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Backed the following:
Torment: Tides of Numenera
Project Eternity
Wasteland 2
Divinity: Original Sin
Shroud of the Avatar

All of them I feel good about, except for Shroud. I am starting to think Shroud is going to be an MMORPG, which is not what I wanted or thought the game was going to be. If it turns out to be one, then that developer will not get another kickstarter from me.
The only project I've backed is Star Citizen
Wasteland 2. I will soon back, although a bit late, Shroud of the Avatar and Project Eternity.
Double Fine Adventure, looks good but I'll need to be patient :-)
The Banner Saga, looks good
Wasteland 2, looks good
Jane Jensen's Moebius and Pinkerton Road Studio, looks average (didn't try the latest beta though)
Paper Sorcerer, looks way behind schedule
Broken Sword: The Serpent's Curse, not a lot of updates, we'll see
Project Eternity, looks good
Torment: Tides of Numenera, not a lot of updates, still plenty of time
Dreamfall Chapters: The Longest Journey, not a lot of updates
Divinity: Original Sin, looks good
Armikrog, looks good but still plenty of time
Nelly Cootalot: The Fowl Fleet!
Satellite Reign

I even backed Shaker and Wildman but those were canceled.
Post edited July 07, 2013 by sebarnolds
The thread could be considered a duplicate of this: http://www.gog.com/forum/general/kickstarter_regrets/page1 but I guess since that one focuses more on the regrets, it's not totally the same. It still has a lot of people's lists for you to read though if you're interested in them. Mine included, http://www.gog.com/forum/general/kickstarter_regrets/post28
The gaming related Kickstarters that I have backed that have been funded are:

Tesla Breaks the World! for $20.
Double Fine's Massive Chalice for $150.
Among the Sleep for $100.
Road Redemption for $65.
Divinity: Original Sin for $150.
Torment: Tides of Numenera for $125.
Dreamfall Chapters: The Longest Journey for $125.
Limit Theory: An Infinite, Procedural Space Game for $75.
Project GODUS for £30.
OUYA: A New Kind of Video Game Console for $119.
Two Guys SpaceVenture - by the creators of Space Quest! for $65.
Carmageddon: Reincarnation for $161.
Wasteland 2 for $115.
Doube Fine Adventure for $110.

These all have something in common, guess what?

The in-progress gaming related ones:

Cataclysm: Dark Days Ahead - Dedicated Developer for $10.
Satellite Reign for $68.

In addition to that there are two canceled gaming related kickstarters:

Sam Suede in Undercover Exposure for $100.
Wildman: An "Evolutionary" Action RPG for $1 to be able to comment on backer updates.

I also have two funded non-gaming related Kickstarters for a combined $142 and one in progress non gaming related Kickstarter for $42.
Firstly, thank you for the correction on Planescape, I didn't figure it for a direct sequel, but still a sequel of some sort. But I hadn't thought of it as System Shock to Bioshock. And frankly, that makes me feel a lot better about the whole ordeal.

Now, for the two "Same thread things".
This isn't a compile lists thread, or a specific KS thread. It is more vague, where you can talk about the KS you've backed, which ones excite you (even if you haven't backed them.), which ones you are worried about, which ones you'd like to succeed and lastly which ones you hope to never see the light of day.
If this is the same concept for another thread then by all means, close up shop here, next time though, I think I will be ridiculously specific when it comes to why I have this thread here, or some such thing. Because keep in mind, the search function isn't perfect (I've used it before with no success.) and I cannot be expected to wade through 10 pages of topics to see if maybe the thread I am looking for exists.

Please keep in mind my goal is not to be snappy or offensive, I just wanted to explain, thoroughly, what led to my actions. Though admittedly I did not use the search function this time, just because the last time I used it, it came up with nothing, and then I had 80 people (like 4) tell me there are a million threads like it, and proceeded to whine and cry about hings, like it is their personal mission in life to guard the thread limit on gog.com. Maybe I am just not search savvy.

Anyone heard of Desura? A couple of titles on there that aren't really KS, but early release titles (Am I allowed to talk about that? lol) and they look REALLY promising.

Underrail : Looks a lot like classic fallout games, oozes atmosphere, and I just found it to be generally a really good time.

Project Zomboid : Best Zombie Survival Sim I've ever played. Happy supporter all the way around here, even if they had to overcome hell and high water (and robbery) to get their updates out.

NEO Scavenger : A neat take on a dedicated scavenge and survive game. Manage health, sleep, body temperature and has a pretty good combat system.

Dwarf Fortress : I know it was always on Desura, and can be found at their main site as well. Hands down, wicked difficult (for me anyways), but absolutely massively rewarding when a good design works. Those damn wells though... Always flooding my shit and killing everyone...
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Grargar: I am personally against preorders, having preordered just once in my life. Kickstarter is even worse than a preorder, so I don't bother with it.
Eh... KS is not a preorder service. It's neither better nor worse than a preorder, it's a completely different thing. Stop comparing the two people, seriously
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Fenixp: Eh... KS is not a preorder service. It's neither better nor worse than a preorder, it's a completely different thing. Stop comparing the two people, seriously
You might not like comparisons, but at its simplest level, you give money lo someone with the promises that you will get a product. The rest are semantics. It's worse because your money are taken long before the product is delivered.
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Grargar: You might not like comparisons, but at its simplest level, you give money lo someone with the promises that you will get a product. The rest are semantics. It's worse because your money are taken long before the product is delivered.
Funding. I say I think I can make product X and ask funding to see if I can actually pull it through. It is quite possible that I'll fail, and the chances of success have to be evaluated before anyone decides to fund me. At no point do I make a definite promise of delivery.
Research lab btw, with quite a bit of outside funding. Kickstarter is equivalent to R&D, not pre-order.
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Grargar: You might not like comparisons, but at its simplest level, you give money lo someone with the promises that you will get a product. The rest are semantics. It's worse because your money are taken long before the product is delivered.
Oh that is... First of all, why am I having this discussion: Spreading of the 'KS is a preorder' belief is actively hurting kickstarter, so please, stop it. Now as to why it's so wrong (and no, it's not semantics - there are substancial differences between the two.)

Preorder - you give money in advance for an already finished product. Preorders are pointless, because the product is finished whether or not you decide to give the project your money, and the only one who wins here is publisher, who gets sales even for a completely disasterous game.

Kickstarter - it's a form of patronage, dotation. Someone shows up with an idea, and if you choose to do so, you might back that idea up with your money. You are doing so with the inherent risk of losing your money completely or getting a different product that you have expected it to be. Now the last bit is the important one, because it means you should only back KS projects with money you are not sorry about losing to it completely - however, without your money, the project wouldn't even have a chance of being born in the first place.

If, in your eyes, substancial differences in approach, results and aim are 'semantics', then I am preordering Dwarf Fortress by donating to the project. And the reason why spreading the 'KS is preorder' drivel is dangerous is because people will start believing it, they will approach KS with their money, and then they will be disappointed that they didn't get the product they have bought (even tho they have never bought it in the first place.) This is hurting services similar to kickstarter by making them appear dishonest, even tho they were honest about this from the getgo.
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Grargar: You might not like comparisons, but at its simplest level, you give money lo someone with the promises that you will get a product. The rest are semantics. It's worse because your money are taken long before the product is delivered.
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Fenixp: Oh that is... First of all, why am I having this discussion: Spreading of the 'KS is a preorder' belief is actively hurting kickstarter, so please, stop it. Now as to why it's so wrong (and no, it's not semantics - there are substancial differences between the two.)

Preorder - you give money in advance for an already finished product. Preorders are pointless, because the product is finished whether or not you decide to give the project your money, and the only one who wins here is publisher, who gets sales even for a completely disasterous game.

Kickstarter - it's a form of patronage, dotation. Someone shows up with an idea, and if you choose to do so, you might back that idea up with your money. You are doing so with the inherent risk of losing your money completely or getting a different product that you have expected it to be. Now the last bit is the important one, because it means you should only back KS projects with money you are not sorry about losing to it completely - however, without your money, the project wouldn't even have a chance of being born in the first place.

If, in your eyes, substancial differences in approach, results and aim are 'semantics', then I am preordering Dwarf Fortress by donating to the project. And the reason why spreading the 'KS is preorder' drivel is dangerous is because people will start believing it, they will approach KS with their money, and then they will be disappointed that they didn't get the product they have bought (even tho they have never bought it in the first place.) This is hurting services similar to kickstarter by making them appear dishonest, even tho they were honest about this from the getgo.
You stop it. Hurting the Kickstarter? Oh wow. You mean, I am not allowed to have my opinion? I am banned from thinking that Kickstarters are worse than preorders because I might "hurt" them? Gold, just gold.

Also, I am fully aware of the differences, thank you very much. At the end however, I pay for a product. I am not paying to have a developer do bs. Imagine if instead of promoting the development of a game, they promoted themselves taking a holiday. Would people give them money for that? Of course not.

And don't confuse donations with Kickstarter. Dwarf Fortress already exists. A game like Broken Age doesn't exist... yet. And people have a right to disappointment, you can't take that away. If you think that "We warned you so!" is a good answer, guess again. It isn't.
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Grargar: You stop it. Hurting the Kickstarter? Oh wow. You mean, I am not allowed to have my opinion? I am banned from thinking that Kickstarters are worse than preorders because I might "hurt" them? Gold, just gold.
Saying anything along the lines of 'Kickstarter is like a preorder just worse' is just wrong, I'm sorry. And you did make a direct comparison in your second post. Feel free to have opinions, but when you are just factually wrong, be it on purpose or by mistake, I will call you out on it. I know it's cool to have opinions nowadays, but you are just spreading misinformation on purpose. And yes, kickstarter is being actively harmed by getting approached as a preorder service.

And yeah, donations ARE a different concept. That was my point, thank you for noticing :-P

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Grargar: At the end however, I pay for a product. I am not paying to have a developer do bs.
Actually you are not paying for a product. KS is esentially a form of donation. If you think of KS as of 'paying for a product' then you do not understand what KS is.
Post edited July 08, 2013 by Fenixp
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Post edited July 08, 2013 by Fenixp
Wasteland 2: I didn't really back, but bought through the online store. Really looking forward to it.
Carmageddon: Reincarnation: Estimated delivery Feb 2013, not finished yet.
Spate:Estimated delivery Dec 2012, not finished yet.
Jack Houston and the Necronauts: I liked the art style and the game sounded very interesting. Estimated delivery: Dec 2013.
StarForge: Estimated delivery November 2012, not finished yet.
Castle Story: Estimated delivery October 2012, not finished yet.
OddVille: Released on time! Didn't play it yet.
Flight of the Wisp: Failed kickstarter.
Planetary Annihilation: Estimated delivery July 2013, not finished yet.
Chivalry: Medieval Warfare: Released on time! Still playing the game.
Broken Sword: The Serpent's Curse: Estimated delivery April 2013, not finished yet.
Pro Pinball: Revived and Remastered: Failed kickstarter.
Blackspace: Failed kickstarter.
Spud's Quest: Estimated delivery March 2013, not finished yet.
Barkley 2: Estimated delivery Dec 2013. Looking forward to it.
Mage's Initiation: Estimated delivery Feb 2014.
There Came An Echo: Very innovative game. Estimated delivery June 2014.
Asylum: Promising horror adventure. Estimated delivery Dec 2013.
Empire Eden: Canceled kickstarter, was gonna fail anyway.
Torment: Tides of Numenera: Self explanatory. Estimated delivery Dec 2014.
XING: The Land Beyond: Estimated delivery October 2013.
Battle Worlds: Kronos: Estimated delivery Dec 2013. Promising game.
Planet Explorers: Estimated delivery Feb 2014. Really looking forward to.
Road Redemption: New Road Rash. Estimated delivery Sep 2013.
The Tale of ALLTYNEX: Released on time! And good game :)
Armikrog: New Neverhood. Estimated delivery July 2014.
Ghost Control: Estimated delivery Sep 2013.
The Great Gaias: JRPG about the fail :(
Eterium: Small team, but I like the way they handle the project so far. Downloadable demo available. Estimated delivery Oct 2013.
Post edited July 09, 2013 by damien