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The anti-hero with a symbiotic blade returns with a vengeance.

[url=http://www.gog.com/en/gamecard/legacy_of_kain_soul_reaver_2]Legacy of Kain: Soul Reaver 2, fallen vampire’s personal vendetta turned into a video game, is available on GOG.com right now for $5.99.

Just two months ago GOG.com released Soul Reaver and you had a chance to meet Raziel, a vampire-turned-wraith reanimated in the Spectral Realm by The Elder God in order to kill Kain. Well, the fight is not over as Raziel needs to go back through time and continue his quest to destroy the almighty vampiric lord. Soul Reaver 2 picks up at the moment Soul Reaver left off--you’ve chased down Kain to kill him, he’s gone through some sort of time portal. And now it’s time to settle the score. However cliche the story might seem, Soul Reaver 2, even though it’s a combat-focused third-person action adventure, offers a brilliantly written and very intelligent gothic story. The characters, interactions, and tension between them are deep and provide very satisfying interludes between the bread and butter of the game, which is devouring Raziel’s enemies as he makes his way to a reckoning with his creator.

With a great story, beautiful graphics, and a lot of puzzle / platforming elements, Soul Reaver 2 is something more than your usual action-oriented romp. Drift away and kill some extra-dimensional demons in Legacy of Kain: Soul Reaver 2 for just $5.99 on GOG.com.
Gog, don't you dare releasing Blood Omen 2. Don't you dare. Or, at least, release all the others and maybe release Blood Omen 2 when nobody cares anymore and you release it at the same time you release System Shock 2 or something.
Great, but I already got all of them for PC. Except Blood Omen 1, which I only own for the psx. Terrible loading times. Gimme the PC version of Blood Omen 1, nao!
Post edited June 21, 2012 by Melc0r
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MichaelPalin: Gog, don't you dare releasing Blood Omen 2. Don't you dare. Or, at least, release all the others and maybe release Blood Omen 2 when nobody cares anymore and you release it at the same time you release System Shock 2 or something.
Don't tell them that, some of us actually like Blood Omen 2..
+1 for a future Blood Omen: Legacy of Kain release.
Legacy of Kain is one of my favorite franchises of all time. The story did get a little too convoluted toward the end however. There was way too much time travel and there was a game that just didn't fit in the overall story at all.

Was that Blood Omen 2?
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TekZero: Legacy of Kain is one of my favorite franchises of all time. The story did get a little too convoluted toward the end however. There was way too much time travel and there was a game that just didn't fit in the overall story at all.

Was that Blood Omen 2?
Yes Blood Omen 2 was made by a different team within Crystal Dynamics, it sport unique visuals (borrowed from canceled Chakan reboot game)

The storyline contained characters that shouldn't have been alive.

However the next entry Defiance melds the game into the fold by making it an altered timeline of events.

It's actually one of the more fun games to actually play. And compared to games outside the series is actually above average game. Its just a black sheep that die hard fans of the series have a hard time forgiving it's faults. There are a few of us though that love it.
Oh, I played every game in the series. Even Blood Omen 2. But by the time Defiance came out, I was really confused.
flip a coin enough times and eventually it will land on its edge.
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serpantino: This is a great game but not having the original is a crime GoG! I know it's a pain in the arse to get working or is it a rights issue? I know the original was done by Silicon Knights but S.E own the rights to Blood Omen 2 so surely they have the rights to the first as well...

Also LOL at the useful tutorial screenshot "Hold Block to Block" damn console ports. Saying that though, I never had trouble getting it to run.
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Sinizine: Who develops the game rarely has anything to do with who has the rights. Eidos had the rights to the series, and thus now Square does. If there's any delay it may be technical or because they don't see the Blood Omens selling that well (first is pretty dated, 2nd is not well regarded).
Well, first of all Blood Omen is one of those cases where things weren't that simple. Blood Omen was published by Activision (unlike the sequels) and developed by two different teams and as far as I know there was some legal dispute between Silicon Knights and Crystal Dynamics at some point. Anyhow, I don't know if this isn't one of those cases where one company has all the rights to the franchise but not to the content of the first game or something.

But it's also quite imaginable that this is simply one of those games that are too much of a technical challenge, especially since it's from the era when many developers were still uncomfortable developing native Windows games (GOG even admitted that these games are the hardest ones to tweak in an interview). I've spent a lot of time trying to make Blood Omen work on a fast PC with Windows XP but even once the performance was kinda right the game behaved in a weird way. For example it wouldn't ever let the save screen show up and I would occasionally be unable to move although all the animations, dialogue and music were playing. Even shortly after release the game would often change between running too fast and too slow on a machine having like 133 Mhz. And even upon consulting with other LoK fans on a German fan community we couldn't find any good tweaks. GOG would have to do some serious magic to make this game run properly on quad core machines with Windows 7.
Post edited June 21, 2012 by F4LL0UT
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F4LL0UT: snip
Wasn't there a dos version of Blood Omen? Pretty sure the demo I played of it way back when was in DOS but that's going back a long time. I bought & completed it on Playstation.
Thanks GOG
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Sequiro: Yes Blood Omen 2 was made by a different team within Crystal Dynamics, it sport unique visuals (borrowed from canceled Chakan reboot game)

The storyline contained characters that shouldn't have been alive.

However the next entry Defiance melds the game into the fold by making it an altered timeline of events.

It's actually one of the more fun games to actually play. And compared to games outside the series is actually above average game. Its just a black sheep that die hard fans of the series have a hard time forgiving it's faults. There are a few of us though that love it.
My thoughts exactly. Blood Omen 2 wasn't quite as good as any other game in the series but actually it wasn't bad either, despite having its own weird style and somewhat awkward controls (especially in combat...omfg...). And personally I wasn't that confused. Sure, that one guy making an appearance after having seen his decapitation in the first game was kinda surprising but forgivable, considering all the chaos involving time travel and so on. It only occurred to me much later that the developers revealed that BO2 is taking place in an alternate universe that doesn't lead up to the events in the Soul Reaver series.

Btw, I also didn't know that they created this game using content from another cancelled project. Kinda explains some stuff.
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Sinizine: Who develops the game rarely has anything to do with who has the rights. Eidos had the rights to the series, and thus now Square does. If there's any delay it may be technical or because they don't see the Blood Omens selling that well (first is pretty dated, 2nd is not well regarded).
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F4LL0UT: Well, first of all Blood Omen is one of those cases where things weren't that simple. Blood Omen was published by Activision (unlike the sequels) and developed by two different teams and as far as I know there was some legal dispute between Silicon Knights and Crystal Dynamics at some point. Anyhow, I don't know if this isn't one of those cases where one company has all the rights to the franchise but not to the content of the first game or something.

But it's also quite imaginable that this is simply one of those games that are too much of a technical challenge, especially since it's from the era when many developers were still uncomfortable developing native Windows games (GOG even admitted that these games are the hardest ones to tweak in an interview). I've spent a lot of time trying to make Blood Omen work on a fast PC with Windows XP but even once the performance was kinda right the game behaved in a weird way. For example it wouldn't ever let the save screen show up and I would occasionally be unable to move although all the animations, dialogue and music were playing. Even shortly after release the game would often change between running too fast and too slow on a machine having like 133 Mhz. And even upon consulting with other LoK fans on a German fan community we couldn't find any good tweaks. GOG would have to do some serious magic to make this game run properly on quad core machines with Windows 7.
I got it working on my current windows 7 64 bit rig, really well by following this

First using your game use this installer:
[url=http://home.comcast.net/~heavyweights/games/kain/index.htm]http://home.comcast.net/~heavyweights/games/kain/index.htm[/url]

Then download the large 293mb bink converter "Bink-support for BO1 (Video-Patch)" which will allow everything to play fine. Get that here:

http://www.nosgothica.org/index.php?id=files_eng

After these two things the game should run on Windows 7 just fine. The only oddity I saw was a odd line across the cursor on the main menu screen that doesn't really effect anything. Other than that it was working flawlessly.
Post edited June 21, 2012 by Sequiro
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F4LL0UT: snip
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serpantino: Wasn't there a dos version of Blood Omen? Pretty sure the demo I played of it way back when was in DOS but that's going back a long time. I bought & completed it on Playstation.
I had once already checked the whole CD for some kind of DOS setup and I'm quite confident that it was Windows only - at least the retail release I bought (and PC release was in August 1997, after all - most games from this time war already native Windows stuff). It also required DirectX, so it wasn't one of those "Windows games" that were actually running in DOS mode. But well, I guess I'll take another look at the CD's content and possible new fixes from the community. I'm wondering if anything happened since I last checked.
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Sequiro: snip
Dang! That's funny. I remember visiting this page but I'm rather positive that last time I checked the patch didn't cover all the issues I'm encountering - the new description covers the stuff (they refer to it as "strangely" while I call it "weirdly" but I'll just assume that we're talking about the same stuff :D). Awesome. Okay, so GOG shouldn't have much of a hard time making this gem run on modern systems after all, at least once the patch's developers agree on using it in GOG's release.
Post edited June 21, 2012 by F4LL0UT
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MichaelPalin: Gog, don't you dare releasing Blood Omen 2. Don't you dare. Or, at least, release all the others and maybe release Blood Omen 2 when nobody cares anymore and you release it at the same time you release System Shock 2 or something.
Look GOG released Might and Magic 9, Masters of Orion 3, and a few other not very cared for games and I'm sure I that there going to release Ultima 9 down the road so it's a good sign that Blood omen 2 will be here as well.