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grounddown77: GOG still stands for GOOD OLD GAMES! But several months possibly even a year ago. GOG asked all of us to participate in a survey. Well as a result of that survey, GOG added some newer titles to the list of great games they already had, and they added some great Indie games to the list also.GOG wanted to improve an already perfect thing. The only way to make GOG better was to add more newer titles and indie titles as well
I cant remember but were the results of the survey ever put up?.
The assumption that were they not releasing indie games they would be releasing more classics is quite the assumption indeed. Releases were pretty slow for a long while before the indies came.

In any event GOG has a very particular audience, nothing has changed with that. The same people who want to own Fallout or Broken Sword in 2012 are the ones likely interested in stuff like Machinarium or Project Eternity.

Call it Good Old Gamers.
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Malik: ...
GOG stopped meaning "Good Old Games" back when they released Die By The Sword. I think that was quite a long time ago, I think it was one of the early games in GOG's existence if I've understood right.

After that their acronym was just OG ("Old Games"), until they finally released The Witcher in the service. After that their acronym changed to mere "G".

I don't know what's wrong with their website though nowadays. www.g.com seems inaccessible? WTF?
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Malik: Though GOG still release some "old"(er) games now and then, the frequency of older games being released is becoming more and more .... latent. ...
One has to be very careful with this statement. The rate of classic games published on GOG has not decreased. Just look at http://www.gog.com/en/forum/general/last_months_drm_free_releases and you see that this year the rate of classic games is even higher than last year.

Only the fraction of newer games increases but that doesn't mean that the classic games get less visible or that GOG isn't trying less to get classic games.

And I don't see what GOG gains for the classics by not also publishing new games. A different website is not neccessary in my eyes, even though I think the Indies aren't so innovative after all. I would personally like much more high quality AAA games from the past for a reasonable price, aka System Shock.

So the situation is not that bad. GOG still adds classic games, probably still has the largest classic games catalogue. However Steam and GG are also adding classics and GOG also adding new games. So they all get more and more similar, but this is just normal economic behavior.

GOG started the revival of classic games and now everybody jumped on that train except the big three (Microsoft, LucasArt, 2K) and without them the choice of classics is limited. And for other classics the rights are just scattered so much that they are effectively lost. Probably not much GOG can do there.

GOG says for itself that they will continue bringing classics. So I guess at least partly they still stand for good old games.
Post edited October 26, 2012 by Trilarion
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Red_Avatar: On a side note: it's sad to see console/C64 retrogamers look down so much on the PC legacy. Amiga fans hate the PC for having stolen the Amiga crown and console gamers simply hate it because "it's hard to use" even though DOSBox makes it easy as piss with a front end.
I mostly hate the Amiga-era PC games simply because the PC versions were usually piss-poor. No sound card support, awful CGA or EGA graphics, broken controls (the original release of Another World/Out Of This World on PC?) etc. Amiga versions of those games were mostly superior.

This changed in the early 90s, even the PC versions of many Amiga-to-PC ports held up quite well, and of course the PC-to-Amiga ports from the VGA era were usually far superior on PC (Wing Commander, Red Baron, Sierra VGA adventures, LucasArts adventures, Microprose simulators etc etc. etc.).

Of the Amiga to PC ports, e.g. Speedball 2 PC version is good even when compared to the Amiga original, and has much better music too (with Roland MT-32/LAPC-1). The two player controls were a bit quirky though, when trying to set up two-player head-to-head with e.g. two PC gaming controllers.
Post edited October 26, 2012 by timppu
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EC-: I've been here longer than my "Registered:" would indicate, and I still cannot figure out why people still bring up this complaint. They still release old games. ...
And if one looks at the bare numbers even more than ever before (maybe except for the first 6 months of their existence).
Post edited October 26, 2012 by Trilarion
This comes up from time to time. Let me address this, if I may.
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Malik: Though GOG still release some "old"(er) games now and then, the frequency of older games being released is becoming more and more .... latent.
Not really. We have been releasing one to two classic games every week for four years. This pace has not changed at all--if anything, it's picked up. There are weeks we release three or more classic games.
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Malik: What we are seeing in GOG right now is the sudden explosion of GNG - Good "New" Games.
True. There are so many great games out there, I hope you don't begrudge that GOG is giving them a chance to shine. :)
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Malik: But at the same time, whenever I come to GOG webste, which is at least twice a day, nowadays, it's disheartening to see new game releases and news of pre-releases on the front page. I was expecting to see more and more of the real classics (circa DOS & WIn9x era) to appear, but sadly that is not becoming the trend here.
It's great that you're enough of a fan to come by once or twice a day, but that's not going to change the release schedule of "two days a week--usually". Also, we've just released Bioforge, Metal of Honor, Blitzkrieg 2, Spycraft, Powerslide, and Carmageddon in the last 30 days. That's hardly a trend of not releasing classic-era games.
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Malik: Of course, just whining about something is plain irritating, if not accompanied by some suggestions.

How about creating a separate website for these new games and indie games, which are DRM-Free. It will be an immense help for those aspiring indie developers, and at the same time, won't clutter the space meant for "Classic" Games?
We talked about that back when we were considering bringing in new games. Frankly, what we sell--as far as new and indie games goes--is curated enough where we think that it will all appeal to our audience of classic, hardcore gamers. We're not shoving "physics-based exploding avian puzzler rip-off number 7" out the door here. We're releasing games like Hotline Miami, Deponia, and Puddle: challenging games that all have something exciting to offer gamers.

I'm sorry if you feel that these are cluttering up the "classic" games selection, but I think that many gamers, in 5 or 10 years, will feel that the games we're releasing here are just as much a classic as the games that we sell that are 5 or 10 years old are considered today.
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Malik: I'm of the opinion that GOG should focus on getting more classic (DOS & Win3.x/9x) games and make these the priority of the GOG website, the very reason they started this venture called Good Old Games.
Well, as I was recently quoted saying, we're not giving up on classic games. We're committed to still releasing the best games from all of history--that means old classics and new releases as well.
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Malik: I just hope those (greedy) publishing companies which hold the copyright to old games, will at least allow websites like GOG to release more classic games. Too bad these corporate publishers might "gag" GOG (and other aspiring resellers) with their request for the lion's share of the sales (and they won't sell these themselves too).
Me, too. :)
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timppu: GOG stopped meaning "Good Old Games" back when they released Die By The Sword.
I do hope you're not implying that Die by the Sword is a bad game.
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grounddown77: GOG still stands for GOOD OLD GAMES!
Not really. Whenever there's a news item or an article or whatever with GOG mentioned, it is never ever referred to as Good Old Games unless the news item/article/whatever happens to be relatively old. This is not a coincidence.
You can get all those old games not on GOG on abandonware sites, some even with auto-installers with DOSbox which make shortcuts just like GOG's versions do.

These sites all remove the game when it comes to GOG and just post a link to the gamecard address. So it's not like you're unable to play these games, I have no doubt these games will come here eventually.
Post edited October 26, 2012 by Crosmando
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grounddown77: GOG still stands for GOOD OLD GAMES!
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AlKim: Not really. Whenever there's a news item or an article or whatever with GOG mentioned, it is never ever referred to as Good Old Games unless the news item/article/whatever happens to be relatively old. This is not a coincidence.
Well, I'd agree we're not "Good Old Games" anymore, but I'd also point you to the first paragraph in this.
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Malik: How about creating a separate website for these new games and indie games, which are DRM-Free. It will be an immense help for those aspiring indie developers, and at the same time, won't clutter the space meant for "Classic" Games?
I forgot: one definite _NO_ for this suggestion, for the simple reason that already now many people, including me, are seeing our virtual game library divided into too many separate web pages/accounts/clients/whatever. If these different web sites still decide to divide themselves into various sub sites, it only gets worse, unnecessarily so. This is fortunately less of a problem with DRM-free games, but still can be an inconvenience. Like, how I recently bought 30 games straight from Strategy First, I felt I need to download them right away before I forget even having bought anything from them (in order to get them there later).

It could be similarly argued that Steam should offer a completely new web site and client for e.g. indie games, to separate them from Steam's AAA titles. Or, maybe RPG gamers don't wish to see online multiplayer FPS games cluttering the Steampowered site, so maybe the there should be a separate Steam site for each genre?

Division to "old" and "new" games is quite artificial anyway, as new games become old games at some point.

Actually, now that I checked it, there is already a way to list only older games from GOG. Go to Browse Games, click on release date, and click on e.g. pre-1995.

If GOG made the granularity finer, (e.g. you could set the exact publishing years you are interested in), wouldn't that be enough for you?
Post edited October 26, 2012 by timppu
Mac support with a great opening selection and more coming has made me very happy. It feels like a ton of classics made brand new for me in a way because of the elegant way in which I can just install and play them now. It was very cool of GOG also to upgrade my existing purchased ones with new Mac support to the Mac versions at no cost. I am very appreciative of that. I am admittedly part of a much smaller market than Windows but I will certainly be buying classic and maybe some newer games too from GOG for the reasons we all like to shop here. It's more business for GOG and no matter what your preferred platform is, what is good for GOG is ultimately good for you too.

It is good for GOG to branch out and continue to grow and prosper. That works for all of us, whether you only buy the classics, prefer the new or some mix of the two, or are thrilled about the new Mac titles. It's good to keep an open mind and check out the new stuff. There are always new games coming out that are classics in the making. What better place to get them, than here - DRM free with goodies?

I will admit that early on when there was an initial flood of new stuff I was more than a little concerned. I worried there might be substantially less good old games but that isn't how things have played out. There's been a good mix of both since then.

Although I own a Mac now, like many Mac owners I can still bootcamp or run an XP virtual machine to play GOGs. So I was thrilled to see Bioforge and Medal of Honor Warchest come to GOG. Those are some damned good old games. So personally, I'm not sweating this anymore.

When I was a kid I worked in a factory making advertising promo stuff. I remember a saying I silkscreened onto many lucite cubes at that time that went like this:

"All change is loss and all loss must be mourned." - Levinson

It's so true isn't it? There is always some loss with change but many times there is gain too. I think in the end, we've all gained here. GOG is moving in a good direction and this ensures they will be around for many years to come. That is the biggest thing, that they'll be here years from now still bringing us good old games as well as new classics in the making.
Post edited October 26, 2012 by dirtyharry50
I'm tired of these kind of threads.
GOG is GOG, nothing more nothing less.
get over with