Posted June 04, 2012
People have already mentioned The Dunwich Horror (a personal favourite), but I'm going to bring it up again because this is GOG. See, The Dunwich Horror t's especially notable from the context of games: it introduced the idea (popularized by Chaosium's Call of Cthulhu tabletop RPG) of men and women actively researching to outsmart and perhaps (who knows?) combat That Which Cannot Be Known. If you want to see how gaming has taken the Mythos, that is an excellent way to start.