It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
In war not everyone's a soldier

This War of Mine, a highly addictive survival game that challenges you to manage a group of civilians doing their best to live another day in the middle of a war-ruined city, is available for Windows, Mac OS X, and Linux on GOG.com, for $19.99*.

They say that war never changes, I'm not so sure about that. One thing's certain, though - looking at the depiction of war in modern gaming it's safe to say that war games hardly change. Most of them presenting conflicts in a binary world, where it's easy to immediately tell the bad guys from the good guys, the oppressors from the freedom fighters, heroes from villains. Some titles try to present moral ambivalence, some do a pretty good job of it. But all the war games you'll come across have one thing in common. They're all stories of military struggle - be it on large scale or personal level. Stories of soldiers. Well, in war not everyone's a soldier.

This War of Mine lets the player experience the horror of war from a very different perspective. One that of a civilians, struggling day by day and night by night to find food, find shelter, keep themselves warm, keep themselves safe, keep themselves… sane. Survive. In any other game this last word would be soon followed by the cliché "at all cost". This game, however, is different. It dares to raise the question: what cost is too great to pay for your own survival? How much of your morality and humanity are you willing to gamble with in this game of russian roulette with just an off chance of a bullet missing from the gun's chamber. While the gameplay alone is nothing but addictive and fun, putting you in charge of a group of survivors trying to get by in a city ruined in a fictional - yet disturbingly realistic conflict, the tone of the game and the emotional mechanics affecting the characters leave no place for doubt: the experience of war leaves everyone involved scarred. The game, on the other hand, leaves you with a desire to play just one more round, get through another day, and another. And another.

Combining a captivating gameplay full of scavenging, exploration, micromanagement, and tough choices to make at every step, serious tone, and suggestive art style, This War of Mine is a thrilling work of modern gaming that manages deliver great fun back to back with a meaningful experience. Grab it now, for $19.99* on GOG.com.

Want to see the game in action? Here's a recorded stream: [url=http://www.twitch.tv/gogcom/c/5654387]This War of Mine with Quill18, and another one This War of Mine with Unit Lost!


*$19.99 is the price for this title in the US. Other prices will apply in different countries. If you end up paying more than than the US price, we will reimburse the difference from our own pocket, giving it back to you in store credit (this is what we call the "Fair Price Package").
Post edited December 10, 2014 by G-Doc
avatar
Zoidberg: In the meantime: still a couple euros missing for their "fair price package".
Where? If you mean when you buy only one game (or only regionally priced ones, thus you can't use the last credit), then yes. But if you do buy non-regionally priced games as well, then for the customer, the difference is in the cents, not euros.
Do prove me wrong though, I would love to be corrected if my facts are wrong.
avatar
Reaper9988: I never cared about the money, money is fairly irrelevant to me.
It's the principle, I don't really want GoG to take the hit.
Although I'm getting more unsure if it's the publishers that are pushing the regional pricing.

Pretty much if I buy something I want to feel good about it and not have nagging thoughts that I might support something I don't want to support.
Be aware that flat pricing is also quite unfair. Assuming two countries with the first having a minimum wage of $10/hour and the second having a minimum wage of $5/hour, the second country's citizens need to work twice as long for the same product. So fair pricing isn't fair either.

For more, see Equality vs Equity.
Post edited November 20, 2014 by JMich
avatar
JMich: Where? If you mean when you buy only one game (or only regionally priced ones, thus you can't use the last credit), then yes. But if you do buy non-regionally priced games as well, then for the customer, the difference is in the cents, not euros.
Do prove me wrong though, I would love to be corrected if my facts are wrong.
He's possibly refering to this.
avatar
JMich: Where? If you mean when you buy only one game (or only regionally priced ones, thus you can't use the last credit), then yes. But if you do buy non-regionally priced games as well, then for the customer, the difference is in the cents, not euros.
Do prove me wrong though, I would love to be corrected if my facts are wrong.
avatar
Grargar: He's possibly refering to this.
So he's complaining that he is receiving the difference he is paying and is not given more?
avatar
JMich: So he's complaining that he is receiving the difference he is paying and is not given more?
I guess he's complaining because he receives less of a fair price package, thanks to the loyalty discount.
Post edited November 20, 2014 by Grargar
avatar
Zoidberg: In the meantime: still a couple euros missing for their "fair price package".
avatar
JMich: Where? If you mean when you buy only one game (or only regionally priced ones, thus you can't use the last credit), then yes. But if you do buy non-regionally priced games as well, then for the customer, the difference is in the cents, not euros.
Do prove me wrong though, I would love to be corrected if my facts are wrong.
avatar
Reaper9988: I never cared about the money, money is fairly irrelevant to me.
It's the principle, I don't really want GoG to take the hit.
Although I'm getting more unsure if it's the publishers that are pushing the regional pricing.

Pretty much if I buy something I want to feel good about it and not have nagging thoughts that I might support something I don't want to support.
avatar
JMich: Be aware that flat pricing is also quite unfair. Assuming two countries with the first having a minimum wage of $10/hour and the second having a minimum wage of $5/hour, the second country's citizens need to work twice as long for the same product. So fair pricing isn't fair either.

For more, see Equality vs Equity.
Except it's not about equality or equity, but what can be gotten away with.
The only country that gets reliably cheaper prices in any online store is Russia and that's most likely because they're fighting back (piracy).

http://en.wikipedia.org/wiki/List_of_European_countries_by_median_wage
I mean assuming this map is the somewhat correct one EU west price doesn't make sense.
Also alot of the eastern EU prices are the same as the western ones.
avatar
Reaper9988: Except it's not about equality or equity, but what can be gotten away with.
Be aware that while I do support the concept of regional pricing, I still haven't seen a proper implementation of it. The Equality vs Equity is the first argument I use against anyone who claims that flat pricing is fair, so a proper discussion can start.
avatar
Sanjuro: Make a hatchet to be able to crack furniture into wood and fuel to make the most of your looting. It also counts as a weapon and if you manage to sneak from behind...
Not very heroic, but hey, it's for a good cause.
Oh wow, that's awesome, i didn't know you could break furniture for wood but to be honest it's not wood that i'm mostly looking for, i'm still crafting stuff so the other materials (components and parts) is what i'm going for. After i get some resources to build workshops (so that i can craft stuff to trade) i'll definitely make a hatchet.

As for the supermarket situation, in the new playthrough i had a knife so this time it went better (and now i have a rifle + 5 bullets from the soldier).
Post edited November 20, 2014 by Cyraxpt
avatar
Reaper9988: Except it's not about equality or equity, but what can be gotten away with.
avatar
JMich: Be aware that while I do support the concept of regional pricing, I still haven't seen a proper implementation of it. The Equality vs Equity is the first argument I use against anyone who claims that flat pricing is fair, so a proper discussion can start.
I have no problem with cheaper prices for less well off countries, but this is generally not the case.
(If i really cared about the price I'd be buying from Russia here, wink)
Say US(or another county) is base price, less well off countries get a discount, but nothing is ever added on to it.

The things just used for profit maximizing, because they know/assume people will pay it.

Just not supporting that.

Eh probably not the right thread.
Post edited November 20, 2014 by Reaper9988
avatar
Cyraxpt: Oh wow, that's awesome, i didn't know you could break furniture for wood but to be honest it's not wood that i'm mostly looking for, i'm still crafting stuff so the other materials (components and parts) is what i'm going for. After i get some resources to build workshops (so that i can craft stuff to trade) i'll definitely make a hatchet.
Well, you'll need lots of fuel to warm your house after a certain point in the game (3 words: "Winter is coming") so don't let that become a nasty surprise. And traders can actually be a good source of materials, provided you have stuff to trade (BTW, if you have Katia, let her do the trading). Moonshine, cigarettes and medicine, for example, are rather valuable. You can make those yourself, provided you have the components and distillery/herbal workshop.
avatar
Sanjuro: Well, you'll need lots of fuel to warm your house after a certain point in the game (3 words: "Winter is coming") so don't let that become a nasty surprise. And traders can actually be a good source of materials, provided you have stuff to trade (BTW, if you have Katia, let her do the trading). Moonshine, cigarettes and medicine, for example, are rather valuable. You can make those yourself, provided you have the components and distillery/herbal workshop.
Yeah, i'm aware that after day 20-something winter will come, but i still going for the workshops, i want to produce moonshine and ciggars for trades and perhaps another animal trap so that i have some income of food.
avatar
Sanjuro: Make a hatchet to be able to crack furniture into wood and fuel to make the most of your looting. It also counts as a weapon and if you manage to sneak from behind...
Not very heroic, but hey, it's for a good cause.
avatar
Cyraxpt: Oh wow, that's awesome, i didn't know you could break furniture for wood but to be honest it's not wood that i'm mostly looking for, i'm still crafting stuff so the other materials (components and parts) is what i'm going for. After i get some resources to build workshops (so that i can craft stuff to trade) i'll definitely make a hatchet.

As for the supermarket situation, in the new playthrough i had a knife so this time it went better (and now i have a rifle + 5 bullets from the soldier).
Did it go better up until the point that your people all got depressed about having to kill and either ran away with supplies or killed themselves, or did it actually go better?

(Also, some LPs have winter at the start of the game. So that appears to be random.)
avatar
CelineSSauve: Did it go better up until the point that your people all got depressed about having to kill and either ran away with supplies or killed themselves, or did it actually go better?

(Also, some LPs have winter at the start of the game. So that appears to be random.)
Better in the sense that people were saying that he was a brave, he was a hero and the girl was lucky he was there, etc, the mood went to positive.
As for the winter, well, at least i know where to get wood and i already have some at home.
It looks like a great game, perhaps the best thing since FTL, or perhaps even better. I'm definitely planning on buying it, although I try to follow a rule of not buying anything unless it's on at least a 75% discount and also doesn't cost more than $5 after the discount. I wish I could buy everything I want as soon as it's available, but alas, limited funds and being a collector don't go together very well
Why HB has an edition with soundtrack at the same price here and not GOG? That gives an impression that GOG is letting the extras, which has been a selling point, to go down...
Post edited December 05, 2014 by tokisto