Posted July 09, 2013
Some of the old rpgs had great systems of not levelling up with you for example might and magic 9 there is a dungeon on the island at the beginning that if your low level team goes into they get killed off quickly as the enemy is high level.
I prefer this kind of system as you tend to avoid the areas or in some cases you want a challenge then go into these levels.
I hated Oblivions levelling up system a bandit with glass armour was just wrong.
Skyrim i found levelled better than Oblivion in fact love fighting a giant at lvl 5 for the fact you get to see the world from the air after 1 swipe.
I prefer this kind of system as you tend to avoid the areas or in some cases you want a challenge then go into these levels.
I hated Oblivions levelling up system a bandit with glass armour was just wrong.
Skyrim i found levelled better than Oblivion in fact love fighting a giant at lvl 5 for the fact you get to see the world from the air after 1 swipe.