It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
An Indy platformer.

Spelunky, an addictive, highly-polished roguelike platformer full of arcade challenge, high adventure in randomly generated stages, and heaps of ancient treasures gleaming in the dark, is available 10% off on GOG.com. That's only $13.49 for the first week!

EXTRA! Don't miss our Website Spelunking Challenge! Find golden idols on GOG.com and win one of the cute Spelunky Minis!

A hat, a whip, an attitude, and hunger for adventure--that's all it takes to start your amazing journey into the ominous depths of the ancient temple. The legend has it, that the place holds--among its many secrets--the ultimate treasure of a lost civilization. Beware, though: the underground is swarming with strange monsters and it's full of traps that will end your adventure in the goriest, bloodiest possible ways. There's magic in these caverns and walls, though, that twists time and space. You'll be doomed to repeat your attempts at braving the trap-filled rooms again, and again--and each time they will look different. Such is the amazing power of this place. Will you dare to explore it?

Spelunky is a platformer that challenges you to beat a series of proceduraly-generated stages. Easy as it may seem at first, the task proves to be extremely challenging. Every step you take without dying is a success, and the exit seems to elude you in every level. Trying to grab as many riches on the way, rescue a girl or a boy trapped somewhere near, and make it to the end of the stage in a given time takes more than a little practice. With sleek 2D graphics, great gameplay diversity provided by many power-ups and special locations, and difficulty level that gets really extreme at times, this game will keep you entertained for many, many hours.

If you're the type of person who likes to laugh danger in the face, perform daring rescues, explore ancient ruins, and hunt for unimaginable riches, take on the life of a archaeologist/adventurer in Spelunky, for only $13.49! The 10% off discount offer will last until Thursday, August 15, at 9:59AM GMT.
avatar
PaterAlf: And I'd feel like a cheapskate if I would pay less than $1 for a game that gives me dozens of hours of fun.
avatar
Fred_DM: that's why you CAN give more if you want. it's called "Pay What You Want". where have you been?
I know that I can and if I buy bundles I always do. But if you tell people that you do, many of them will call you stupid (like you did), because you could've paid less. I like the idea of PWYW, but in many cases it turns customers into cheapskates that make Pay-the-least-that-is-possible out of it. Not sure if that is aclever business modell in the long run.

Speaking for myself, I often buy indie games at full price here. I know pretty well what kind of games I will like (and because of that are worth the money), so there's no need to wait for a bundle. If I'm unsure I buy them in a bundle and if it turns out that I like the game, I rebuy them again at full price (or during a promo) to support the developer.
avatar
Fred_DM: makes you wonder why anybody's actually still waiting for GOG releases...
Because it's good to have them out in the public market to buy, for those who have never heard of them or played them... I still buy games that come to GOG even if I still have the abandonware version set-up on my computer, just to support them

I don't think many old games actually deserve to be forgotten forever, they should be remembered and available for sale. Abandonware is fine and cool, but it's not exactly a stable and well-known source of games, people have to actively search them out and stuff
avatar
Fred_DM: and who in their right mind buys indies outside of bundles anymore? i'd feel stupid paying $13 for a game you'll be able to purchase for as little as $1 after a few months or even weeks.
And who the fuck would be stupid enough to pay 1$ for an indie bundle while they could google "torrent *nameofgamehere*" and download it for free, right HERE, right NOW.

[/sarcasm]

You, sir, are an idiot unworthy of gog.com philosophy. I have to ask you to delete your account and leave.
low rated
avatar
PaterAlf: I know that I can and if I buy bundles I always do. But if you tell people that you do, many of them will call you stupid (like you did), because you could've paid less. I like the idea of PWYW, but in many cases it turns customers into cheapskates that make Pay-the-least-that-is-possible out of it. Not sure if that is aclever business modell in the long run.

Speaking for myself, I often buy indie games at full price here. I know pretty well what kind of games I will like (and because of that are worth the money), so there's no need to wait for a bundle. If I'm unsure I buy them in a bundle and if it turns out that I like the game, I rebuy them again at full price (or during a promo) to support the developer.
fine, but you're probably in the minority considering a decent Humble Indie Bundle can easily sell a few hundred thousand copies.
Post edited August 08, 2013 by Fred_DM
avatar
Fred_DM: and then there's this: I do feel stupid purchasing a game at full price only for it to show up with a massive discount a mere few weeks later. I can't imagine anybody NOT feeling the same in that situation.
It is a known fact that game prices come down, some slower, some faster. So you would feel more or less stupid pretty much all the time, unless you always waited until you can always either pay the bare minimum, or get the games for free.

I personally didn't feel bad for paying quite high prices for the GOG versions of Witcher 1-2, after which their prices kept coming down, and did they even offer Witcher 1 for free at some point? (not sure) Or, that I had bought Fallout a second time from GOG (having a retail version before), and then they offered it as a freebie to everyone. Hey, good for you all, enjoy!

Someone else already listed some reasons why he doesn't necessarily feel stupid for having paid a higher price for some game, like e.g. wanting to support the developer, or the (DRM-free) service, or whatever.

As for Spelunky, I am not sure either I want to pay the current asking price for it. Not on GOG, and not on Steam. So I am not buying it today. On the other hand, I did buy e.g. the ROTT remake on the release day, even though I am confident it could be obtained much cheaper later.
low rated
avatar
timppu: It is a known fact that game prices come down, some slower, some faster. So you would feel more or less stupid pretty much all the time, unless you always waited until you can always either pay the bare minimum, or get the games for free.

I personally didn't feel bad for paying quite high prices for the GOG versions of Witcher 1-2, after which their prices kept coming down, and did they even offer Witcher 1 for free at some point? (not sure) Or, that I had bought Fallout a second time from GOG (having a retail version before), and then they offered it as a freebie to everyone. Hey, good for you all, enjoy!

Someone else already listed some reasons why he doesn't necessarily feel stupid for having paid a higher price for some game, like e.g. wanting to support the developer, or the (DRM-free) service, or whatever.

As for Spelunky, I am not sure either I want to pay the current asking price for it. Not on GOG, and not on Steam. So I am not buying it today. On the other hand, I did buy e.g. the ROTT remake on the release day, even though I am confident it could be obtained much cheaper later.
of course, but to me it makes a difference how quickly a game goes down in price. with AAA productions, you can't really tell. great games like Human Revolution go down quickly, while mediocre ones like Game of Thrones don't. often you have to wait 1 year or more to get a decent discount. might as well buy it on day one, then.

with indies it's different. they often seem to launch at inflated prices because the developers know they'll have to massively discount the games before long. and then there's the myriad of indie bundles. indies go down in price much quicker. unless you actually really want a certain game, I wouldn't purchase them at full price. doesn't mean i'm going to friggin' pirate them like that idiot Zoidberg suggested. I've never pirated a game in my life.
avatar
timppu: And even more, why people like you still hang around here? You don't like the games here, you don't like the community... yet, here you are. You sound like SimonG, frankly.
avatar
Fred_DM: get off your high horse for a change, will you? I joined GOG because of good OLD games. doesn't take a rocket scientist to recognize that GOG has departed from that path.
Didn't you just wonder why anyone would look forward to GOG releases, as even the oldies can be obtained for free from "abandonware" sites, even with installers?
avatar
Fred_DM: fine, but you're probably in the minority considering a decent Humble Indie Bundle can easily sell a few hundred thousand copies.
Maybe I am and yet many of the indies (even if they were in bundles before) sell better here than most of the classics do (if you compare games that were released around the same time).
avatar
Fred_DM: funny this got downrated even though it's completely true.
I got used to that. GOG community really got infested with zealots over the course of time.
avatar
timppu: Didn't you just wonder why anyone would look forward to GOG releases, as even the oldies can be obtained for free from "abandonware" sites, even with installers?
considering GOG doesn't really seem to be into old games anymore, I am wondering, yes. i'm starting to think why am I not just going to some abandonware site and getting the classics I want to replay from there?

avatar
PaterAlf: Maybe I am and yet many of the indies (even if they were in bundles before) sell better here than most of the classics do (if you compare games that were released around the same time).
I guess so, or GOG wouldn't keep adding them to the catalogue. but it does mean that guys like me, who joined GOG because they wanted a digital source for refurbished classic games, aren't really the target audience anymore.
Post edited August 08, 2013 by Fred_DM
avatar
keeveek: Another week without classic release, huh? So much for "at least one classic a week, we promisssss!"

But I guess what GOG really needs is 2d indie platformers that will hit Humble Bundle in less than a month.
I don't really make the distinction between new or classic, as long as a game is fun.

But seeing that the only releases this week were in preorder i.e. nothing to wait for makes me a sad panda.
avatar
RaggieRags: GOG, you're running out of time with that shower of classic releases! The summer is almost over! :(
Yeah, it's over 30 degrees celsius here... I'd really use some classic games shower >.<
I was honestly expecting this to only be $9.99 or less (with a discount).
About game prices coming crashing down: I also felt a bit sad for e.g. the Alan Wake games becoming the $1 category games with the HB release (and also the massive price cuts that followed both in Steam, GOG and elsewhere, I think), as if the publishers didn't feel confident anymore that anyone would want to pay more than that for them.

In those cases as well, I didn't feel bad at all I had paid a considerably higher price when they appeared to GOG. I feel Remedy deserved that money from me, especially as they were finally willing to release the games DRM-free. So no, I don't feel stupid for paying a higher price for the Alan Wake games.
avatar
joppo: But seeing that the only releases this week were in preorder i.e. nothing to wait for makes me a sad panda.
I think it's because summer is slower for sales and classics sell best immediately after release on GOG. This is the only reasonable explanation for lack of classics lately.

Although they could always release some more niche classics durring summertime, because two releases a week is slower than on pretty much every gaming site there is.