It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Alone in the strange world of Pagan, the Avatar has to bring the battle to the Guradian.

Ultima™ 8 Gold Edition, the last 2D cRPG in the famous Ultima series, is available now for only $5.99.

Ultima 8 featured “a closer blend of fantasy and reality than ever before--real-world physics and game play” (that’s from the game box!) including platform running at several speeds, jumping unto stepping stones and transverse cliffs, walking on ledges etc. Also, Avatar is left alone, without any RPG companions, and that makes the game extremely difficult, while most of the enemies are both extremely hard to kill and extremely deadly. The graphics are flat-out gorgeous in their retro glory, and the well-detailed fluid animations hold up greatly even today after 18 years from release. The combat is a real change from the usual Ultima fare, with great fluidity, and tons of actiony goodness that make this game a great entry title into the series for fans of more action-centric RPGs.

Great graphics, sound, storyline, and special effects are what’s good about Ultima 8, and what’s best is that it’s available right now only on GOG.com for $5.99.
What makes this a "Gold Edition"?
avatar
tritone: What makes this a "Gold Edition"?
The speech pack and the patch that fixes some gameplay issues.
avatar
JudasIscariot: The speech pack and the patch that fixes some gameplay issues.
Wow, I totally missed that in the description, but you're right. I guess I was expecting it to look like "Speech Pack(tm)" or something! :) Thanks.
Post edited April 20, 2012 by tritone
I am a bit unsure if I should get this. I watched now several reviews and a lot of gameplay. It looks really great besides of some points. The patches and fixes are really convincing.

I have never played any Ultima game beside of the Underworld, so I do not really know the depth and greatness of the prequels. Maybe I will like it because I do not really see it as an Ultima sequel to 7.

I do not mind mindless button mashing, some things I did not like that I hear, is that most areas look the same, as well as the enemies and that there are severe plotholes. Is that true?
I bought it!
avatar
junker154: I am a bit unsure if I should get this. I watched now several reviews and a lot of gameplay. It looks really great besides of some points. The patches and fixes are really convincing.

I have never played any Ultima game beside of the Underworld, so I do not really know the depth and greatness of the prequels. Maybe I will like it because I do not really see it as an Ultima sequel to 7.

I do not mind mindless button mashing, some things I did not like that I hear, is that most areas look the same, as well as the enemies and that there are severe plotholes. Is that true?
I've played it for five or six hours (the GOG version), and I haven't experienced any bugs other than the "bag in a bag in a bag" bug (inventory). That is easily fixed though.
Is this game only in english? Is there a german version?
avatar
RafaelLopez: And I just noticed you (yeah GOG, you) configured the game to run with Adlib MIDI music instead of Sound Blaster. I noticed that trying to capture my gamaplay on video (DOSBox won't capture MIDI). The Sound Blaster music is just as good or even better than the MIDI on Pagan.
Hmm, are you sure? Soundblaster basically was Adlib (OPL-2 FM synthesis) + a DAC for digital speech etc., so in 99% of PC games the music would be exactly the same no matter whether you selected "Adlib" or "Soundblaster", if they even were separated at all for music output. And I mean the music, of course with Adlib you wouldn't get any digitized speech or digitized sound effects, if the game supported such with Soundblaster.

I can name only a couple of games where it would matter. In "4D Sports: Boxing", if you selected Soundblaster instead of Adlib, you would get digitized drums in the intro/menu music, on top of the basic tinny Adlib FM-synthesized music. Also in a few games like Dune, you could possibly select e.g. Adlib Gold for a bit more advanced OPL-3 FM synthesis music, but as far as I can tell OPL-3 support never got that widespread really, it was already being superseded by General MIDI support.


Anyways, the only real way to play Ultima 8 is with General MIDI music, hopefully with a fully Sound Canvas compliant sound card or soundfont. The game used Roland SCC-1/SC-55 features to the full, not only its General MIDI part.

http://www.youtube.com/watch?v=oCJAucC_JUQ

http://www.youtube.com/watch?v=9SBwTDGY9d8

http://www.youtube.com/watch?v=dFaXdWIRcN8

http://www.youtube.com/watch?v=T4JpKbR6G18
Post edited April 25, 2012 by timppu
avatar
RafaelLopez: And I just noticed you (yeah GOG, you) configured the game to run with Adlib MIDI music instead of Sound Blaster. I noticed that trying to capture my gamaplay on video (DOSBox won't capture MIDI). The Sound Blaster music is just as good or even better than the MIDI on Pagan.
avatar
timppu: Hmm, are you sure? Soundblaster basically was Adlib (OPL-2 FM synthesis) + a DAC for digital speech etc., so in 99% of PC games the music would be exactly the same no matter whether you selected "Adlib" or "Soundblaster", if they even were separated at all for music output. ...

I can name only a couple of games where it would matter. ...
Brother, you completely missed the point. What I'm complaining about is that GOG chose to configure Pagan with Adlib Midi instead of SB music, when DOSBox has the capability to capture all video and audio from gameplay EXCEPT any midi music. The music per se is similar with AdLib and SB (it's NOT the same as you appear to believe), but this is not my rant.

avatar
timppu: Anyways, the only real way to play Ultima 8 is with General MIDI music, hopefully with a fully Sound Canvas compliant sound card or soundfont. The game used Roland SCC-1/SC-55 features to the full, not only its General MIDI part.
As long as you're using DOSBox, I don't think sound card specs really matter, since all sound is emulated by DOSBox. And since you apparently like the Pagan MIDI music better, you're free to use it, I'm just asking for an option.
avatar
RafaelLopez: Brother, you completely missed the point. What I'm complaining about is that GOG chose to configure Pagan with Adlib Midi instead of SB music, when DOSBox has the capability to capture all video and audio from gameplay EXCEPT any midi music. The music per se is similar with AdLib and SB (it's NOT the same as you appear to believe), but this is not my rant.
Ok maybe I completely miss the point, because frankly I am not anymore sure at all what you mean. :) Maybe I should check what are the music options in Ultima 8, but I think I originally tried it also with Adlib and SB music options, and didn't hear any difference.

Unless there was a separate music (not effects) option for Sound Blaster 16 or Adlib Gold (which offered a slightly better OPL3 synthesis, which to my recollection was never really supported widely in PC games due to General MIDI, ie. you'd normally get OPL2 music with those cards too), the "Soundblaster" option in U8 most probably sounds identical to Adlib, because Soundblaster 1.0, 1.5 and 2.0 used the very same Yamaha YM3812 chip (OPL2 FM synthesis) as the original Adlib sound card. Soundblaster Pro and Pro2 had two similar OPL2 chips, offering "stereo" sound, if any game would support "stereo" sounds for FM music.

EDIT: Unless you mean that DOSBox itself would somehow yield different kind of music whether you select Adlib or Soundblaster for Yamaha OPL2 music, but I don't know why and how they'd do that. Maybe I'll have to take your word for it for now, but it interests me enough so I think I need to try it myself, as I used to be quite keen on PC gaming music back in the early 90s (MT-32, SCC-1, SB16, GUS etc.).

avatar
RafaelLopez: As long as you're using DOSBox, I don't think sound card specs really matter, since all sound is emulated by DOSBox. And since you apparently like the Pagan MIDI music better, you're free to use it, I'm just asking for an option.
By default, I don't think DOSBox tries to emulate the soundbanks of any (General) MIDI or MT--32 compatible cards.

I think DOSBox simply passes any MIDI (General MIDI, or MT-32/CM-32L) MIDI messages to any MIDI device that you have configured in Windows. By default, that device in Windows (XP/7) is "Microsoft GS Wavetable Synth", which gives passable, but still pretty poor, General MIDI sounds.

You can enhance that quite a bit by installing in Windows e.g. BASSMIDI drivers/utility and using some other, better, GM/GS/XG soundfont (and telling Windows to pass the MIDI messages to BASSMIDI, not "MS GS WT Synth"), or even using a real General MIDI card or module to which you pass the MIDI messages coming from DOSBox.

That's also how you achieve Roland MT-32/CM-32L music from DOSBox games: you install a MT-32 Synth Emulator, and associated files (like the proprietary Roland MT-32/CM-32L ROMs containing the actual instrument sounds) into Windows, and tell Windows to pass any MIDI messages to that MT-32 emulator (driver). DOSBox just blindly passes those MIDI messages from the DOS game to the Windows MIDI device, not knowing at all what MIDI messages they are (General MIDI, GS, MT-32, whatever).
Post edited April 26, 2012 by timppu
avatar
timppu: Ok maybe I completely miss the point, because frankly I am not anymore sure at all what you mean. :) Maybe I should check what are the music options in Ultima 8, but I think I originally tried it also with Adlib and SB music options, and didn't hear any difference.
The GOG version of Ultima 8 comes bundled with DOSBox. If you hit Ctrl+Alt+F5 while playing, DOSBox will capture your gameplay, video and audio, how cool is that? Here's an example of video I captured: http://youtu.be/SXhmhPrzTIA

But there's a catch, DOSBox can't capture midi sound. So if I hadn't hijacked the config to change the music to Sound Blaster, my video wouldn't have any music.

The music output in-game is similar, only the capability to record it is different, understand?
You know, the more I read about this game, the more it reminds me of the HOMM4 Scenario

-Rushed out game
-Met with unrealistically high expectations due to a fantastic game previously in the series
-Panned by gamers on release for "Being different"
-Improved over time with Expansions and Patches
avatar
RafaelLopez: The music output in-game is similar, only the capability to record it is different, understand?
Ah ok, I guess I do now. Thanks for taking the time to explain. :)
avatar
Roman5: You know, the more I read about this game, the more it reminds me of the HOMM4 Scenario

-Rushed out game
-Met with unrealistically high expectations due to a fantastic game previously in the series
-Panned by gamers on release for "Being different"
-Improved over time with Expansions and Patches
Except the dang expansion for U8 was finished and ready for pressing but nooooooo...someone had to hold it back....
should GOG release Ultima 9? from it's fame,GOG should be far away as possible.
on the videos that I watched the graphics style reminds me of MDK
Post edited April 27, 2012 by l0rdtr3k