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Here's a tip: don't wear Faction armor other than the faction you're trying to please at the time. Wearing Legion armor is nice.
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Weclock: Here's a tip: don't wear Faction armor other than the faction you're trying to please at the time. Wearing Legion armor is nice.
I dislike many aspects of that system, particularly the fact that companions will not carry faction armor.
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BrakoVonDoom: There was some chit-hot DLC expansions for this game. The one with the whole you know what and then the other pack which, well, lets not even go there.
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anjohl: Is the Utah expansion any good? No spoilers please, I am playing through it now, it seems great! I enjoyed Dead Money, I feel is was very analogous to The Pitt from FO3.
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Porkdish: Not really. And they just fought a costly battle over Helios One.
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anjohl: Well, that's your interpretation. Similar cultures never fought a war? Israel/Palestine, Serbs/Croatians, Canada/US/Britain 1812, etc.
The Utah DLC was amazing. Probably one of the best bits of DLC for any game, but please do everything and find all collectables etc. Make the story so much better.
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Weclock: Here's a tip: don't wear Faction armor other than the faction you're trying to please at the time. Wearing Legion armor is nice.
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anjohl: I dislike many aspects of that system, particularly the fact that companions will not carry faction armor.
They can wear faction armor. Of the faction they belong to .

I like the fact that your companions have more personality than in most games and will not simply do what you want.
I don't know what you people find so attractive in Honest Hearts. For me it was the weakest of all dlc's. It's basically a boring trek through some canyons and mountains with nothing exciting to find, bland characters (especially Graham was a disappointment, he barely said anything, compare this to the sheer amount of speech in Old World Blues - he's practically a mute), generic combat. Now Old World Blues, that's a game winner right there. The first time I encountered the Think Tank I was blown to bits (not even my penis-tipped feet remained).
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WTF: I don't know what you people find so attractive in Honest Hearts. For me it was the weakest of all dlc's. It's basically a boring trek through some canyons and mountains with nothing exciting to find, bland characters (especially Graham was a disappointment, he barely said anything, compare this to the sheer amount of speech in Old World Blues - he's practically a mute), generic combat. Now Old World Blues, that's a game winner right there. The first time I encountered the Think Tank I was blown to bits (not even my penis-tipped feet remained).
I agree. What made HH worthwhile was only the survivalist tale. That was really excellent and great implemented. The rest was sub-par.
I wouldn't call it sub-par, but I'd agree that it was my least favorite out of the 4 story dlcs.
Yeah I also didn't enjoy Honest Hearts more than the other DLC, but still I very much liked reading through the survivalist's log entries; that little side story really enthralled me.

I can see why people would be disappointed with graham after all the buildup he gets from the main game, but I thought he wasn't represented too badly. In fact I rather liked him too since I expected something else.
Post edited August 07, 2012 by WBGhiro
Yes, the Father in the Cave forms the emotional core of the whole DLC for me. That in inself motivated me to explore every inch of Zion Valley. :)
HH would be the weakest for me. However, I really loved NV's DLC so I still liked it a lot. I'd rate them something like OWB = Lonesome Road > Dead Money > Honest Hearts > Gun Runner's Arsenal >>>>>>>>>>>>>>>>>>>>>>>>>Courier's Stash
Post edited August 07, 2012 by Gazoinks
Honest Hearts had the best setting of all the DLC's, a bit of vegetation and green for a change, neat animal monsters and stuff. Liked the wall paintigs and all the areas.

But it was kind of trying to go two ways at once. There was clearly the idea of collecting stuff, exploring the areas, cooking up potions and food, survival in the wilds stuff.

...but then there was also loads and loads of combat giving loads of loot, making all the survivalist stuff a completely unnecessary sideline.

And there was a storyline somewhere down there, but implementation came down to running from one enemy group to another and wiping them out. It's telling the only truly interesting storyline came as notes scattered around the caves. The main story... I can't even remember what that was about, being the only DLC or fallout game I can say that of.

Blah, blah, blah, blah, blah.. "U wanna kill these guys or these guys?"
Ok, you kill'd them guys, happily ever after. Back to Vegas.
I might be stoned for saying this, but I liked the Fallout 3 DLC more than the New Vegas ones. While I appreciated the serious themes cropping up in the NV DLC, somehow I still preferred the whacky surrealism that FO3 DLC had going for it. The Pitt probably takes the cake for me with the batshit insane Mad Max setting and that frustratingly-fun steel bar collection quest. Operation: Anchorage and Point Lookout were among my favorites too.

The exceptions to the above rule being Mothership Zeta for FO3 which I thought was rather awful, and Old World Blues for New Vegas which I thought was exceptionally good.

Well okay, I liked Dead Money too but I could have done without the overly combat-oriented gameplay.
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adamzs: I might be stoned for saying this, but I liked the Fallout 3 DLC more than the New Vegas ones. While I appreciated the serious themes cropping up in the NV DLC, somehow I still preferred the whacky surrealism that FO3 DLC had going for it. The Pitt probably takes the cake for me with the batshit insane Mad Max setting and that frustratingly-fun steel bar collection quest. Operation: Anchorage and Point Lookout were among my favorites too.

The exceptions to the above rule being Mothership Zeta for FO3 which I thought was rather awful, and Old World Blues for New Vegas which I thought was exceptionally good.

Well okay, I liked Dead Money too but I could have done without the overly combat-oriented gameplay.
I just finished Honest Hearts, and I have to say, I am completely in shock at how short it is. I bought the Ultimate Edition, so I feel I got my money's worth (Despite already owning the base game), but I swear I completed the entire DLC in 2 hours.

It was fun, but I was hoping for a lot of Mormon content, and other geographical and cultural references to Utah's history. Maybe my expectations were too high.
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Jarmo: And there was a storyline somewhere down there, but implementation came down to running from one enemy group to another and wiping them out. It's telling the only truly interesting storyline came as notes scattered around the caves. The main story... I can't even remember what that was about, being the only DLC or fallout game I can say that of.

Blah, blah, blah, blah, blah.. "U wanna kill these guys or these guys?"
Ok, you kill'd them guys, happily ever after. Back to Vegas.
Most ridiculous was the try to create some kind of moral dilemma about killing and a circle of violence. That is a nice aesop. But not if the enemy is more chaotic evil than dwarfen space nazis on speed.

That Daniel character is by far the most annoying person in the Fallout series.
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adamzs: I might be stoned for saying this, but I liked the Fallout 3 DLC more than the New Vegas ones. While I appreciated the serious themes cropping up in the NV DLC, somehow I still preferred the whacky surrealism that FO3 DLC had going for it. The Pitt probably takes the cake for me with the batshit insane Mad Max setting and that frustratingly-fun steel bar collection quest. Operation: Anchorage and Point Lookout were among my favorites too.

The exceptions to the above rule being Mothership Zeta for FO3 which I thought was rather awful, and Old World Blues for New Vegas which I thought was exceptionally good.
The Pitt and Point Lookout were exceptional, really. Some of the best DLCs to ever come out to this day. I thought Anchorage and Zeta were both terrible though, and Broken Steel just a bunch of endless combat for the most part. Those were disappointing.

On the New Vegas front they're all interesting, at least. I still have not played Lonesome Road, but I quite enjoyed the first three. Old World Blues is by far the best overall from both games.

I dunno, I would call the whole thing equal I think.

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anjohl: I just finished Honest Hearts, and I have to say, I am completely in shock at how short it is. I bought the Ultimate Edition, so I feel I got my money's worth (Despite already owning the base game), but I swear I completed the entire DLC in 2 hours.

It was fun, but I was hoping for a lot of Mormon content, and other geographical and cultural references to Utah's history. Maybe my expectations were too high.
Honest Hearts was pretty much 100% exploration, not much story content there. If you only spent 2 hours there you missed a ton of stuff.