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Barefoot_Monkey: There's no point trying to demonstrate that there's no market for Steam because there are plenty of people who're perfectly OK with it, but we can demonstrate that there a good market for the alternative by supporting GOG, DotEmu, 2DBoy, Wolfire and others who actually give you what you pay for.
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StingingVelvet: Indeed, a DRM-free title in general always appeals to me a bit more than otherwise. That said I am sure most buyers of a DRM-free game like World of Goo would have bought it either way.
I might have agreed with you before the Humble Indie Bundle, but the success of that venture (which included World of Goo) definitely had a lot to do with offering all the games without DRM.
Steam is DRM just like securom is DRM. Now what someone is willing to tolerate is completely different.

Steam locks the game to an account and loses the ability to resell but you get a free backup, community crap, nothing hidden is installed (you know about the datamining), has an offline mode and an easily cracked DRM which lets you make backups without Steam DRM easily.

Securom lets you resell the game, installs hidden crap on the PC, can stop someone from even starting the game (authentication servers going down for example), can refuse to run because it doesn't like specific hardware, is hard to remove in some cases because it isn't uniform like Steam, and needs a seperate installer to remove.

I'll lose the ability to resell my games if it means I don't have to deal with all the negatives Securom has. Now I want DRM-free but DRM is here to stay, so pick the scheme that fits your list of things you want the best or avoid any game with DRM.
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StingingVelvet: Indeed, a DRM-free title in general always appeals to me a bit more than otherwise. That said I am sure most buyers of a DRM-free game like World of Goo would have bought it either way.
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orcishgamer: I might have agreed with you before the Humble Indie Bundle, but the success of that venture (which included World of Goo) definitely had a lot to do with offering all the games without DRM.
I doubt it. It was name-your-own-price cheap, for charity and well marketed, the DRM part probably had little to do with its success. Hell I remember people getting super excited when they gave out Steam keys for those who purchased it.
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Whiteblade999: Steam is DRM just like securom is DRM. Now what someone is willing to tolerate is completely different.

Steam locks the game to an account and loses the ability to resell but you get a free backup, community crap, nothing hidden is installed (you know about the datamining), has an offline mode and an easily cracked DRM which lets you make backups without Steam DRM easily.

Securom lets you resell the game, installs hidden crap on the PC, can stop someone from even starting the game (authentication servers going down for example), can refuse to run because it doesn't like specific hardware, is hard to remove in some cases because it isn't uniform like Steam, and needs a seperate installer to remove.

I'll lose the ability to resell my games if it means I don't have to deal with all the negatives Securom has. Now I want DRM-free but DRM is here to stay, so pick the scheme that fits your list of things you want the best or avoid any game with DRM.
I guess I still don't see the difference. SecuROM is crackable is it not? Steam is crackable. They both require activation. SecuROM may require a disk check depending on the publisher's choice. Steam can keep you from playing your game (even in offline mode) and so can SecuROM.

Ever since SecuROM added online activation I see very little difference between it and Steam, except Valve can screw an entire account with Steam, SecuROM can only hose you for a single game.
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Whiteblade999: Steam is DRM just like securom is DRM. Now what someone is willing to tolerate is completely different.
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Securom lets you resell the game, installs hidden crap on the PC, can stop someone from even starting the game (authentication servers going down for example), can refuse to run because it doesn't like specific hardware, is hard to remove in some cases because it isn't uniform like Steam, and needs a seperate installer to remove.
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I also don't see the big difference. Steam also reportedly had problems with authentification servers (sometimes they take a nap) and some versions of SecuRom even uninstall when the game they're used by is uninstalled.

The appeal of old school disc checks is, that you do not give control away, or if you give it away, it's completely up to hardware things. You actually own something and not only rent it. And your not dependent on other people. That might make a difference, although probably also not a big one.