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Pioneer the post-apocalyptic open world.

Wasteland 1 - The Original Classic, a post-apocalyptic open world full of awe and danger, as imagined in a 1988 RPG, is available for only $5.99 on GOG.com

They say that ever since the nuclear holocaust, America is no longer a place for heroes. They say, that it is no longer the land of the free. Know, that they've been lying to you. In the atomic wasteland of the year 2087, there is still room for bravery, justice, and order. There are men and women standing guard to what is left of civilized society, facing villains, mutants, bandits, and monsters on daily basis. When everyone else just gave up, they roam the ruins of our nation's sinful past, and do the impossible to bring law to the badlands. They are the Desert Rangers, and this is their story.

Back in 1988 Wasteland 1 - The Original Classic (or just Wasteland back then) took the fresh memory of living in constant fear during the Cold War, reached for the aesthetics of the Mad Max movies, added solid cRPG mechanics, and offered gamers an experience that would soon inspire a whole gaming sub-genre. Long before Mr. Ron Perlman announced to the world that "war never changes" in the iconic opening sequence to Fallout, the post-apocalyptic grim future was a vision already present and persistent in the minds of gamers. That was mostly because of Wasteland. The open-ended free-roam gameplay, paired with incredibly rich and suggestive setting made a lasting impression on everyone who dared to visit the nuclear desert. With challenging difficulty level and great variety of NPCs, quests, and locations, this fantastic title is still a blast to play!

Do you remember playing this title, or maybe you'd like to see how the gaming post-apo craze has begun? Pick the slightly updated version of Wasteland 1 - The Original Classic, for only $5.99, on GOG.com.
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Expack: Awesome release! Also, I can't help but look at some of the pictures and note how naturally the colors blend together in the "modern" look. I mean, seriously, it's clear from the screenshots they're using a scalar or shader, but I don't know if they're using a stock one (like HQ2x or something like that) or a custom one. Anyone got an idea?
I know they completely redid the character portraits so they did a little more than just using a shader.
what's the wasteland music?
low rated
Any other new releases for this week ?
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XYCat: what's the wasteland music?
A track composed by Mark Morgan. It was probably intended for Wasteland 2, originally, and it will probably give a pretty good indication as to what the music in Wasteland 2 will be like.

Here's the track:
http://www.youtube.com/watch?v=csYPuGhoggU
You guys might be interested that this release has limited "modding" support, you can change any of the portraits in the game, info on how is in the folder you install game to, and then in the "portraits" folder and the "HOWTO" document.

Also check this out:
http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=33&t=4829
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ne_zavarj: Any other new releases for this week ?
Well there was also Sang-froid Tales of Werewolves: http://www.gog.com/game/sangfroid_tales_of_werewolves
and there is still Thursday's release(s)
I always confuse this game with Burntime, no matter how hard I try to distinguish between them (shame on me)...
guess this is the better one, though ...but there's just too much to play till wasteland 2 comes out, so no wasteland 1 for me. anyway ,nice release!
Despite what Crosmando and other users say that this game is actually pretty easy for an old school CRPG, I am still cautious that the game still might frustrate me with bullshit gamepla features and situations.

(Like in Ultima 4 you had to type "give", "1" and press the enter key 1000 times, or leveling up in attributes which hurts you because why?)
How those the GOG edition implement the booklet system from the original, that was used due to copy protection and memory restrictions. Cause that was a pain on the last digital edition I tried to use.
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McDon: How those the GOG edition implement the booklet system from the original, that was used due to copy protection and memory restrictions. Cause that was a pain on the last digital edition I tried to use.
the journal entries have been added into the game so now when you get a message saying "read entry #" you will see a little booklet icon next to it, just click on that with the mouse and the entry will pop up on the screen with some narration (if you so choose to have voice overs turned on)
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Zeeaire: I always confuse this game with Burntime, no matter how hard I try to distinguish between them (shame on me)...
guess this is the better one, though ...but there's just too much to play till wasteland 2 comes out, so no wasteland 1 for me. anyway ,nice release!
Burntime... here's another one who belongs here. More 'strategy' than RPG though, I remember it reminding me of Dune (Cryo) back then.
Also Bad Blood, while simplified actiony stuff, had a nice atmosphere to it.
I played this on my Commodore 64 back in 1990 and while I don't recall ever beating it, the process of trying was still quite an enthralling experience! The square-shaped packaging was itself entertaining to scrutinize, as it had a photograph of the game's developers all dressed like Mad Max wasteland scavengers. I remember learning quickly that opting for full automatic fire in more trivial combat encounters left me bereft of ammunition for long stretches, and I also recall being impressed with the field promotion via radio feature, in which characters could attain a new level without having to travel back to a base and talk to a trainer.

I will definitely purchase this classic later today after work!
I backed the Torment: Tides of Numenera Kickstarter and chose the level that offered Wasteland 2 as well. I was concerned that because I didn't specifically back the Wasteland 2 KS that I may not be offered a free copy of Wasteland 1. Kudos to inXile though, they were completely on top of it. I received an email this morning telling me that since I backed the Torment tier with a copy of Wasteland 2 that I received a free Steam or GOG key for the original.

The only problem that I ran into was that I had to create an account on the Torment website to access my key. Unfortunately, my ISP was sold recently and I am in the process of transitioning to a new email domain (I know, I know, I should never use my ISP's email and use gmail or something similar instead). I had changed my email address on Kickstarter, but apparently email changes didn't get forwarded to inXile and my current email address didn't "activate" the gift option for my Wasteland 1 key. Thankfully, I still have access to my old email address, so once I added it to my account and validated it, my Wasteland key access appeared.

It's a little frustrating that my email address didn't update. I wonder if this could affect other Kickstarters that I have backed on my old email address. Is this lack of email address updates a Kickstarter issue or an inXile issue?
Never played it back in the day but heard so much about it that it is an instabuy. I also got Sang-Froid, I have the feeling that this might be an expensive week.
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ET3D: Steam copy is DRM free and will include a Linux version, which won't be available on GOG. (You won't get a DRM-free installer on Steam, but you can back up the game folder without problem.)
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Vault_Boy: Steam and DRM-free in the same sentence is just wrong. Steam IS the DRM here; what you mean is that there is no ADDITIONAL DRM besides Steam.
In this case, the DRM on the Steam version is the same as on the GOG version. You log in once to download, then copy the files to some other place.
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deonast: Too time consuming to download all games via steam back them up and hope that you could run them if steam for some reason went away.
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ET3D: You don't have to hope. inXile has stated that the game is DRM free on Steam and will run without Steam in the background. (According to a KS2 backer who contacted them.) Downloading and backing it up shouldn't be much more of a hassle than downloading and backing a GOG installer.

The downside is that if you don't have access to one of the platforms then you can download the installer on GOG but can't download the game for that platform on Steam. On the other hand you can't download Linux at all on GOG.

So I'd say that if you're thinking you might move to a Mac then GOG is better, and if you're thinking you might move to Linux then Steam is the way to go. Of course if you're already on Linux then Steam is the only way to go.
It uses dosbox, so Valve can't use any DRM on it without violating the GPL.
Post edited November 12, 2013 by hedwards