I hope a similar law gets passed in the US soon... Sadly, it seems we're heading the other direction.
MarioFanaticXV: To be fair,
most of their points still apply to GOG. And physical always will be better than digital, it's the only way you can truly own something. Even on GOG, it's more of a rental than ownership. The difference between GOG and DRM is that DRM feels like you're being treated like a criminal that has a probation officer following you everywhere you take the thing you're renting, whereas GOG treats you like a reasonable human being- but is still only renting it to you.
N0x0ss: So the only way to truly own a woman's heart is to proceed to surgery, detache it from her body and keep it in a jar next to your bed :( ???
No, I'd say the only way to truly own a woman's heart is via transplant. That being said, typically when one talks about "owning a heart" or "giving someone their heart", it's not meant to be taking literally.
MarioFanaticXV: And physical always will be better than digital, it's the only way you can truly own something.
ddmuse: Perhaps in the past. Now, most PC games sold on retail shelves require Steam, Origin, etc. :-(
Personally, I boycott any games that require such things.
...Except StarCraft II. But even that makes me feel a twinge of guilt every time I play it.
MarioFanaticXV: There is no question that you can do such with physical copies. Licenses are not legally binding, and would not be considered a violation of copyright. Copying the entire game, however, would be considered illegal. Although, in a truly fair world, copyright law wouldn't even exist, but that requires far too much detail to go into in this topic, so let's save that discussion for another time, to avoid hijacking the thread.
htown1980: So licenses are not legally binding when one is dealing with a physical copy but they are legally binding when one is dealing with an electronic copy? What a novel approach.
I assume by illegal you mean unlawful. I can't speak for your jurisdiction, but in Australia I am not aware of any decisions declaring software licenses to be unlawful. There have been a number of decisions that have dealt with software licenses but the comments in relation to their lawfulness are, generally speaking, obiter.
In the United States, you're never legally allowed to copy a game you've bought and then redistribute it... At least, not under typical copyright. Physical or Digital. This has nothing to do with a game's (or other software's) EULA. The End User License Agreement is not recognized as a binding legal contract in the US, and is completely separate from a company's copyrights. There's a big difference between "not legally recognized" and "illegal" here.