StingingVelvet: Origin has definitely improved the last few years and EA have been doing some solid work trying to get on peoples' good sides. Why not take a free game, even if Sim City ain't my thing.
I wish they would integrate Bioware DLC into Origin fully, and then put it on sale.
Yeah, Bioware Points, FIFA Points, Sim Points....EA rules on that. And for the last two there are the DLC's at sales. For the Bioware DLC there was no sale (they could have discounted the cost of the DLC in Bioware Points, but noooo....God forbids).
Well, at least this year, EA did not frag its customers that bad, except the DAI launch, a game that managed to sell less in its first month than the disaster that was DA2. 400k copies on 5 platforms (PC, PS3, PS4, XBox360, XBox One) in the first month shows a lot how fed up people are with what Bioware became. DA2 sold 450k copies on three platforms (PC, PS3 and XBox 360), while DAO sold around a million on two platfoms (PC and XBox360).
Letting aside the vocal fan-boys and social justice warriors, EA lost the main stream customers. Pushing a political agenda in a medium that was meant for fun was a bad move. Add to that the Denuvo protection with Origin DRM, a MMO oriented gameplay, bad camera, bad combat and you have a recipe for another disaster. And to be honest, the story in DAI is not bad, despite the politically correctness. They should have renounced to the romance part completely. Personally i could live without it. The managing part it's also a nice part. DAI IS BETTER than DA2, no contest there. But due to the stuborness to please a few and to add a bad protection over an already existing one, the sales suffered. And with Denuvo semi-cracked, the sales will continue to go down.
A game is sold very well in its first months. If you can;t convince people to get it then, you lose money. And in this case there will be a lot of money. DAI is a triple A game, so the budget rivaled with the budget that Hollywood has for its movies. I wonder who are blaming the executives now.