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https://robertsspaceindustries.com/comm-link/transmission/13909-Arena-Commander-Launched

Lots of bug reports coming in. Currently downloading my copy.
I still can't figure out how to buy the game. I was intending to buy a copy, but all I saw were options to buy hundreds of dollars worth of space ships, DLC-type stuff and microtransaction crap.
http://www.gog.com/forum/general/star_citizen_arena_commander_dogfighting_module_released

One more thread and all 3 of you will have told each other :)
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Tallima: I still can't figure out how to buy the game. I was intending to buy a copy, but all I saw were options to buy hundreds of dollars worth of space ships, DLC-type stuff and microtransaction crap.
Yup, I guess I posted that few months back as well. Simple purchase is just too complicated.
Post edited June 04, 2014 by zeffyr
Meh, more viral marketing. Do you think the GOG forum is stupid?
Wait, why does it have third-person camera? I thought it was supposed to a super-realistic space sim
It's easy. In the PLEDGE store, the Aurora package is all you need to gain access to the Alpha/BETA. It's 40.00 and comes with the MR Aurora. You don't have to spend more than that. All the ships are optional and can be earned in-game. ONLY if you want to support the development above the base package would you spend more.

MR Aurora is one of 3 ships currently available for testing in the v0.8 Dogfight Moduile. It's actually faster than I thought.

The 3rd person view is only used for taking vanity shots of your hot ship(s). It's useless for dogfighting in.
First person is where it's at. The cockpits are very interactive and only going to be more interactive as more iterations get released.

I'm running it at 1920x1080 on very high and it seems to be running pretty smooth. Below is an interior of the Anvil Aerospace Hornet in free-flight (no enemy presence mode).

http://i139.photobucket.com/albums/q309/u2jedi/Star%20Citizen%20Pre-Alpha/StarCitizen2014-06-0404-22-24-56_zpsae87843f.png
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Tallima: I still can't figure out how to buy the game. I was intending to buy a copy, but all I saw were options to buy hundreds of dollars worth of space ships, DLC-type stuff and microtransaction crap.
Post edited June 04, 2014 by u2jedi
That game is crazy. In a way I'm hoping that it'll fail. $15000 for the "Complete" game and already sold out... WTF... 100eds of DLCs right from the start for lots of money, without the game itself existing.
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Tallima: I still can't figure out how to buy the game. I was intending to buy a copy, but all I saw were options to buy hundreds of dollars worth of space ships, DLC-type stuff and microtransaction crap.
Apparently you have to buy a "Game Package"...
Post edited June 04, 2014 by blotunga
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u2jedi: It's easy. In the PLEDGE store, the Aurora package is all you need to gain access to the Alpha/BETA. It's 40.00 and comes with the MR Aurora. You don't have to spend more than that. All the ships are optional and can be earned in-game. ONLY if you want to support the development above the base package would you spend more.

MR Aurora is one of 3 ships currently available for testing in the v0.8 Dogfight Moduile. It's actually faster than I thought.

The 3rd person view is only used for taking vanity shots of your hot ship(s). It's useless for dogfighting in.
First person is where it's at. The cockpits are very interactive and only going to be more interactive as more iterations get released.

I'm running it at 1920x1080 on very high and it seems to be running pretty smooth. Below is an interior of the Anvil Aerospace Hornet in free-flight (no enemy presence mode).

http://i139.photobucket.com/albums/q309/u2jedi/Star%20Citizen%20Pre-Alpha/StarCitizen2014-06-0404-22-24-56_zpsae87843f.png
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Tallima: I still can't figure out how to buy the game. I was intending to buy a copy, but all I saw were options to buy hundreds of dollars worth of space ships, DLC-type stuff and microtransaction crap.
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u2jedi:
Thanks for sharing. I'm glad to know how to buy the game now.

I'll watch carefully. I'm hopeful that it'll be great. But I'm still not convinced. If playing the game is as complicated as figuring out how to buy the game, I might be too dumb for it. :)

It looks like for $30 you can buy the game w/o alpha or beta access. $40 ship gets you access to alpha and beta.

But you may also need to buy a patch to get into the dogfights?

I played alphas and betas as a kid quite a bit. That was back when you had to picked for it and you had to physically sign disclosures and they mailed you the newest version on disc. Those were the good old days. ;)

These days, besides Kerbal Space Program, I just do full games when their ready. So I'll have plenty of time to see how this thing goes. If it's as good as it looks like it might be, $30 would be a nice buy. So long as there isn't a subscription (I heard there wasn't one, but I saw you could optionally opt into one?) and there's a good single player story.

We'll see!
Post edited June 04, 2014 by Tallima
The subscription thing is not for the game development. It covers the releases of the JumpPoint digital magazine and video productions Cloud Imperium Games produce. It was responsible for the existence of Wingman's Hangar for 72 episodes (today is the final one). It's just another way of being involved as a backer.

Squadron 42 is the story campaign being worked on in Manchester at Foundry 42. If you don't play through the campaign when it's released you will not be a UEE citizen in the persistent multiplayer universe which comes afterward. What you do in the single player story will affect how you are perceived by the AI in the persistent universe.That's awesome.

Multi-crew ships are being added into Arena Commander in future versions of the Dogfight Module. NOTE: Arena Commander is not the Star Citizen game. It's like the arcade machine in the beginning of Doom 3 accessed through the flight helmet as you sit in your ship's cockpit. It's for practice and bragging rights in virtual spaceship kills but doesn't carry over to the actual persistent universe. Other than maybe word of mouth accolades about your pew pew skills in a virtual machine. It's got a single player swarm mode where you try to destroy waves of Vanduul Scythe piloted by cunning AI and the multiplayer where you challenge other real players for giggles and leader boards.
Post edited June 04, 2014 by u2jedi
There are a lot of votes for Star Citizen. I wonder if there is a chance that GOG could get this game.
would this work on an hp dv6-6135dx?
I don't know. No one's tried it on their laptop yet that I've seen.

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LesterKnight99: would this work on an hp dv6-6135dx?
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blotunga: That game is crazy. In a way I'm hoping that it'll fail. $15000 for the "Complete" game and already sold out... WTF... 100eds of DLCs right from the start for lots of money, without the game itself existing.
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Tallima: I still can't figure out how to buy the game. I was intending to buy a copy, but all I saw were options to buy hundreds of dollars worth of space ships, DLC-type stuff and microtransaction crap.
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blotunga: Apparently you have to buy a "Game Package"...
How pathetic...

If you've got a game going and you want pledges, how does it make sense not to offer pledges of such magnitude? Especially when your backers ask for it??

You only have to buy a 40$ package and you got everything you need to play. . .

- You can earn all ships in game

- There's no "win" as such, so it doesn't matter if you get the huge package

- Only a small number of people have such a huge package, though many have multiple ships

- There's gonna be way more ships in the final game and the game will continue to be expanded upon

- @Tallima Your reaction about microtransactions is totally off. An allergic reaction. They have no interest in making it a prohibitive kind of microtransaction at all, since if they do, people will leave. Most of it, if not all, is just fluff which you can get in game anyway.

^^^^^^^^^^^^^^^^^^^^^^^^^^
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blotunga: That game is crazy. In a way I'm hoping that it'll fail. $15000 for the "Complete" game and already sold out... WTF... 100eds of DLCs right from the start for lots of money, without the game itself existing.

Apparently you have to buy a "Game Package"...
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euro: How pathetic...

If you've got a game going and you want pledges, how does it make sense not to offer pledges of such magnitude? Especially when your backers ask for it??

You only have to buy a 40$ package and you got everything you need to play. . .

- You can earn all ships in game

- There's no "win" as such, so it doesn't matter if you get the huge package

- Only a small number of people have such a huge package, though many have multiple ships

- There's gonna be way more ships in the final game and the game will continue to be expanded upon

- @Tallima Your reaction about microtransactions is totally off. An allergic reaction. They have no interest in making it a prohibitive kind of microtransaction at all, since if they do, people will leave. Most of it, if not all, is just fluff which you can get in game anyway.

^^^^^^^^^^^^^^^^^^^^^^^^^^
Any idea on how hard it will be to get the more powerful ships in the final game? I'm hoping it's not something like EVE Online where the top-level ships are worth thousands of real-world dollars (or hundreds or even dozens for that matter). I haven't been following the game that much, but it looks like it will be interesting, especially with an Oculus Rift. Hopefully it won't require a huge time/money investment to fully enjoy at least the single-player mode.