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Final Fantasy XII - all the reviews I had read for it were positive, and I absolutely adored Final Fantasy X. I tried soooo hard to like FF XII, but there's just about nothing actually I like about it. The story is meh, the gambit system makes the game almost play itself, I did not like the character progression system, and I still have nightmares about running around shouting "I'm Captain Basch/Basch lives/Don't listen to Andor's lies". After restarting lst time (third time total), I've come to the conclusion that I simply won't like this game, and I will just have to clench my teeth as I play it.

...because I am going to beat it. Some day. Just not today. Or tomorrow. In fact, I haven't played any of it since 2009.

Perhaps after I beat Final Fantasy XIII - which I incidentally like better than expected, so far.
Post edited February 24, 2011 by Zchinque
Ultima Online was a big one for me.

I spent a lot of time with it (and have tried to get back into a free shard), but a mixture of needing to grind (difficult to do with a full time job!) and griefers just makes things unappealing.

I'd also really like to be able to play Quest for Glory 5, but I find it awful. There are so many things about it that just annoy me, from the change to 3D characters (which are less detailed) to whoever thought it would be a good idea to shoehorn every character from the previous games in there. It's a real shame, because I really do want to see the conclusion to the series, but struggle playing it for any length of time. Perhaps if GOG gets it I'll try again.

Thief/Thief 2 - Love them up until their latter stages. Then I'd rather go back and repeat the early levels than deal with the new enemies.

I have a ton of these, like HL2's overlong vehicle sections, or (as mentioned above) over reliance on marketing things as "spiritual successors" which they never live up to. I'll also pitch in The Witcher which I love, but I think has too much fighting in it (I'm not a fan of the combat system really).

There are very few games that I love unconditionally despite their flaws. Generally I'll like something for one aspect of it, and be disappointed in another aspect. All games have their flaws, but the flaws we can put up with and other flaws we cannot tolerate vary from person to person.
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Rohan15: Fable...It's just so damn awful.
I assume you are talking about Fable: The Lost Chapters? I hate the game save system on that one when I only had about 15 to 30 minutes to play a day. I saved the game, and the next day I had to replay again, and the next day again, and again... Why couldn't I just continue from where I left off? Oh, and I hate the stupid scar and aging skin too.
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Zchinque: Final Fantasy XII - all the reviews I had read for it were positive, and I absolutely adored Final Fantasy X. I tried soooo hard to like FF XII, but there's just about nothing actually I like about it. The story is meh, the gambit system makes the game almost play itself, I did not like the character progression system, and I still have nightmares about running around shouting "I'm Captain Basch/Basch lives/Don't listen to Andor's lies". After restarting lst time (third time total), I've come to the conclusion that I simply won't like this game, and I will just have to clench my teeth as I play it.

...because I am going to beat it. Some day. Just not today. Or tomorrow. In fact, I haven't played any of it since 2009.

Perhaps after I beat Final Fantasy XIII - which I incidentally like better than expected, so far.
Odd, FFXII is one of my favorites and I can't stand X. I've long since concluded though that for any given person that plays RPG's, there is one and only one Final Fantasy game that will perfectly suit them, and they will compare it to all others before and since. Of course, I feel that way about both Final Fantasy VI and Final Fantasy XII, but I ruined my RPG street cred when I announced during a conversation at a local game shop that I thought FF7: Dirge of Cerberus was awesome but couldn't really get into Final Fantasy 7.
TESIV: Oblivion.

Morrowind was one of my all-time favorite games, so I got ahold of Oblivion with a lot of excitement. But once I got past the nice physics and graphics, I found the Tamriel setting had a whole lot less character.

That, and randomized loot in dungeons/caves cut down on the cool exploration factor.
I really wish I liked RPG games. Like NWN, Fallout series, Divine Divinity, Baldur's Gate.. no matter how many times I try, I just can't understand/stand stats and resistances.
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Rohan15: Fable...It's just so damn awful.
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tarangwydion: I assume you are talking about Fable: The Lost Chapters? I hate the game save system on that one when I only had about 15 to 30 minutes to play a day. I saved the game, and the next day I had to replay again, and the next day again, and again... Why couldn't I just continue from where I left off? Oh, and I hate the stupid scar and aging skin too.
I love the aging skin part, I just hate everything else in it.
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Rohan15: I love the aging skin part, I just hate everything else in it.
You are not alone. I was so thrilled by the concept when I heard about it and so anxious to play it. Then I played it and I still wonder why did I finish it. I was bored propably like 90% of the game time.
I love how I really liked some games that people hated.

Loved:
Oblivion
Fable (the Lionhead one, not the old old one -- well, that one's neat too)
Dragon Age
Alpha Protocol (I told my wife that it was one of the best stories in a game I'd ever played)
Bioshock
X1 (I got X3 but haven't played it yet -- it's a major time investment)

I'm the same way with movies. And that's why we have so much variety. Some people just positively hate certain games while other, sometimes a small group, just love them. One of the most recent love-hate games that I played was Mount and Blade. Gamestop was trying to get rid of it and marked it for 4.99. I popped it in machine and fell in love with it. I think I amassed 50 hours in the first few weeks I played it.

Big budget, low budget, indie or EA -- there's lots of choices. And that's the way I like it!
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RUSBoris: I really wish I liked RPG games. Like NWN, Fallout series, Divine Divinity, Baldur's Gate.. no matter how many times I try, I just can't understand/stand stats and resistances.
Honestly they're pretty much the standard crap since the first pen and paper games hit the shelves nearly 50 years ago. Resistances should be self evident, how important they actually are varies greatly by game as well as how much you'd have to stack to be effective. In an actual D&D setting it doesn't truly exist even, but many RPG games do have the element included.

Not being interested in it all I can understand, I guess the not getting it idea is a bit foreign, all western rpgs are pretty similar in mechanics.
Starcraft II.
To me, it's the same game I have been playing for 10 years, but with 3D graphics. I think I prefer 2D graphics for RTS games anyway. The slow-paced Warcraft III worked well with 3D, but in fast paced games, the 3D bothers me for some reason.
I really, really hoped that everyone was wrong about Stolen. Alas, they were not.
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Mentalepsy: I really, really hoped that everyone was wrong about Stolen. Alas, they were not.
Stolen as in Anya Romanov? Yeah, I tried it once, thinking about playing a third-person stealth video game character other than Sam Fisher or Garrett, and boy was I wrong.
System Shock 2. I loved BioShock, and when people were saying it was better than BioShock and scary, I was excited. When I actually played the game, I decided I didn't like it at all. While SHODAN's voice and visual design were rather neat, I didn't think she was very scary. Also, the gameplay felt weak compared to BioShock. And the setting of an underwater city is much more captivating than some giant space ship.
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Wishbone: I tried it, but the tutorial was woefully inadequate. "Send your ships here". Yes, that's nice, but you haven't told me how to move the camera, and I couldn't find those controls anywhere in the game. All I could do was click in the right direction and watch my ships recede from view until they were gone. So most likely I have to look it up in the manual, which I haven't found the time to do yet.
Ah well ... hopefully when really playing it, Haegamonia doesn't join the ranks of the games in this thread. :)