Posted June 25, 2009
I love 4X games (Master of Magic being one of my all-time favorites), but I don't like the "traditional" RTS games like Warcraft or Age of Empires that grew out of the 4X genre - the ones where you harvest resources to build lumber mills so you can start training archers and so on. The reason I don't like them is that it just feels like a big mess with too much going on for me to reasonably deal with. The exception is Total Annihilation, which I like for its stripped-down management aspects and actually-pretty-cool combat engagements. I did play a lot of Warcraft 2 back in the day, but I probably won't ever play it again (it hasn't really aged well, anyway).
I was going through my game collection and found the Myth Total Codex, which I bought used a few years ago (back when EB Games still sold used PC games) but never played, so I installed it last night. It's taking a bit for me to get into it, and I'm terrible at it so far, but it seems worth sticking with. I like the idea of replacing unit spam and building hierarchies with formations, tactical planning, and using the terrain to my advantage.
I pretty much immediately ignore anything described as a real-time strategy game, because I expect it to be a Starcraft clone (the only reason I picked up Myth in the first place is because I already knew otherwise). Are there any solid RTS games (new or old) that I might have overlooked that don't follow that formula?
I do have Sacrifice from GOG, which I enjoyed.
Fallout Tactics I don't really care for. I've tried to get into it a few times since its release, but I just never liked it. I do own it, though, so I might give it another chance someday.
I was going through my game collection and found the Myth Total Codex, which I bought used a few years ago (back when EB Games still sold used PC games) but never played, so I installed it last night. It's taking a bit for me to get into it, and I'm terrible at it so far, but it seems worth sticking with. I like the idea of replacing unit spam and building hierarchies with formations, tactical planning, and using the terrain to my advantage.
I pretty much immediately ignore anything described as a real-time strategy game, because I expect it to be a Starcraft clone (the only reason I picked up Myth in the first place is because I already knew otherwise). Are there any solid RTS games (new or old) that I might have overlooked that don't follow that formula?
I do have Sacrifice from GOG, which I enjoyed.
Fallout Tactics I don't really care for. I've tried to get into it a few times since its release, but I just never liked it. I do own it, though, so I might give it another chance someday.