Posted January 03, 2012
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Aaron86
Adam We
Registered: May 2010
From Canada
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Fifeldor
Master
Registered: Oct 2010
From Greece
Posted January 03, 2012
It's funny that Skyrim is only 2 months old, yet people already ask for mods simply because they modded the hell out of Oblivion..
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted January 03, 2012
![avatar](/upload/avatars/2011/12/29b09c65dc142814a4520c363125f4f616ae04fc_t.jpg)
So unless you played games like that before and are used to it, I try not to shove Morrowind down your throat.
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Arkose
sunglasses at night
Registered: Dec 2008
From New Zealand
Posted January 03, 2012
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
So unless you played games like that before and are used to it, I try not to shove Morrowind down your throat.
There's also Morrowblivion, a mod which brings Morrowind's game content (landmass, quests, NPCs, etc.) to Oblivion's engine but I haven't tried it myself.
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jefequeso
New User
Registered: Dec 2010
From United States
Posted January 03, 2012
![avatar](/upload/avatars/2011/12/29b09c65dc142814a4520c363125f4f616ae04fc_t.jpg)
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
So unless you played games like that before and are used to it, I try not to shove Morrowind down your throat.
And after all, this is Morrowind... it's a game completely and totally about being a huge sandbox of complementary mechanics. It's about the grand scope of things, and the number of possibilities. Keeping things simple in the core mechanics (by basing them heavily on under-the-hood numerical calculations) is part of what keeps the game focused, yet open. Were the stealth, magic, and swordfighting geared more towards being intrinsically engaging, I think there's a sense in which some of what's so unique about Morrowind would be lost. As it is, every mechanic in and of itself is almost ludicrously simple. They aren't enticing. They aren't the point. They're separate ingredients that are combined together to form a whole.
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted January 03, 2012
I can't play a mage in Morrowind, but otherwise I think the combat is fine. As you say though, not the reason to play the game at all.
I would say the same thing for Oblivion and Skyrim though, despite their "improvements." I do like Fallout 3/New Vegas' combat though.
I would say the same thing for Oblivion and Skyrim though, despite their "improvements." I do like Fallout 3/New Vegas' combat though.
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mushy101
God lover
Registered: Aug 2009
From United Kingdom
Posted January 03, 2012
These mods WILL boost your performance by, well, a ton. No joke intended:
http://forums.steampowered.com/forums/showthread.php?t=2398851
Skyboost r3, added 10 fps in the most heavy scenes on my computer, and general exploration, I get a smooth 60 FPS whilst before it fluctuated between 40-60. Which was erratic and nauseating.
This will improve performance as well:
http://www.skyrimnexus.com/downloads/file.php?id=47
Not a huge difference made visually, but a nice rise in FPS, as tested on a laptop with a 8600m GT, 3gb ram, win xp and a core2duo 2ghz.
Skyrim might be a low fps unplayable experience initially, but these 2 mods will add a heck of a lot more playability to your game. Just make sure to disable updating until the new versions of mods are out.
http://forums.steampowered.com/forums/showthread.php?t=2398851
Skyboost r3, added 10 fps in the most heavy scenes on my computer, and general exploration, I get a smooth 60 FPS whilst before it fluctuated between 40-60. Which was erratic and nauseating.
This will improve performance as well:
http://www.skyrimnexus.com/downloads/file.php?id=47
Not a huge difference made visually, but a nice rise in FPS, as tested on a laptop with a 8600m GT, 3gb ram, win xp and a core2duo 2ghz.
Skyrim might be a low fps unplayable experience initially, but these 2 mods will add a heck of a lot more playability to your game. Just make sure to disable updating until the new versions of mods are out.
![LeminaAusa](https://images.gog.com/ea6f72531fbeb9c8af4981109ac247284b4b32d300c40fdba5f2020f47f51c75_forum_avatar.jpg)
LeminaAusa
New User
Registered: Dec 2011
From Singapore
Posted January 03, 2012
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
Spellcrafting was interesting however, something I wished they didn't take out of skyrim.
As for mods, If there was a mod I would really get, it would be a UI mod. I detest skyrim's default UI.
Post edited January 03, 2012 by ycl260779
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WrathOfTheAngels
Waiting...
Registered: Dec 2008
From Italy
Posted January 04, 2012
Thank you people for the many answers :) I'll sum them up in the first post this evening...
Edit: I heard of a mod that allows to use 4 GB of RAM. Is this useful? Where can I find it?
Edit: I heard of a mod that allows to use 4 GB of RAM. Is this useful? Where can I find it?
Post edited January 04, 2012 by WrathOfTheAngels
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etna87
New User
Registered: Sep 2011
From Germany
Posted January 04, 2012
My only gripe with those mechanics is this: I always end up powergaming, i.e. trying not to level up until I improved enough secondary skills to get perfect attribute modifiers. This got somewhat annoying occasionally and was unnecessary, of course, but I have... to... get... better... stats...
Starting with Oblivion, I used mods to change the leveling system ;)
(Although I think now I would be able to live with mediocre modifiers and simply try to have more fun with the game)
By the way: What's the leveling system in Skyrim? Any need for mods here?
Starting with Oblivion, I used mods to change the leveling system ;)
(Although I think now I would be able to live with mediocre modifiers and simply try to have more fun with the game)
By the way: What's the leveling system in Skyrim? Any need for mods here?
![LeminaAusa](https://images.gog.com/ea6f72531fbeb9c8af4981109ac247284b4b32d300c40fdba5f2020f47f51c75_forum_avatar.jpg)
LeminaAusa
New User
Registered: Dec 2011
From Singapore
Posted January 04, 2012
Its simpler than morrowind. You get the standard "increase skill levels, get a level up" thing in morrowind, but you don't have to min/max certain combinations to get the best stats on leveling anymore.....cos there's only health, stamina and magika that can be raised, and you always add the same amount everytime you level (10 for health and magika, 5 for stamina I think) regardless of what skills you used to level. This time round there are no major/minor skills, every skill increased goes to leveling, and thus no more "10 major skills and you get a level", each skill you increase increases the experience bar, with skills with more points placed giving higher experience and lower point skills giving less. It is a lot simpler than morrowind. You get faster skill increases for certain "class" skills by activating certain standing stones. Every level you gain a perk, which you can add to any tree (each skill has a perk tree) if you've meet the requirements.
It makes the game apparently much more stable if your system has 4gb of ram or more. I've never tried it (since the only crashes I get are from alt tabbing too much usually), but I've heard it helps a lot of people. You can get it at skyrim nexus.
It makes the game apparently much more stable if your system has 4gb of ram or more. I've never tried it (since the only crashes I get are from alt tabbing too much usually), but I've heard it helps a lot of people. You can get it at skyrim nexus.
Post edited January 04, 2012 by ycl260779
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Lobsang1979
Placeholder
Registered: Aug 2009
From United Kingdom
Posted January 04, 2012
![avatar](/upload/avatars/2011/01/76213a7ef42021c0df4c55d5a0ce706eeabcf5de_t.jpg)
Edit: I heard of a mod that allows to use 4 GB of RAM. Is this useful? Where can I find it?
TLDR; 4GB mod no longer required.
![Navagon](https://images.gog.com/2e3a04b014f35f97007dd44660cdb43bf22b5c34a7295b7cea6016ae5cd083ba_forum_avatar.jpg)
Navagon
Easily Persuaded
Registered: Dec 2008
From United Kingdom
Posted January 04, 2012
Are you sure that includes graphics card? A lot of people with notebooks overlook the fact that when a game asks for a graphics card it doesn't mean a little Intel chip that takes a fraction of the CPU and RAM and uses that as a virtual graphics card.
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WrathOfTheAngels
Waiting...
Registered: Dec 2008
From Italy
Posted January 04, 2012
Will install and try it this evening :) I have been away for a while
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jefequeso
New User
Registered: Dec 2010
From United States