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An Indy platformer.

Spelunky, an addictive, highly-polished roguelike platformer full of arcade challenge, high adventure in randomly generated stages, and heaps of ancient treasures gleaming in the dark, is available 10% off on GOG.com. That's only $13.49 for the first week!

EXTRA! Don't miss our Website Spelunking Challenge! Find golden idols on GOG.com and win one of the cute Spelunky Minis!

A hat, a whip, an attitude, and hunger for adventure--that's all it takes to start your amazing journey into the ominous depths of the ancient temple. The legend has it, that the place holds--among its many secrets--the ultimate treasure of a lost civilization. Beware, though: the underground is swarming with strange monsters and it's full of traps that will end your adventure in the goriest, bloodiest possible ways. There's magic in these caverns and walls, though, that twists time and space. You'll be doomed to repeat your attempts at braving the trap-filled rooms again, and again--and each time they will look different. Such is the amazing power of this place. Will you dare to explore it?

Spelunky is a platformer that challenges you to beat a series of proceduraly-generated stages. Easy as it may seem at first, the task proves to be extremely challenging. Every step you take without dying is a success, and the exit seems to elude you in every level. Trying to grab as many riches on the way, rescue a girl or a boy trapped somewhere near, and make it to the end of the stage in a given time takes more than a little practice. With sleek 2D graphics, great gameplay diversity provided by many power-ups and special locations, and difficulty level that gets really extreme at times, this game will keep you entertained for many, many hours.

If you're the type of person who likes to laugh danger in the face, perform daring rescues, explore ancient ruins, and hunt for unimaginable riches, take on the life of a archaeologist/adventurer in Spelunky, for only $13.49! The 10% off discount offer will last until Thursday, August 15, at 9:59AM GMT.
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KOC: HELP GOG!

What's the max length on user reviews? I tried to post a review that was over 1000 words, but the error message just says "Your review is too long, please make it shorter :)" - that doesn't help much at all!
Don't remember exactly 300, 400 or 600 words, I believe.
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Trilarion: So why are the Steam and GOG versions different?
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Mirkat: There is list of the main differences between the various versions here:
http://spelunkyworld.tumblr.com/post/57672253638/which-version-of-spelunky-should-you-get
I don't understand why the daily challenge is Steam exclusive. What is the reason? It feels to me like for marketing reasons they sell two different games (versions). What good does it to players in the world?
Post edited August 08, 2013 by Trilarion
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KOC: HELP GOG!

What's the max length on user reviews? I tried to post a review that was over 1000 words, but the error message just says "Your review is too long, please make it shorter :)" - that doesn't help much at all!
The limit for user-submitted reviews is 1500 characters. I know it's not much, but it rarely is a problem. You can always post your review here, in the forums in full, and a shorter version there. Sorry for the inconvenience.


On another note: Don't miss our Website Spelunking Contest!


And lastly, to address the matter of our classic releases: The Enigmatic T will be making an announcement soon. He's got some good news :-)
I'm not into this genre but it's nice to see it here. It has gained a lot of attention, I'm sure there will be happy fans :).
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Trilarion: I don't understand why the daily challenge is Steam exclusive. What is the reason? It feels to me like for marketing reasons they sell two different games (versions). What good does it to players in the world?
I'm guessing they use Steam to handle it. That's the only explanation I can think of.
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Trilarion: I don't understand why the daily challenge is Steam exclusive. What is the reason? It feels to me like for marketing reasons they sell two different games (versions). What good does it to players in the world?
The Daily Challenge relies on Steamworks, so it cannot be provided in the DRM-free version.
Why is the guy with the blue hat reaching for the other guy's ass?
Im Not going to quote The complainers.
Just gonna say.
Gamers the thoughest crowd to please
Seems like a good game, and inclusion of OSTs is great. Unfortunately, the freeware version kept having graphical flashing issues for me (perhaps because I'm on an older computer), so I wasn't able to enjoy that.

Looking forward to more good old games. I suspect some of them don't really sell that well, so if GOG is just in this for the money, I would understand if they just went after indie titles that did sell well. But I'm hoping they're still interested in keeping the fans of old games happy, and will use money acquired from the indie releases to secure more g.o.g.s and perhaps a new publisher.

Ultimately it should be about good games, but I personally like to see good old games released.

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keeveek: That argument makes no sense. Every game can be obtained for free. People don't buy products or services because they can't obtain them for free, but for variety of reasons.

I buy on GOG because I CAN. ;-)

edit: and of course I use abandonia and similar sites for the games I'd like to play but are not sold anywhere. (Where is Legend of Kyrandia trilogy?!)
Ah, so were the one mouthing off about this in the past. ;-) Of course we have Westwood/EA here; I'm wondering if there are some small legal issues.

http://en.wikipedia.org/wiki/The_Legend_of_Kyrandia

"It was based in a fantasy setting called Fables & Fiends, which has not been used beyond the trilogy, and is partly based on a multiplayer game with the same name optionally available on Galacticomm's MajorBBS."

But this doesn't sound like a major roadblock, so...
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keeveek: But I guess what GOG really needs is 2d indie platformers that will hit Humble Bundle in less than a month.
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Wishbone: It's still better than indie games that hit the Humble Bundle several months ago, which seems to be the more frequently used option.
It depends on the game. The really good ones wont appear until 6-9 months after release. Kickstartered ones maybe a bit longer....the turds hit the bundles a lot sooner...


Im personally unsure about buying this game a this current price point. And not because of the YeahItWillHitTheBundleForCheapSkates argument either. People might love indie games, but aren't most indie games built to be quite short (with a handful of exceptions) ?. And yes im one of those who prefer old classics .....
Post edited August 08, 2013 by nijuu
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KOC: HELP GOG!

What's the max length on user reviews? I tried to post a review that was over 1000 words, but the error message just says "Your review is too long, please make it shorter :)" - that doesn't help much at all!
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G-Doc: The limit for user-submitted reviews is 1500 characters. I know it's not much, but it rarely is a problem.
Are you sure? There are at least three threads dedicated to it.

http://www.gog.com/forum/general/commentreview_length_on_gog
http://www.gog.com/forum/general/character_limit_on_reviews
http://www.gog.com/forum/general/review_too_long
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timppu: Didn't you just wonder why anyone would look forward to GOG releases, as even the oldies can be obtained for free from "abandonware" sites, even with installers?
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keeveek: That argument makes no sense. Every game can be obtained for free. People don't buy products or services because they can't obtain them for free, but for variety of reasons.

I buy on GOG because I CAN. ;-)
I think that same argument applies also to indie releases, even those which have been available earlier in indie bundles. People still buy them, for variety of reasons.

I personally prefer the GOG installers to the messy and incoherent DRM-free installers that e.g. HiB offers (or doesn't offer).
Post edited August 08, 2013 by timppu
In all honesty: I'm too old for this.
I mean, it looks lovely, and I love(d) 2D JnRs (the old ones)...but viewing the video alone instantly killed me.

I miss the days of my misspent childhood/youth, when JnRs weren't instakills on every second step you did.
Where you saw the entire screen at once and could plan your proceeding.
Where not all around you was spiked, fiery and/or exploding.
Where you didn't have to carry your treasures through the whole level, but got them counted to your score, the second, you walked over them.
Where...

Alas!...To keep an growing rant short: sorry, but no purchase from my side.
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BreOl72: In all honesty: I'm too old for this.
I mean, it looks lovely, and I love(d) 2D JnRs (the old ones)...but viewing the video alone instantly killed me.

I miss the days of my misspent childhood/youth, when JnRs weren't instakills on every second step you did.
Where you saw the entire screen at once and could plan your proceeding.
Where not all around you was spiked, fiery and/or exploding.
Where you didn't have to carry your treasures through the whole level, but got them counted to your score, the second, you walked over them.
Where...

Alas!...To keep an growing rant short: sorry, but no purchase from my side.
Just so you know, you can sell the treasures you have to carry to one of the merchants in a level and believe me, those merchants are almost everywhere :D
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timppu: I personally prefer the GOG installers to the messy and incoherent DRM-free installers that e.g. HiB offers (or doesn't offer).
I don't remember if I used HIB installers even once in my life. Mostly because of what you've said - they are incoherent. I don't like to store dozens of different installers that every one works differently, looks differently etc etc.

I prefer either an (optional) client like in Desura, or GOG standarized installers (although some games still don't have 2.0 installers)
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G-Doc: And lastly, to address the matter of our classic releases: The Enigmatic T will be making an announcement soon. He's got some good news :-)
Dis better be gud, because you know I'm going to call the cops if it's not.
Post edited August 08, 2013 by keeveek
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JudasIscariot: Just so you know, you can sell the treasures you have to carry to one of the merchants in a level and believe me, those merchants are almost everywhere :D
Ah,...thanks for the explanation.
But that doesn't change my age, unfortunately...nor my inability to find the fun in those modern JnRs.
Yeah, I'm really oldschool in that regard.

:o)