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There are a few original Xbox games in my collection (which may also have appeared on other consoles), and I was wondering if some of them could be ported to PC and included on GOG. Many other Xbox titles were ported by the developers at the time, but there are a few titles that were never ported.

Here are a few of my personal choices for consideration:

Medal Of Honor: European Assault
Ghost Recon 2
Time Splitters 2
James Bond 007: Everything Or Nothing
X-Men Legends
Far Cry Instincts (which had some different levels to Far Cry)
Darkwatch

How difficult would it be to include some PC controls for some of these games? Should they even be considered? Are there any titles you would like to see become available on PC? What are your thoughts?

On a similar note, there are a few X360 titles that never appeared on PC, although their sequels did:

Battlefield: Bad Company
The Darkness
Most of those game titles can be found already from pc platform. Also Microsoft would be extremly hard to get along to this project.
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StormHammer: On a similar note, there are a few X360 titles that never appeared on PC, although their sequels did:
And there's an interesting case with Fable, Fable 2, and Fable 3 - the first and third are on Xbox (or 360) and Windows, but the second only on 360.

However, GOG doesn't port games, so the only chance of non-Windows games appearing here is if they acquired permission to bundle a good enough emulator.
Darkwatch needs a PC port/version and an HD PS3 remake now!
No exclusive ones should go on.
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Miaghstir: However, GOG doesn't port games, so the only chance of non-Windows games appearing here is if they acquired permission to bundle a good enough emulator.
I'm aware that GOG wouldn't do the porting - but I was thinking more in terms of when the GOG team have discussions with developers/publishers, if they might raise the issue or convince the game makers to port some of these older titles.
I'd just like to point out, that putting a game executable in a wrapper, or making an auto-run shortcut for DOSbox, is not the same as porting a game. There's not much they can do without access to the source code, which no company will give them.
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StormHammer: I'm aware that GOG wouldn't do the porting - but I was thinking more in terms of when the GOG team have discussions with developers/publishers, if they might raise the issue or convince the game makers to port some of these older titles.
Highly doubt that to be even an option. If the devs didn't bothered to make a PC-version once the game was "hot", why should they do now?
The whole idea behind a gameconsole is to create a platform exclusive for their titles, so bringing them out on PC is the opposite of that idea and for that reason alone I don't think Microsoft will cooperate.

Also porting XBox games to PC wont be very economic, it will cost more than it will gain in most cases and afaik there isn't a good working XBox emulator yet. And emulators for consoles that need a bios will also bring license problems along.

If you really want to play XBox games the best way is to buy one 2nd hand, which is a good time for it now, because they are widely available and games are generally cheap.
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StormHammer: I'm aware that GOG wouldn't do the porting - but I was thinking more in terms of when the GOG team have discussions with developers/publishers, if they might raise the issue or convince the game makers to port some of these older titles.
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Siannah: Highly doubt that to be even an option. If the devs didn't bothered to make a PC-version once the game was "hot", why should they do now?
Well, some titles were probably Xbox exclusive in order to increase console sales. As the original Xbox is now basically defunct, porting some titles to PC could be a way of increasing revenue.
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Strijkbout: The whole idea behind a gameconsole is to create a platform exclusive for their titles, so bringing them out on PC is the opposite of that idea and for that reason alone I don't think Microsoft will cooperate.

Also porting XBox games to PC wont be very economic, it will cost more than it will gain in most cases and afaik there isn't a good working XBox emulator yet. And emulators for consoles that need a bios will also bring license problems along.

If you really want to play XBox games the best way is to buy one 2nd hand, which is a good time for it now, because they are widely available and games are generally cheap.
I have the Xbox games, and most will play on an X360 by downloading small updates. However, some run with minor glitches.

I'm aware of the reasons for exclusives, but as I indicated above, the original Xbox especially is pretty old now, and not supported. So exclusivity doesn't really matter at this point, whereas raising some extra revenue on older titles might be attractive.

Obviously there would be some financial outlay to port a game and get it functioning, so costs and benefits would have to be weighed carefully.

I'm just putting the idea out there as an option - particularly in the current climate where some developers are rehashing some old games for a current market (Monkey Island 1 & 2, Baldur's Gate 1 & 2), and others are developing more old-school kinds of games (Legend Of Grimrock, Wasteland 2, etc.).

Buying a game second-hand to play on older or current hardware wouldn't bring any revenue to the developer/publisher - but porting some titles to sell via digital distribution might be an option, dependent on demand.
Unfortunately, I think that if Microsoft was going to get into digital distribution of their Windows/XBox games, they'd stick to their own (shitty) Games for Windows Live platform.
It's not going to happen. There simply isn't the financial incentive to do that with most of those games. All we'd wind up with are bad, rushed ports anyway.

It's in nobody's interests to see those games on PC.