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StingingVelvet: IT MATTERS MORE WHAT THE TITLE ON THE BOX IS THAN IF THE GAME IS GOOD RIGHT GUYS?!?!
To be fair, I'd be rather miffed if Grim Fandango 2, for example, was an open world 4 player co-op shooter with RPG elements.
Another great game series raped :-(

They should have named it 'Generic first person shooter no. 157' instead.
If Deus Ex: Human Revolution has proved anything then it's possible the game might actually be good. Then again for every Human Revolution there is an XCOM so I expect to be disappointed. Still I will approach it with an open mind. There better be a persuadatron though. If I can't amass an army of innocent mind slaves then it simply isn't Syndicate.
Post edited September 11, 2011 by Delixe
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evilguy12: To be fair, I'd be rather miffed if Grim Fandango 2, for example, was an open world 4 player co-op shooter with RPG elements.
Even then, if it's a good game it's a good game, if it isn't then it isn't. The original would still be what it is either way. All I care about are quality games.
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StarEye: Starbreeze lost a lot of it's developers since their last game, so it's no guarantee that it'll be good. There's also rumours of a lot of disagreements within the studio about the direction the new Syndicate game was taking. Perhaps one of the main reasons for the people leaving Starbreeze?

As a last note, I think EA should stick to raping their own self-produced IPs, instead of molesting IPs of long dead companies that they happened to buy up and bury. It's disrespectful both to the original creators and the fans of the original games.
Ugh ya I found that out after my original post. If Starbreeze lost that many of their original people, and if the cause was disagreements about this game, well that kills any hope I did have for this one.
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Delixe: If Deus Ex: Human Revolution has proved anything then it's possible the game might actually be good. Then again for every Human Revolution there is an XCOM so I expect to be disappointed. Still I will approach it with an open mind. There better be a persuadatron though. If I can't amass an army of innocent mind slaves then it simply isn't Syndicate.
DXHR stuck to the original's gameplay and respected the original which is good.
But for XCOM and this, it's a complete genre change. So even if XCOM and this remake turns out to be the best FPS anyone has ever played, it'll never succeed the original. I want more tactical/strategic/TBS games, fuck the FPSes.
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cw8: DXHR stuck to the original's gameplay and respected the original which is good.
No it didn't. It introduced the 3rd person sneaking.
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cw8: DXHR stuck to the original's gameplay and respected the original which is good.
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Delixe: No it didn't. It introduced the 3rd person sneaking.
The weapons, the lethal, non-lethal approach to things, the vents, multiple ways to get to somewhere, the environments(in HK in the original they spoke Cantonese, in DXHR in China they spoke Chinese), the item interface at the bottom, the computer usage, etc pretty much stuck to the original. The only thing that was missing were melee weapons, and I missed my Dragon Lightsaber.
DXHR stuck to the original mechanics alot closer than most games that used the original's name
*cough*Fallout 3*cough*
*cough*Simcity Societies*cough*
*cough*Baldur's Gate Dark Alliance*cough*
etc
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cw8: *cough*Fallout 3*cough*
Totally with you up to that point. Yeah Fallout 3 was horribad when you think of Fallout canon but... it was sold with mod-tools. After applying a few dozen mods Fallout 3 is bloody amazing.
The 2nd screenshot looks like one of the helicopters from Human Revolution............. actually it looks EXACTLY like something from Human revolution. The more I look at the screenshots the more I think that these are fake.
Another classic franchise that goes through the FPSotron...

Since it's Starbreeze, and since they have the recent example of DE: Human Revolution on what to do, it might turn out to be a good game.
I doubt it'll be a good Syndicate game though.


Also, just a tip for the writers: having a hero is not a good thing in a cyberpunk game, and I'd much rather in this case play a nameless pawn of a company than the clichéd "highly-competent agent who rebels against his controllers after a traumatic event and grows some humanity in the process".

If you look at the good cyberpunk books, none of their protagonists actually fits the role of a hero, simply because a world that is even able to have heroes is not shitty enough to create the depressing atmosphere required.
Speaking of the devil...
You really wonder why they antagonize people with the "time has moved on" crap. One of last year's biggest titles, if not THE biggest title, was overhead strategy game Starcraft 2. There is no "moved on" from strategy or the isometric perspective.

That said I am greatly looking forward to this game, I think it could be awesome. I don't know why the name of it means anything.
Monkey Island has always been begging to be turned into an FPS. Also, good to know the PC port sports better graficx.
For those of you who are disappointed - it seems that Syndicate is getting a spiritual successor, if not a direct one, called Cartel: http://www.rockpapershotgun.com/2011/09/21/paradox-announce-cartel-interview/