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anjohl: Hmm, they have a point though. If GOG is requiring sites that previously offered a legal version of a title for free, to stop offering it, I think they have a point.

And there's the flaw in the argument right there. It isn't legal. It is, in fact illegal. They are complaining that because of GOG starting to sell these games legally, dirt cheap, with awesome support and extras, their old illegal, unsupported, unpatched, no-extras downloads have been removed.
So no, they don't have a point.
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DarrkPhoenix: some games might be released as freeware or under a license that grants much freer distribution rights as opposed to standard copyright (such as GPL or Creative Commons), but as far as I'm aware none of the games offered on GOG fall into either of these categories.

Freespace 2 had some sort of free release didn't it? I think it was the source code, would that be GPL?
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DarrkPhoenix: some games might be released as freeware or under a license that grants much freer distribution rights as opposed to standard copyright (such as GPL or Creative Commons), but as far as I'm aware none of the games offered on GOG fall into either of these categories.
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Aliasalpha: Freespace 2 had some sort of free release didn't it? I think it was the source code, would that be GPL?

Similar to the Doom and Quake games? Open-source engine, non-free game data?
It was something along those lines yeah, I remember reading that the code had been released free but that didn't make the game free or something
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Aliasalpha: It was something along those lines yeah, I remember reading that the code had been released free but that didn't make the game free or something

Exactly. The game engine is released as freeware, but the game data isn't. Lots of old games have had that treatment, and many people confuse that with the game itself being freeware, which isn't the case.
GOG sells a lot of game who were made available by those who now hold the rights to these games, not those who developped them. Basically you got people legally making money off the work of others, while those won't get anything more than what they got as part of their salary.

That is a weak argument in regards whether wanting to pay or not. Although I like to see original contributors get the cash for all sales, it is pretty hard at best to get a contract that stipulates that correctly.
First of all, many games are basically paid for by bigger publishing houses and they contract that out to developers. Granted, maybe not as prevalent for the times most of these gog games were made, but there's bound to be some of those deals around that time. Sure, the devs made the game, but they wouldnt have had the chance to make it without the publishers money to fund them.
Disregarding publishers and just focusing on the game developers. Who should really own the right and get money for sales? The studio, the team that worked on it, just the game designers? What makes it more right ( or wrong ) that the studio keeps royalties whilst those who worked on it may now have left elsewhere. What makes it more right ( or wrong ) that an individual can just leave a company and claim all royalties with him when it was the studio that gave him the opportunity to make such a game?
What if the game studio/developer is out of business?
I guess it depends where your support falls the most. Im quite happy to see when game studios do get the fame and money that they get to keep most of the profits, but again its not such a black and white picture in the real world and using that as an excuse to not pay for anything is poor. I'd much rather understand ( although not necessarily agree all the time ) an excuse like "they're overcharging such an old game by insane amounts" or "no one actually sells this game I want".
Im sure that those who want services like gog to flourish will support it and those who dont will most likely keep digging elsewhere to get their hands on it :)
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Narakir: I can understand people complaining to see a game that was "free" before becoming
available on a store to pay and that publishers like GOG makes what some may call "easy money". I know I may preach mostly among converted but...
II was first quite hostile to the idea but... GOG make the game playable that none needs to make any tweek even if dosbox is an easy stuff for old timers, I doubt it will make casual people happy. They also support games, that's a pretty important because there's theoretically something possible to do if the game can't run properly, they supply the patches that may have been lost/difficult to find, they remove DRMs, supply bonuses when they can even if in some case they're pretty minimum in others they're just awesome.
Finally... come on its not like these games are expensive, most cost you a little bit more than a coffee in my country (yep that's expensive for a coffe) and if you play the greedy money-saver that waits for promos that reduce expense to a state that you're shared with guilt and happiness of having payed such few money to re/discover a game.
Anyway companies trying to make money again out of old games was unavoidable and just a matter of time, but how much money would they claim from these classics ? Old good things have been always overpriced over time because of rarity, but GOG saves the PC gaming from that, practising so low prices and putting efforts into removing DRM that may make some present game actually unplayable nor possible to install in the future. They preserve the gaming patrimony with legal and technical means, all they need is the support and money to keep this task up.

AMEN Brother!
On RPGCODEX, there is one megaidiot - metalcraze/skyway - he is one of the worse idiots I have ever seen on the net, so..just ignore him.
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Paul_cz: On RPGCODEX, there is one megaidiot - metalcraze/skyway - he is one of the worse idiots I have ever seen on the net, so..just ignore him.

Metalcraze is rather entertaining in a way. With his constantly misanthropic output to almost everything in sight. Whether he is pissed off, bluntly apathetic or simply a troll is hard to say, but I still get some entertainment from reading his posts. It's not exactly what is written, but the persistence in the way it is written, that to me, make it seem like an overly elaborate joke.
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anjohl: Hmm, they have a point though. If GOG is requiring sites that previously offered a legal version of a title for free, to stop offering it, I think they have a point. GOG should be overstepping the concept of public domain, either the letter or the spirit of it.

...sigh...
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Paul_cz: On RPGCODEX, there is one megaidiot - metalcraze/skyway - he is one of the worse idiots I have ever seen on the net, so..just ignore him.
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sheepdragon: Metalcraze is rather entertaining in a way. With his constantly misanthropic output to almost everything in sight. Whether he is pissed off, bluntly apathetic or simply a troll is hard to say, but I still get some entertainment from reading his posts. It's not exactly what is written, but the persistence in the way it is written, that to me, make it seem like an overly elaborate joke.

I love his neo Nazi references and his racist remarks about everything he hates. I wonder if he's played Ethnic Cleansing?
Surely if the rights are now held by another entity, that's because they
(a) had a deal with the existing developers,
(b) funded, supported the game
(c) bought the rights from the company.
So in some way money or support has gone to the original developers.
Even if the original studio went bankrupt, and then the rights were picked up by another company, that money went to pay off the debts of the studio.
If i make a product at my company, and (a) i change jobs, or (b) my company sells the rights to the product to another company, I don't expect to get paid for all sales of that product.
Some devs (like some actors or developers) might have special deals where they get paid royalties, but most people who MAKE the game just get paid a fixed salary for the work they do. So even buying, for example MIrror's Edge, isn't directly putting money into the pockets of the guy who programmed it's AI. It might help keep the studio around longer, so he might have a job for longer.... but i doubt he gets money per sale.
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Aliasalpha: Err yeah. Now I remember the reason I stopped using internet forums (until this one)

+1000000000000000000000000000000000000000000000000001
damn, you're going to be clicking that little plus button on my post for a LONG time...
On the upside my pointless number will end up being bigger than ralacks & weclocks so yeah, go for it!
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sheepdragon: Metalcraze is rather entertaining in a way. With his constantly misanthropic output to almost everything in sight. Whether he is pissed off, bluntly apathetic or simply a troll is hard to say, but I still get some entertainment from reading his posts. It's not exactly what is written, but the persistence in the way it is written, that to me, make it seem like an overly elaborate joke.

Metalcraze, formerly known as Skyway, is one of the more ... infamous legends of the RPGCodex community. I know this since I've been stalking it for a good while. He generally gets agitated about, well, mostly everything.
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sheepdragon: Metalcraze is rather entertaining in a way. With his constantly misanthropic output to almost everything in sight. Whether he is pissed off, bluntly apathetic or simply a troll is hard to say, but I still get some entertainment from reading his posts. It's not exactly what is written, but the persistence in the way it is written, that to me, make it seem like an overly elaborate joke.
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stonebro: Metalcraze, formerly known as Skyway, is one of the more ... infamous legends of the RPGCodex community. I know this since I've been stalking it for a good while. He generally gets agitated about, well, mostly everything.

Yes, I know. I've been around those parts quite a lot lately myself actually. The thing is, at work, there's usually very little to (while other times it's quite the opposite), so in order to counteract what I would call literal mind numbing boredom, I've taken up lurking on various forums just for shits and giggles.