amok: Just a word of warning regarding Phileasson's Secret. I know you are on the first game, but if you are going to do River of Time next you should know this.
There is an expansion called Phileasson's Secret for River of Time, but unlike most 'normal' expansions it do not add material to expand the game when it has ended. It adds some more quests in the middle. Therefore it is only a point to add the expansion
before you play River of Time the first time, it is pointless to add it after you have completed it.
If you do, it is a nice addition which is well integrated. If you do not, then it is best to forget that it exists.
Yeah, I got the complete game from Amazon several months ago (oddly enough I'm pretty sure I paid $9.99 for it months ago now it's more?!?!???? Might be my memory being wrong again though). So I plan on installing the expansion at the same time I install the second game.
Wasn't the expansion to Gothic II similar to this??? Again, memory fuzzy, but I seem to recall that expansion more or less blending into the middle of things rather than being an-add on (in fact, IIRC, it made the whole game harder, not just the expansion areas).
OldFatGuy: .
I guess what I'm trying to say is anyone looking for a casual experience will probably be disappointed. You have to work at this game.
Coelocanth: I think this is what made me set it aside the first time. I recall searching for info on the rule set so I'd know better how to build a character, but after reading a bunch of info I said 'screw it for now' and moved on to other games. I've got to get back to this one.
Yeah, I can see how that would happen. I've been extremely close twice, but something keeps bringing me back.
I don't like reading walk thrus so maybe finding a rule set would help me too since that wouldn't bother me to read, but so far I feel like I'm "learning" it on the fly. There really is an awful lot of detail here, but that's kind of what I find really cool. I mean, one of the status effects your character can suffer from is smelling bad?!?!?! lol, that's some detail right there!!!
But I like the way it's laid out in that even though it's so much it can be overwhelming, I find the way it was done to be fairly easy to follow, i.e., the different categories make logical sense, so that helps. I think the real key for a newcomer is going to be to figure out what NOT to spend on "your" character because party members are available for those skills. I'm used to playing solo, and building my character for anything I want to do, but one may not be able to do that here with so many options, and a key therefore is probably going to be figuring out how to spread those skills out among party members. Shouldn't be too much of a problem I guess for most other RPG players, as most of them had parties as well, this one just feels a little different simply because you only choose and start with one character that is you.