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War never changes. Wargames evolve.

Wargame: European Escalation, an amazingly complex and highly realistic modern military real-time strategy game presenting believable conflict scenarios in late XX century Europe, is available 50% off on GOG.com. That's only $9.99 for the first week!

The cold war divided the world and we might never know how close we came to mutual destruction of so called "east" and "west". The military budgets of this time period were simply unimaginable, leading to the highest accumulation of military force in mankind's history. With ideology, economy, and fear fueling the silent conflict, the arms race soon got out of control. Each of the sides paid close attention to the other's every step. One event was enough to provoke a war, which would engulf the entire war in nuclear flames. Now, you can see how intense things were getting!

Wargame: European Escalation focuses on the events that had the potential to trigger a war between the countries of the Warsaw Pact and NATO. The game's time frame (1975-1985) is one of the least explored, yet very interesting periods in strategic gaming. The title offers complex RTS gameplay giving you control over 361 different historical units characteristic for the forces of eight nations divided into two factions that take part in the events. On the Warsaw Pact side, we have the Soviet Union, Poland, East Germany, and Czechoslovakia, while NATO side includes United States, France, West Germany, and United Kingdom. The DRM-free version of the game includes all of the free expansions: New Battlefields, Conquest, Commander, and Fatal Error. With a wide selection of single-player scenarios (both historical and fictional), a variety of multi-player maps, and the unique IRISZOOM™ system allowing for fluent, continuous zoom from the global view to a single unit, this game delivers one of the most critically acclaimed contemporary strategic experiences!

Wargame: European Escalation, for only $9.99! The 50% off discount offer lasts for a week, that is until Thurdsay, August 22, at 11:59AM GMT.

IMPORTANT NOTICE: You'll need a CD-key to access the game's multi-player features. The key will be supplied with your copy of the game. We will begin supplying keys to customers tomorrow!
Post edited August 15, 2013 by JudasIscariot
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graspee: Plot twist: Xanto and TheJadedOne are the same person.
Must be, if they were different people TheJadedOne wouldn't have let Xanto win the argument so comprehensively.
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graspee: Plot twist: Xanto and TheJadedOne are the same person.
LOL!

For some reason, I think that's a plot twist Elan from Order of the Stick would come up with.
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FlyByU: Well this is DRM so this is a no buy for me was going to until you are required to have a CD key to play it be in SP or MP that is DRM so it isn't DRM free!

I'll wait for the Rental version called steam to lower it to 1.99 if I ever buy this game with DRM on it.

Also why dont you have it posted on the Game page that a CD key is required to play MP WTF are you all doing now?
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Xanto: And how do that matter for multiplayer? If the multiplayer severs get shut down then it won't matter if there is a CD key or not, and the only time the CD key would not work would be when they shut down the servers assuming the CD key needs the server to verify which isn't always the case. So it matters very little.

I am against DRM as much as the next guy, but this does not stop you from doing what you want with the game at all. Sooner or latter all multiplayer servers get shut down.

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_Bruce_: I agree I still don't follow the argument that this is not DRM.

Not saying GOG shouldn't sell it, but the transparency could be a lot better.
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Xanto: Again see above, this is not technically DRM as it's not trying to limit what you can do with your copy. It simply certifies that the copy of the program is original for multiplayer purposes. When the servers shut down it won't really matter all the much.
You missed the point if I have to have DRM as in a CD key to play the game be it SP or MP it isn't DRM FREE! So therefore I might as well get the $1.99 Steam version because there is no difference. Steam you have to have an account correct? Answer: Yes Steam you need to have a key to play the game on MP correct? Answer: Yes so why buy it here for $10 or $20 when I can get the same thing on SecuSteam for $2 on sale. Now Do you understand? Most likely not but there you have it.

GoG.com is no better then Steam or EA in this respect... NOT DRM FREE!
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FlyByU: Well this is DRM so this is a no buy for me was going to until you are required to have a CD key to play it be in SP or MP that is DRM so it isn't DRM free!

I'll wait for the Rental version called steam to lower it to 1.99 if I ever buy this game with DRM on it.

Also why dont you have it posted on the Game page that a CD key is required to play MP WTF are you all doing now?
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nijuu: Dude. GOG has always posted up when a multiplayer component requires a key (theres a number of games on the exisiting catalogue that has this as well). The SP is DRM free.
It does? You better go check this game out now because it still doesn't show it they are being deceitful IMO.
Post edited August 16, 2013 by FlyByU
Now for my standard questions:
- Random map generator?
- Single player?
-Clickfest?

Last question. Were these the guys that did R.U.S.E? I reckon it was pretty good and unique but maps seems limited and Uplay ruined it for me.
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towerbooks3192: Last question. Were these the guys that did R.U.S.E? I reckon it was pretty good and unique but maps seems limited and Uplay ruined it for me.
Yep it appears they are, I double checked on wikipedia just to be sure.
http://en.wikipedia.org/wiki/Eugen_Systems
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towerbooks3192: Now for my standard questions:
- Random map generator?
- Single player?
-Clickfest?
I have only played AirLand Battle (the sequel), but I think I can answer your questions.

- No random map generator.
- People here seem to think the singleplayer is OK in general, but this is very much a multiplayer focused game.
- The start of a match is a clickfest when you need to give orders to all your starting units. Beyond that it depends on your playstyle - IMO strategy and unit positioning are more important than having to do lots of clicking.
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towerbooks3192: Now for my standard questions:
- Random map generator?
- Single player?
-Clickfest?

Last question. Were these the guys that did R.U.S.E? I reckon it was pretty good and unique but maps seems limited and Uplay ruined it for me.
Sadly no random map generator. I'm not sure if any RTSes since Red Alert 2 have had that? That was by far my favorite way to play RTS games, the polar opposite of the MOBA's and "Let's play StarCraft The Lost Temple 24/7" that seem to have prevailed in strategy games these days.
Still, I think this is an excellent game.
Another game that I'll have to pass out because Steam offers with Linux support.
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Xanto: Technically it is and it isn't, it's not limiting you from doing anything in the game other than multiplayer a secondary feature that is only supported by the developer/publisher as long as they support it. It does not stop you from playing the game 10 + years from now on as many computers as you want to play it on. The game itself, is DRM free. Multiplayer a secondary feature depended upon servers isn't DRM free.
This is really just arguing semantics. It is a form of DRM, pure and simple, mild as it is.

The easiest way to see is to exaggerate it.
= -> DRM free available
xx -> locked behind 'multiplayer' CD-key

Single player FPS with a small online component with multilplayer key:
|=============xx|

DRM-free supposedly.

Single player FPS with a large online component with multiplayer key
|======xxxxxxx|

DRM-free supposedly

Online Multiplayer behind multiplayer key with a single player tutorial campaign
|=xxxxxxxxxxxx|

DRM-free?

It's all the same thing. The only difference is how much of the game is locked behind the 'multiplayer' key.

This would basically mean that World of Warcraft could be released here, have a few missions that have you run around with a character not connected to the server, and then to access the rest of the game you need to use a key and log in. But then since you can install it anywhere as many times as you want, does that really suddenly make it DRM-free?

It is DRM, pure and simple. It manages your right to access certain content digitally by either allowing access to content only with that CD-key, or restricting access from multiple copies because the CD-key makes one copy unique.

Of course, most of us realize that this is pretty much the only way you'll see these games here, but let's not kid ourselves, this is a form of DRM. Unless you define DRM as 'can install anywhere, as many times as I want' only.
Post edited August 16, 2013 by Pheace
Hey alright a wargame! I lo-

Oh it's real-time....

*Goes back to Panzer General 2.*
any replay value after the single campaign?? i'm prefer single player~~
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steamowl: any replay value after the single campaign?? i'm prefer single player~~
There are 4 single player campaings, so you will spent some time on this. I personally never seen any replay value in any RTS (unless I waited few years before playing again), so I can't tell you if it has any replay value.
I was just about to buy this Air Land Battle. Maybe I'll give this a shot first.
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towerbooks3192: Now for my standard questions:
- Random map generator?
- Single player?
-Clickfest?
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TheEddevilish: I have only played AirLand Battle (the sequel), but I think I can answer your questions.

- No random map generator.
- People here seem to think the singleplayer is OK in general, but this is very much a multiplayer focused game.
- The start of a match is a clickfest when you need to give orders to all your starting units. Beyond that it depends on your playstyle - IMO strategy and unit positioning are more important than having to do lots of clicking.
How many maps are there to play against the AI and is there coop against the AI?

Can I give orders when paused?
I know this question seems dumb but some RTS put restrictions on this. For example you can't see the orders you've given to a unit until you start again.
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TheEddevilish: I have only played AirLand Battle (the sequel), but I think I can answer your questions.

- No random map generator.
- People here seem to think the singleplayer is OK in general, but this is very much a multiplayer focused game.
- The start of a match is a clickfest when you need to give orders to all your starting units. Beyond that it depends on your playstyle - IMO strategy and unit positioning are more important than having to do lots of clicking.
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Tarm: How many maps are there to play against the AI and is there coop against the AI?

Can I give orders when paused?
I know this question seems dumb but some RTS put restrictions on this. For example you can't see the orders you've given to a unit until you start again.
I'm interested in these things too. I know there are no pause and issue orders though, bit of a shame.