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Damn, those were some really unique shooters. They really did an excellent job at CoP. But the brand shoult be strong enough to be aquired soon.

Btw, we really need a way to change thread titles ....
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SimonG: Damn, those were some really unique shooters. They really did an excellent job at CoP. But the brand shoult be strong enough to be aquired soon.

Btw, we really need a way to change thread titles ....
Yeah it was confirmed about 50 seconds after I hit post... oh how I wish I had waited a minute...
NOOOOOOOOOOOOOOOOOOOOOOoooooooooooooo :(
Sad news :( one of the more unique FPS games out there.
At least we have COD :E.
Noooooooooooooooooooooooh well
Stalker is my best example of how FPS should be done. An example I've used many times. If it's an unworkable unprofitable example then I guess we're faced with a future where FPS are just interactive movies.
Unbelievable news... STALKER is/was one of the few last remaining true PC games that was fun to play and fun to show off to console loving friends. CoP was really brilliant. Sure it didn't have the insane production of the Call of Duty games or Battlefield, but it was fun, intelligent, looked great, had real horror, a great atmosphere... etc, etc. Here's hoping to someone, somewhere out there, picks up the pieces. A sad day for PC gaming :(
On the other hand, it's really heartening to see that there are many people (at least on this site) that support STALKER and recognize what it was doing, and want to see that sort of thing in the FPS industry rather than just hold-your-hand rollercoasters. So maybe all is not lost.
:'(

Who's getting the rights to the games by the way? Ok, that was too soon. (wouldn't it be great if they opened the code for the Xrayengine? Ok, ok, I shut up). To be honest, I'm not that sad because the news on S.T.A.L.K.E.R. 2 were pretty negative (console version, DRM), but COP was one of my greatest experiences as a open world loving gamer. I hope someone follows its path.

EDIT: Now seriously and for the shake of discussion: Galenkin blames the cost of developing a PC only shooter for a European audience, and a failed console publishing deal, for the collapse of the developer. According to RPS. Although the translated source from which that comes is impossible to understand.

S.T.A.L.K.E.R. series has sold over 4 million copies, for a group of ~50 developers in a country like Ukraine (which I assume is cheap to live in) sounds quite good. This news is quite baffling. I really hope something good comes out of this in some way (maybe ex-employees found a new company and we have the Risen of the S.T.A.L.K.E.R. series? Please dear Monolith, make it happen!).
Post edited December 09, 2011 by MichaelPalin
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wormholewizards: No giant publisher willing to acquire their studio?
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Fever_Discordia: Or even any smaller ones, maybe one from a similar neck of the wood, like Poland, for example...
>mfw CD Project buys GSC
Attachments:
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MichaelPalin: :'(

Who's getting the rights to the games by the way? Ok, that was too soon. (wouldn't it be great if they opened the code for the Xrayengine? Ok, ok, I shut up). To be honest, I'm not that sad because the news on S.T.A.L.K.E.R. 2 were pretty negative (console version, DRM), but COP was one of my greatest experiences as a open world loving gamer. I hope someone follows its path.

EDIT: Now seriously and for the shake of discussion: Galenkin blames the cost of developing a PC only shooter for a European audience, and a failed console publishing deal, for the collapse of the developer. According to RPS. Although the translated source from which that comes is impossible to understand.

S.T.A.L.K.E.R. series has sold over 4 million copies, for a group of ~50 developers in a country like Ukraine (which I assume is cheap to live in) sounds quite good. This news is quite baffling. I really hope something good comes out of this in some way (maybe ex-employees found a new company and we have the Risen of the S.T.A.L.K.E.R. series? Please dear Monolith, make it happen!).
This shuttering makes no sense whatsoever. So they can't work on a new STALKER game, why not put them to work on something else to get additional funding for the project?

Something's fishy here.
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Fever_Discordia: Or even any smaller ones, maybe one from a similar neck of the wood, like Poland, for example...
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Tantrix: >mfw CD Project buys GSC
is that the chick from Torchwood?


I kinda now feel when people talk about music bands breaking up.
So sad.
PC gaming is indeed dying isn't it. Indies are our only chance.
Post edited December 09, 2011 by lukaszthegreat
That's a damn shame. Stalker was my favourite shooter to date and had the best atmosphere of any action game I'd played. In North America, it seems only Clear Sky had any DRM (SolidShield).

I was always hoping they'd release a trilogy of all 3 games using the latest CoP engine.
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lukaszthegreat: is that the chick from Torchwood?
Definitely not, looks more like Zooey Deschanel.
sounds like the same kind of burn out Victor Ireland hit when he shut down Working Designs.

the stalker series has always walked a long hard road ever since GSC got involved with "we love your game just the way it is, now change this and this and this" THQ instead of another publisher that was willing to support them.

SOC was an abortive mess that got released incomplete after THQ didn't want to fund the changes they demanded, clear sky was an attempt to rebuild what was originally intended after breaking with THQ but suffered massive bugs and a poor launch, COP was an excellent game but suffered from dip shit rage after the first two had problems and then got shit for not being as big or open as the previous titles.

that's a long, hard road to walk when your game is naturally awesome ... and then your attempted cross platform deal falls through, poor guy probably just got beaten down by it all.