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In war not everyone's a soldier

This War of Mine, a highly addictive survival game that challenges you to manage a group of civilians doing their best to live another day in the middle of a war-ruined city, is available for Windows, Mac OS X, and Linux on GOG.com, for $19.99*.

They say that war never changes, I'm not so sure about that. One thing's certain, though - looking at the depiction of war in modern gaming it's safe to say that war games hardly change. Most of them presenting conflicts in a binary world, where it's easy to immediately tell the bad guys from the good guys, the oppressors from the freedom fighters, heroes from villains. Some titles try to present moral ambivalence, some do a pretty good job of it. But all the war games you'll come across have one thing in common. They're all stories of military struggle - be it on large scale or personal level. Stories of soldiers. Well, in war not everyone's a soldier.

This War of Mine lets the player experience the horror of war from a very different perspective. One that of a civilians, struggling day by day and night by night to find food, find shelter, keep themselves warm, keep themselves safe, keep themselves… sane. Survive. In any other game this last word would be soon followed by the cliché "at all cost". This game, however, is different. It dares to raise the question: what cost is too great to pay for your own survival? How much of your morality and humanity are you willing to gamble with in this game of russian roulette with just an off chance of a bullet missing from the gun's chamber. While the gameplay alone is nothing but addictive and fun, putting you in charge of a group of survivors trying to get by in a city ruined in a fictional - yet disturbingly realistic conflict, the tone of the game and the emotional mechanics affecting the characters leave no place for doubt: the experience of war leaves everyone involved scarred. The game, on the other hand, leaves you with a desire to play just one more round, get through another day, and another. And another.

Combining a captivating gameplay full of scavenging, exploration, micromanagement, and tough choices to make at every step, serious tone, and suggestive art style, This War of Mine is a thrilling work of modern gaming that manages deliver great fun back to back with a meaningful experience. Grab it now, for $19.99* on GOG.com.

Want to see the game in action? Here's a recorded stream: [url=http://www.twitch.tv/gogcom/c/5654387]This War of Mine with Quill18, and another one This War of Mine with Unit Lost!


*$19.99 is the price for this title in the US. Other prices will apply in different countries. If you end up paying more than than the US price, we will reimburse the difference from our own pocket, giving it back to you in store credit (this is what we call the "Fair Price Package").
Post edited December 10, 2014 by G-Doc
A lot of studios and publishers have been raising their prices because of people who only buy on sale. It makes me buy less games on release but it makes sense to them. They get the big fans anyway and a lot of people buy it on sale after that.
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TarzanEng: Actually I know about the game today after my friends told me about it. I played about 5 minutes and I got hooked.

I rushed back home and then went straight to GOG.com. I type into the seacrh engine and it shows me the game is not found. Therefore I went back to Steam to buy it.

I do not care if GOG.com charge a little bit extra because I love games that are DRM free (I am not saying they are but I am telling you if they did, I would be happy to fork over extra couple of bucks) It was several hours later I saw a person in Extra Credits post a link to buy this game at GOG.com and hence my comment before

I think GOG.com needs to fix thier search engine.
That's strange. The game's page was available ever since Monday. It was also featured on the center banner of their main page, albeit with no price shown before its release.
Post edited November 15, 2014 by Grargar
high rated
Every time I here people whining about "greedy devs," I form my own opinions about who's being greedy. Especially in the PC market, where not wanting to pay $20 for a game entails the grand sacrifice of waiting a few months.
low rated
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BadDecissions: Every time I here people whining about "greedy devs," I form my own opinions about who's being greedy. Especially in the PC market, where not wanting to pay $20 for a game entails the grand sacrifice of waiting a few months.
Supply and demand. This game will make a shock and then whimper away. That's fine with me. I can wait it out and screw over the devs in other ways.
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itchy01ca01: Totally crazy indie pricing. They could sell this thing like hotcakes with the right price. But they want to be greedy, so screw them. Ill keep an eye out for 11 bit studios and give a big fuck you to the dev team when i see them online.
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Cyraxpt: Steam all time peak is slightly above 2.5k day one. DAY ONE.

Gone Home is well known, been available for some time and in sale for 5€. All time peak is slightly above 1k.

Sneaky SneKy was just released, indie roguelike and 5€. All time peak is 22 players.

Do you think the developers will care about your "message"?
And this is the exact thinking that allow corporations to run our lives. Thanks, dicks. Someone sees a shiny thing and goes, "I want that, and I want it now and ill pay anything for it". Consumers are such idiots these days.
Post edited November 15, 2014 by itchy01ca01
The game got a real original concept. And its art style looks amazing. And the gameplay looks rock solid.

... but playing a group of civilians during a war is a bit too much for me.
Edit: Nevermind, better not go to his level, i'll actually support them and buy the game today to show there are people who aren't entitled spoiled gamers.
Post edited November 15, 2014 by Cyraxpt
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KasperHviid: The game got a real original concept. And its art style looks amazing. And the gameplay looks rock solid.

... but playing a group of civilians during a war is a bit too much for me.
Yeah I am on the same page on that. I think it is a bit overbearing from the Devs to say have captured that experience of a survivor or survivor group in a warzone. I do not like to play a survivor game with that background.
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KasperHviid: The game got a real original concept. And its art style looks amazing. And the gameplay looks rock solid.

... but playing a group of civilians during a war is a bit too much for me.
Same here. The reason I have not bought this already is not the price discussion, it is the game itself. I am playing computer games for more than 25 years now and I had my share of very violent games, movies, comics, books... But while I can play Quake 4 and watch the heroes legs getting cut off emotionally unharmed, narratives like this go under my skin. For the same reason I can't read Karin Slaughter books or watch "Funny Games" again - too realistic, with protagonists too real for my liking.

I am actually not sure I can stomach this game.
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KasperHviid: The game got a real original concept. And its art style looks amazing. And the gameplay looks rock solid.

... but playing a group of civilians during a war is a bit too much for me.
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MaGo72: Yeah I am on the same page on that. I think it is a bit overbearing from the Devs to say have captured that experience of a survivor or survivor group in a warzone. I do not like to play a survivor game with that background.
I can understand why they made a game with that theme. What I can't understand is how they can claim in interviews that they "don't judge" the player's choices, but all the Let's Plays I've seen of the thing show the characters all getting depressed (at times suicidal) if you're forced to kill to defend yourself (or others) and even if you can't "share" supplies because you don't even have any.

I'd get the game at this price if it wasn't for that issue _and_ the fact that they artificially limit how much scavenging you can do. Risk assessment should be up to the players, not the Devs. If the player wants to send all but their combat specialist to increase their chances of finding medicine (and leave the combat character to defend the safe house) then they should be able to do that.

I'll keep an eye on it and will likely get it when it drops to at least $10, or those issues above are resolved. (Until then, as mentioned earlier, I'll stick to Zafehouse Diaries if I want a "manage supplies" game with odd Dev choices.)
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Cyraxpt: Edit: Nevermind, better not go to his level, i'll actually support them and buy the game today to show there are people who aren't entitled spoiled gamers.
If you want to have a discussion, inbox me.
Anyone ever heard of the Rebuild series of games? Everyone bringing up Zafehouse Diaries reminded me of them. They're from one of the makers of Incredipede (though they could hardly be more different). The first two -- strangely enough, called Rebuild and Rebuild 2 -- are free browser-based flash games which can be played on any number of sites (though Rebuild 2 also got ported to various mobile device platforms, where it was just called Rebuild; I have no idea if the app versions are free or not). The bland title belies the fun one can have with this (simple) resource-management survival-strategy game (for $0.00!). (Rebuild 2 is essentially Rebuild with a little more content, some additional game mechanics and some small changes/tweaks.

Also, I just looked it up, and the third game in the series is apparently in early access on Steam. Huh.
Post edited November 15, 2014 by HunchBluntley
I've just added the info to the OP: this Sunday, 7:00PM GMT (11:00AM PST / 2:00PM EST) at the usual place: <span class="bold">Twitch.tv/GOGcom</span>, Quill18 will be playing This War of Mine. We're also planning to do another stream, with the game's devs next week - I'll keep you posted :-)
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xep624: In Australia it's rather easy to get a job where they pay $20 per hour
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FraggingBard: Not to get too off topic, but 750K unemployed, 500K underemployed, and what was it, ~240K jobs? According to the official government statistics anyway. Being employed isn't quite as easy as you Liberal Party voters like to assume.
Pffff, try Finland: 5.1 million people, half million of those unemployed, 11k jobs available in entire country.
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Antimateria: Is there zombies? I saw one good review they said "It feels like war" Sounds horrible game. =D
You controll small group of civilians trying to survive in wartorn city. There are plenty on monsters roaming about and they are known as humans. You'll have to take decisions like wether or not murder an elderly couple for their food to survive or wether or not to help person whose brother was shot by sniper and risking being shot yourself. Person knocking the door may be a someone trying to trade with you or someone who stabs you if you open the door. Sound fun right? ;-p
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GOG.com: They say that war never changes, I'm not so sure about that.
Hey !! Careful with that, you will hurt someone(s) ! :-p
Post edited November 16, 2014 by Potzato