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wpegg: ...
Skyrim was average at best.
Your opinion, of course, therefore incontrovertible.
It mostly involved follow the arrow
I pity you if you tried to follow the arrow. That basically served as a marker on your map. Most of the time you couldn't get there following the arrow on your compass. (High Hrothgar, for instance).
click attack at the right time
No, this was the common argument against Oblivion's combat. They actually fixed that in Skyrim. Even warrior requires some strategy and skill now.
hear poorly acted dialogue.
Again, a bit unjust. This was a common and valid complaint with Oblivion. They really did fix this, there's a wide variety of voice actors, many of them with proper, real accents, and they do a fine job.
Assassins creed series (except for AC1): was very good at doing what it did. Making you a stealthy assassin, and having some really cool missions, and good music. They didn't overload it with a free world, they just made a game that had one purpose.
I'm playing Assassin's Creed 2 right now. The game is good, but it's definitely a one-trick pony. The stealth system in Skyrim is inferior, of course, and parkour is nonexistent, but comparing the stealth/assassination in Skyrim, where it's a small part, to the stealth/assassination in a game based around assassinations, is a bit of a spurious argument. If we do that, then Assassin's Creed 2 is inferior to Soulcalibur, because the melee battles are inferior to the ones in SC2.
The Thief Series: If you can find anything in Skyrim to rival the Shalebridge Cradle, I missed it, and missed out big time.
Can't compare. You're probably right, it's superior. All I can offer, not having seen it, is Blackreach - one of the most beautiful, haunting, eerie locations I've ever seen in a game.
I'm bored now, I'll just say: Grand Theft Auto, Final Fantasy, in fact most jRPGs, and The Witcher.
Uh...what? You can't compare jRPG's to western RPG's. It doesn't work. That's apples and oranges. I've played an awful lot of jRPG's, and they focus on linear gameplay, repetitive fixed combat mechanics, and (sometimes) strong character development for a few individuals.

Granted, I've loved The Elder Scrolls since I first read "In the Waning Years of the Third Era of Tamriel, a prisoner born on a certain day to uncertain parents was sent under guard, without explanation, to Morrowind, ignorant of the role he was to play in that nation's history..." I don't resent your opinion, you're welcome to it, but criticizing The Elder Scrolls was cool when they released Oblivion, and considering how much work they put into addressing the issues from Oblivion in Skyrim, I think they deserve some credit.
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Runehamster: <skyrim stuff>
I don't want to hijack L0rdtr3k's thread, so I will shortly be posting a fuller response for both you and Siannah in the Skyrim thread
Post edited January 22, 2012 by wpegg
I actually just gave gothic 1 a try. What a great game. It takes the best that 3rd person combat can give you. What i like about the series so far, is that unlike in games like two worlds, i dont start out knowing how to fight. In reality, my char knows less than how to fight than a rock which makes it realistic. When would you starting out as a warrior, know combos and moves to use. Im surprised i didnt give gothic a chance years back. Props to gog for that series.
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deathknight1728: I actually just gave gothic 1 a try. What a great game. It takes the best that 3rd person combat can give you. What i like about the series so far, is that unlike in games like two worlds, i dont start out knowing how to fight. In reality, my char knows less than how to fight than a rock which makes it realistic. When would you starting out as a warrior, know combos and moves to use. Im surprised i didnt give gothic a chance years back. Props to gog for that series.
Just wait 'til you get to Gothic II. In my humble opinion it's the best title in an otherwise wonderful series of games.
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deathknight1728: I actually just gave gothic 1 a try. What a great game. It takes the best that 3rd person combat can give you. What i like about the series so far, is that unlike in games like two worlds, i dont start out knowing how to fight. In reality, my char knows less than how to fight than a rock which makes it realistic. When would you starting out as a warrior, know combos and moves to use. Im surprised i didnt give gothic a chance years back. Props to gog for that series.
+1 to what the Hungarian dude said. Gothic II is a major improvement on every single aspect of Gothic I. A truly smashing game.
Words of caution: Gothic I is a walk in the park in comparison to Gothic II: NOTR. That game is truly insanely difficult. If you think you'll play it at one point or another, feel free to PM me for some tips as to how to plan your character so that you won't be stuck and frustrated 20h into the game.
If you do it 'right', it's a very enjoyable, yet still challenging experience.
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deathknight1728: I actually just gave gothic 1 a try. What a great game. It takes the best that 3rd person combat can give you. What i like about the series so far, is that unlike in games like two worlds, i dont start out knowing how to fight. In reality, my char knows less than how to fight than a rock which makes it realistic. When would you starting out as a warrior, know combos and moves to use. Im surprised i didnt give gothic a chance years back. Props to gog for that series.
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FraterPerdurabo: +1 to what the Hungarian dude said. Gothic II is a major improvement on every single aspect of Gothic I. A truly smashing game.
Words of caution: Gothic I is a walk in the park in comparison to Gothic II: NOTR. That game is truly insanely difficult. If you think you'll play it at one point or another, feel free to PM me for some tips as to how to plan your character so that you won't be stuck and frustrated 20h into the game.
If you do it 'right', it's a very enjoyable, yet still challenging experience.
Thanks for the help. Yeah like i said, i normally cant get into first/3rd person perspective but gothic did it well. The controls were tricky at first, now they are basic. What really is cool and i like about the game, is i read a faq on gothic 1 and gothic 2 and the user said that gothic is unlike the oblivion/elderscrolls and two worlds games because you start off with literally no training in weapons, you are basically almost helpless. That is like some of the oldschool rpgs that i love where its realistic. You dont start with a 10 hit combo like dynasty warriors that can destroy the screen with an aoe. Very realistic, i plan on getting 2 and 3, thanks gog!