strixo: It's somewhat baffling to me that people need to keep arguing about "is it DRM, is it not DRM". These arguments pop up again and again, are never resolved, and tend to drag.
StingingVelvet: They're resolved by the simple fact no one called it DRM until the company managed the product after the sale through the internet, which is what DRM means.
DRM demands nothing of the Internet. It does not stand for Digital
Remote Management, even if that is a very practical component. Its just an umbrella term that cropped up after " copy protection," failed to properly encompass the rather broad spectrum solutions that were cropping up. Just because nobody thought the term up in the 80's and early 90's doesn't mean it doesn't apply in some respect.
And no matter what the original intentions of a term are, it only has meaning as far as the public has given it. If a large portion of the population wants to generalize the term then thats kind of what it means in the here and now. Sort of like how English majors probably abhor the word redonkulous being so readily exchanged for ridiculous the last couple of years. It doesn't matter, language keeps on mutating, and sparing no feelings or personal convictions along the way.
If GOG took such a looks interpretation to the phrasing then I would find myself much more carful about what I was purchacing here.
gooberking: I'm going to agree here. How would it not be some basic form of DRM? I install the game on 12 computers across the country. Can it be played on all 12 computers? Not unless I fly from city to city with the disc and then even only one could be run at a time.
Gersen: Can you buy a single book an have 12 differnts peoples across the country reading it at the same time ? No not unless you fly from city to city with the book and lend it to them; then doesn't it mean that books are a form of DRM too ?
Or if you prefer Steam or other DRM prevent you from playing the game without buying it, anti-theft tags on retail copies also prevent you from taking a game from a store and playing it without paying for it first; does it means that anti-theft tags are DRM too ? (or should they be called PRM or NDRM)
Disk checks are copy protections there are there to prevent you from making a copy of the media, it's copy protection it doesn't "manage" anything if you have your CD you can play the game anytime you want and the rights owner can do absolutely nothing about it.
Just because two different things can be used to achieve the same purpose doesn't mean they are the same thing.
Concerning CD-Check I take them over DRM any day; heck I even kind of regret evil Starforce, only had an issue once with it which is more than I say about Steam funky offline mode.
A book can't be read in several places by the natural basic laws of the universe. CD checks are an intelligently designed system aimed deliberately at enforcing the developer's "right" to prevent unwanted distribution, by digital tying it into those same basic laws that keep books from being read in more than one place at one time.
In the end the goal is always the same, keep a game from getting copied so that everyone has to buy their own copy. That is the fundamental intent that I use to define if something is RM'ed. Digital or otherwise. Its all just flavors of copy protection. Online activations, CD checks, Manual checks, they are all unique flavors or colors, but they are all flavors and colors.
However, if I reallllly wanted to bad enough, there is nothing preventing me from hand copying a book.