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http://www.gamasutra.com/php-bin/news_index.php?story=24963
"There's actually another company now going by the name of Apogee," Miller explained. The name was licensed out about a year ago to a team including a former Apogee staffer.
"They're reviving the Apogee label, the Apogee name, and they're doing a Duke Nukem Trilogy of games on the DS and PSP," said Miller. "They're also going to reboot the Rise of the Triad franchise, plus they have some other original titles that they're going to be doing."
Post edited August 24, 2009 by chautemoc
meh it'll probly just be a DS/PSP port.
If it is for PC it better have LAN support. That's what made ROTT fun.
DOG mode FTW!
Wouldn't this require 3D Realms to...you know...FINISH a game?
I bet Rise of the Triad will be done for the iPhone, id style.
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Crassmaster: Wouldn't this require 3D Realms to...you know...FINISH a game?

Never gets old, does it? :P
I think the implication is this other Apogee would be making it, not 3D.
Ludicrous gibs!
Maybe it's just me, but it's kind of hard to imagine something as gloriously excessive yet wholly self-aware as Rise of the Triad being released nowadays. We still have a glut of blatantly carnographic shooters every year, mind you, but they typically try to cloak themselves with pretenses of "gritty realism" and "dark, mature storylines."
In terms of tone (not necessarily gameplay), the closest recent game I can think of is probably Bloodrayne, which was nothing if not a fantastically gratuitous celebration of blood, lust and bloodlust - but that one still took itself a little more seriously than Rott did.
The game was delirious with joy over its own absurdity, and that's why we loved it.
http://www.youtube.com/watch?v=uBWNG0deu9U
I BET they were inspired by this.
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Mentalepsy: Ludicrous gibs!
Maybe it's just me, but it's kind of hard to imagine something as gloriously excessive yet wholly self-aware as Rise of the Triad being released nowadays. We still have a glut of blatantly carnographic shooters every year, mind you, but they typically try to cloak themselves with pretenses of "gritty realism" and "dark, mature storylines."
In terms of tone (not necessarily gameplay), the closest recent game I can think of is probably Bloodrayne, which was nothing if not a fantastically gratuitous celebration of blood, lust and bloodlust - but that one still took itself a little more seriously than Rott did.
The game was delirious with joy over its own absurdity, and that's why we loved it.

Are you a journalist? :P
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Mentalepsy: Ludicrous gibs!
Maybe it's just me, but it's kind of hard to imagine something as gloriously excessive yet wholly self-aware as Rise of the Triad being released nowadays. We still have a glut of blatantly carnographic shooters every year, mind you, but they typically try to cloak themselves with pretenses of "gritty realism" and "dark, mature storylines."
In terms of tone (not necessarily gameplay), the closest recent game I can think of is probably Bloodrayne, which was nothing if not a fantastically gratuitous celebration of blood, lust and bloodlust - but that one still took itself a little more seriously than Rott did.
The game was delirious with joy over its own absurdity, and that's why we loved it.

There have been a few games with outrageously campy meta-gaming moments besides Bloodrayne - the Shadow Hearts games and Vampire: the Masquerade Bloodlines come immediately to mind. Also, the Serious Sam series and Painkiller series is a complete throwback to those games. Stake-gun, much? Their storylines are all gleefully adolescent. The xbox evil dead games and buffy games (I think they were both THQ) had a similarly self-aware sense of ridiculousness that suited the licenses.
Also, Scarface was incredibly, ridiculously over the top, though less self-consciously so. It had a "Balls" meter, for Christ's sake. I never thought I'd see that in a videogame.... I think that beats RotT.
Also, honestly, RotT was a multiplayer game, I doubt it'll be successful on phones. Single player truly sucked.
Post edited August 24, 2009 by cioran
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chautemoc: Are you a journalist? :P

No. Why, too elaborate?
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cioran: There have been a few games with outrageously campy meta-gaming moments besides Bloodrayne - the Shadow Hearts games and Vampire: the Masquerade Bloodlines come immediately to mind. Also, the Serious Sam series and Painkiller series is a complete throwback to those games. Stake-gun, much?

Never played Shadow Hearts, but I don't quite get the Bloodlines comparison...
As for Painkiller and Serious Sam, I never got the same tone from those two. They're both unrepentantly oldschool in gameplay, but Painkiller was a brooding emo kid with a morbid sense of humor, and Serious Sam was goofy in an entirely different way.
Just my opinion, though.
Post edited August 24, 2009 by Mentalepsy
I somehow managed to mix this up with Rise of the Dragon :( Now there is a game which would really deserve a remake or a ton of sequels.
I never was really into Rise of the Triad, main reason being it was too scary. I tried it out a couple of months ago to see if it had maintained its scariness over the years and it had. After only few minutes of playing that game got to me and I was forced to remove it from my computer.
Oh the screams!...
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chautemoc: Are you a journalist? :P
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Mentalepsy: No. Why, too elaborate?
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cioran: There have been a few games with outrageously campy meta-gaming moments besides Bloodrayne - the Shadow Hearts games and Vampire: the Masquerade Bloodlines come immediately to mind. Also, the Serious Sam series and Painkiller series is a complete throwback to those games. Stake-gun, much?

Never played Shadow Hearts, but I don't quite get the Bloodlines comparison...
As for Painkiller and Serious Sam, I never got the same tone from those two. They're both unrepentantly oldschool in gameplay, but Painkiller was a brooding emo kid and Serious Sam was goofy in an entirely different way.
Just my opinion, though.

Painkiller has no discernible storyline to make the lead emo. You fight demons and shoot them with many things including, eventually, a stake gun. Gimmicky shooting thing! Funny catchphrases! It's the most self-aware thing in the history of videogames. It's about as shameless as the BFG and the gravity gun. The game is a doom 2 clone. It absolutely knows it's a Doom 2 clone.
Bloodlines writing breaks the 4th wall and openly mocks videogame conventions with outrageous gore and general insanity. Play a malk. Technically, it's the wackiest thing I've ever seen in a videogame. At one point, you can have a dialogue with a stop sign. A frigging stop sign.
Have you played Timesplitters 2 (also like RotT a primarily multiplayer FPS game)? I think you're wide of the mark, if you still don't see that these FPS games with very dark and wacky senses of humor have been coming out for years after playing that.
RotT was a good multiplayer game, but completely unexceptional in every way. It had a tad bit more of a sense of humor than some FPS games, but games like Timesplitters 2 attacked conventions in much funnier (and more playable) ways. Also, the level of violence in that game was also outrageous. Think: Laibach makes an FPS.
Also, for non-FPS games, the "Balls" meter was pioneeringly ridiculous. Seriously, have you played Scarface? It's probably the most violent game ever. It's basically porn. I'm pretty sure the designers knew that. Oh, also fwiw, I think Rockstar has a darkly cartoonish sense of humor that permeates its games (Manhunt, GTA, Bully), too.
Post edited August 24, 2009 by cioran
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JNokikana: Oh the screams!...

*BOOM* ARRRHH
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JNokikana: Oh the screams!...
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Mentalepsy: *BOOM* ARRRHH

And dont even get me started on those ghastly menuvoices. That electric chair or that picture of a dog or something still has the best of me.
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cioran: Painkiller has no discernible storyline to make the lead emo.

I meant the game, not the lead :) Despite the gameplay being nothing more advanced than an unapologetic arena shooter, it still wants to be an edgy unapologetic arena shooter. The handful of cutscenes aren't much, but they're enough to settle the game into a zone of generic pathos.
Can't comment on Scarface or Timesplitters, but outside of those I only partially agree with your analyses. That's okay though, we both played the games and have our opinions.
Anyway, I didn't say it doesn't happen - I did use the word 'typically.' I just rarely if ever see it, and while I've played lots of games that reminded me of Doom, I've never played a game that at all reminded me of Rise of the Triad. Thus, it's hard for me to imagine what a modern version of it would look like.
Post edited August 24, 2009 by Mentalepsy