it is still the same crap. It is superior crap, but crap nonetheless.
Let's see...
Mac and Windows support
We have a system that really is not a gaming system - the Mac - now getting support from the leader of Digital Distribution (on Windows). That's good for Mac users who want games. Plus, with Steam Play - gamers don't have to buy the same SKU twice - they got Mac and Windows support right out the box, so they only need one SKU.
Saved games on Source games will work on both the Mac and PC. Very nice. Plus, we also got Steam Cloud, too - nice.
Open GL on Source
We have Open GL support coming to Source - this is big, as Source is a popular engine. This also asks the question - will Valve support for Windows gamers who play Source games to pick b/t their renderer API (Open GL or DX)when they boot the game ? Will we on Windows have to still use only DX? Will Valve ditch DX entirely just for OpenGL? Might we see a re-emergence of Open GL on Windows?
Looks like to me that Valve is going for Microsoft's jugular w/ a crowbar.
Post edited March 08, 2010 by MysterD