Posted March 07, 2012
Since this forum loves RPGs, I figure it's interested in RPG design.
I used to read the Usenet group rec.games.roguelike.development a lot, which is interesting for its insight into game design for both roguelikes and other games.
I was going through its archives out of pseudo-boredom and came across this post:
Why Stats Are Harmful
The author is talking about primary stats stats like Strength and Wisdom, and the problems they can cause when put into a game purely for their own sake. He argues they force developers to implement contrived gameplay mechanics just to make each stat useful, and that they are unnecessary in a computer game that can have a whole bunch of stats that each transparently control a specific mechanic.
Really, the reason this caught my eye is Skyrim dropping attributes (primary stats) and the reaction to this. Yeah, you can call it dumbing down, but it arguably makes sense since character development in the Elder Scrolls series has always been more about the secondary skills anyway, aside from Arena. Basically, I'm wondering if Skyrim would have been forgiven for dropping attributes if it, like, brought back spears and creature languages.
(Understand that I don't own Skyrim since I'm still waiting for the GotY edition to come out and also be on sale.)
I used to read the Usenet group rec.games.roguelike.development a lot, which is interesting for its insight into game design for both roguelikes and other games.
I was going through its archives out of pseudo-boredom and came across this post:
Why Stats Are Harmful
The author is talking about primary stats stats like Strength and Wisdom, and the problems they can cause when put into a game purely for their own sake. He argues they force developers to implement contrived gameplay mechanics just to make each stat useful, and that they are unnecessary in a computer game that can have a whole bunch of stats that each transparently control a specific mechanic.
Really, the reason this caught my eye is Skyrim dropping attributes (primary stats) and the reaction to this. Yeah, you can call it dumbing down, but it arguably makes sense since character development in the Elder Scrolls series has always been more about the secondary skills anyway, aside from Arena. Basically, I'm wondering if Skyrim would have been forgiven for dropping attributes if it, like, brought back spears and creature languages.
(Understand that I don't own Skyrim since I'm still waiting for the GotY edition to come out and also be on sale.)