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Bad influence. Just like the Roadrunner cartoons.

, the infamous adventure game exploring the darkest corners of human psyche and boasting graphic violence in the best tradition of b-movies, is available in its <span class="bold">uncensored version</span> on GOG.com, for only $5.99. Our exclusive interview with Lee Jacobson, the game's producer, can be found in the [url=http://gogcom.tumblr.com/post/78954868646/harvester-interview]GOG.com Official Blog.

Remember, this is all just a game. You'll play as the amnesiac Steve (who is such a kidder!) as you try to figure out why you should join the Order of the Harvest Moon and discover the horror that lurks just beneath Harvest's small-town veneer. Meet some of the strangest characters to ever grace the computer screen--such as Mr. Pottsdam who really, really loves red meat or Colonel Monroe who guards the nuclear missile base and holds The Button. Harvest is a lovely town and the locals aim to keep it that way, no matter the cost...

Harvester is believed by some to be the inspiration for establishing the Entertainment Software Rating Board, as the game's first public showing at 1994 CES caused enough controversy to take the debate over violence in games to a whole new level. This title takes every possible opportunity to throw gore and graphic violence at the player. It wasn't, however, designed only to shock the audience. It's trippy story taking off in small-town America and touching down in mass-murderville can easily be attributed with a deeper meaning. How dark is the darkness at the bottom of the human soul? In its own campy, over-the-top way, this unique title looks for the answer to that question. With traditional puzzle-oriented point-and-click gameplay, live-action sequences, and characters portrayed by real-life actors, this nearly 20 year old game is still more than enjoyable. That is, if you can stomach the gore.

If you want to see a game that would never have a chance to be made in modern times, you really need a copy of Harvester, for only $5.99 on GOG.com.

PS. The GOG.com team would like to heartlily thank our long-time user and supporter, tfishell, whose help in securing the release rights for this title was invaluable!
Just bought it even though I wanted to wait for a sale. I just wanted to show GOG some support.
Please sell more old adventure games like this
Really considering checking this out... Who wants to take a stab at convincing me?

:D
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1322: Really considering checking this out... Who wants to take a stab at convincing me?

:D
Unlike other adventure games, you can kill those characters that annoy you and even loot one or two of them :D
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1322: Really considering checking this out... Who wants to take a stab at convincing me?

:D
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JudasIscariot: Unlike other adventure games, you can kill those characters that annoy you and even loot one or two of them :D
Okay that's pretty good, I'll bite... and thanks for not trying to actually stab me :D
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1322: Really considering checking this out... Who wants to take a stab at convincing me?

:D
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JudasIscariot: Unlike other adventure games, you can kill those characters that annoy you and even loot one or two of them :D
Or if you're patient and are willing to reload your game save, you can pretty much take out everyone you meet! There's four people I remember offhand that can't be killed.
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1322: Really considering checking this out... Who wants to take a stab at convincing me?

:D
There's quite a bit of brilliant satire if you look closely enough. It also tackles a ton of topics in surprisingly thought provoking ways. Human nature and violence are the main things examined but things like religion and sexuality do as well. That alone is why the game is so great: it's very subtle interactive brain food if you can look past all the blood and guts.
Post edited March 08, 2014 by Eniena
hmm! very interesting. Not familiar with this game.. will definitely have to check it out when able.
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1322: Really considering checking this out... Who wants to take a stab at convincing me?

:D
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Eniena: There's quite a bit of brilliant satire if you look closely enough. It also tackles a ton of topics in surprisingly thought provoking ways. Human nature and violence are the main things examined but things like religion and sexuality do as well. That alone is why the game is so great: it's very subtle interactive brain food if you can look past all the blood and guts.
This! It seems that most people only saw the violent visuals and missed the point of game completely. This game has a really intelligent story with a lot of cultural references that you have to "get" to really appreciate it. Despite its violence this is actually a game for thinking people.
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Eniena: There's quite a bit of brilliant satire if you look closely enough. It also tackles a ton of topics in surprisingly thought provoking ways. Human nature and violence are the main things examined but things like religion and sexuality do as well. That alone is why the game is so great: it's very subtle interactive brain food if you can look past all the blood and guts.
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Jack.Ketch: This! It seems that most people only saw the violent visuals and missed the point of game completely. This game has a really intelligent story with a lot of cultural references that you have to "get" to really appreciate it. Despite its violence this is actually a game for thinking people.
Very true.

The whole game is, as I've found out, a very stealthy response to critics of violence, especially those against it in video games.

If you play it from start to finish and really look at what it's trying to get across then the real issue such critics should have isn't with video games like Harvester. The real issue they should be taking issue with is human nature. If Harvester has anything to show us it isn't perfect and can be very ugly and tragic if succumbed to.
Post edited March 08, 2014 by Eniena
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monkeydelarge: How come I've never heard of this game? WTF?
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Thespian*: Same here. The mix between real-life characters and CGI backgrounds reminds me of Darkseed, an horror game with H. R. Giger imagery which I loved (pretty disturbing, too :D).
The OTT Lynch-isms and gruesome horror camp do resemble the now vilified Darkseed 2 in a way. Darkseed 2 probably could have enjoyed a similar cult following (and not just as an Internet meme), like the first game has in a way, as it does have some great art design, a similar campy weirdness about it, and all with the obtuse puzzles involving invisible timers and dead ends of the first game being seemingly corrected, if not for: 1) being exclusively Windows 3.1 and with no DOS version at all (have ANY exclusively Windows 3 games survived in playable form in the modern age without jumping through multiple hoops of virtual machine hell?) 2. the terrible digitized animations instead of actual FMV (sounds weird to say considering the ill reputation of FMV titles, but as far as adventure games go they can be more immersive or just silly fun as opposed to a bad cut-out of an actor's photo with animations that make Tom Goes to the Mayor look like a Miyazaki film). 3. the transformation of Mike Dawson's dull but blandly pleasant straight man of the first game into the simpering asshole in the sequel. He's supposed to be the "normal" man to act as a foil to the weird neighborhood around him like Harvester's protagonist but ends up being less likable and relatable than the supposed "weird" or "evil" characters. 4. Retsupurae. They've pretty much sealed this game's fate like no other game they've done. It went from being a game almost nobody today even heard of to an adventure horror game that's filled with terrible writing, an awful protagonist and a full operational meme factory as we see it today.

What's unfortunate about this is that this destroys any remote attempt at a serious evaluation of any game, especially when they're as obscure as that one. It invites a flood of mindless idiots shouting catchphrases at you with their keyboards and telling you how much they think the game sucks despite not having any first-hand experience with the game themselves. For DSII specifically, I'll divide it into the "pre-Retsupurae" era and the "post-Retsupurae" era. In the pre-Retsupurae era information or reviews of the game were hard to come by. Though I think the long play of the game was used as the basis for the RP and made before then. Actual thoughtful critique too was hard to find. These were the best I found: http://www.adventureclassicgaming.com/index.php/site/reviews/30/ and http://www.hardcoregaming101.net/darkseed/darkseed.htm and I think there was a positive review on GameFAQs but I'm not sure. Now the "post-RP" era. Any mention of the game's name would drive people to Pavlovian fits of meme and catchphrase-shouting and Mike Dawson this and that. Anyone remotely attempting to look at it with a balanced vantage point would be drowned out by this circus. One unfortunately timed attempt at looking at the game, oblivious to what it had become was Peanut Butter Gamer and his review of the title. About half, and that's a conservative estimate, the comments were references to the game they got from RP's video not featured in PBG's video which caused him confusion as to how so many people knew about the game without knowing anything about RP. I've seen some stragglers of course try to say he's ripping off RP but surprisingly they're not that common thankfully, having their heads dunked back into the idiot pool. Many games and other works of art become famous or infamous for some aspect or another to varying degrees but this incessant meme-ing of things that the Internet has wrought, whether it's for good or bad games, has set a very bad precedent. At least the first Dark Seed, considered a "better" game despite the more ridiculous puzzle logic, has been mostly spared. I guess it heartening to know that our education system is at least doing good in teaching our generation how to count.

....

Oh, what was this thread about again? Right, Harvester. I've not seen any full playthroughs of this game but I've been (mostly) spoiled by some video footage and reading about its plot. Nevertheless, this game fascinated me enough I had to get it. Instant first-day purchase for me. This honestly could end up being the weirdest game I've ever bared witness to. Not even some of those intentionally weird/f'ed-up Japanese titles like LSD: Dream Emulator, Yume Nikki, Boong-Ga Boong-Ga or the Cho Aniki series come close. I'm very interested in indulging in a product of some highly fractured and likely untreated and unmedicated minds.
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cannard: I've not seen any full playthroughs of this game
Here's the best walkthrough you can ever find :)
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1322: Really considering checking this out... Who wants to take a stab at convincing me?

:D
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Eniena: There's quite a bit of brilliant satire if you look closely enough. It also tackles a ton of topics in surprisingly thought provoking ways. Human nature and violence are the main things examined but things like religion and sexuality do as well. That alone is why the game is so great: it's very subtle interactive brain food if you can look past all the blood and guts.
Thanks and +1. Game bought!
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Kunovski: ok guys, if you like the game, do play it NOW! psycho games forever!!!

1)
RN3S
TVC6
8DNX
SJLT
Well, now that I finished it I wanted to thank you once again for letting me discover this game that else I would have probably overlooked.
I hope I'll be able to give something back next time!
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FlamingFirewire: I'm curious, what exactly did tfishell do to help out with the release of the game - who had the rights and who is Lee Jacobson (since he's listed as the publisher)?
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tfishell: I was the person that was finally able to make contact with Lee and, arguably, set the ball rolling for a re-release. IIRC, Novotus and the Harvester Facebook page guy both pointed me in the direction of Lee (via LinkedIn), but it took a little while before he actually responded.

Then I passed the contact information along to GOG as normal.

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zeffyr: Lee Jacobson is apparently this guy, and what I understand he's been a producer of Harvester.
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tfishell: He's now this guy - http://i.imgur.com/qArzPQ3.jpg
Hi! :-)

Lee was kind enough to answer a few of my questions. The interview can now be find in our blog.

Interview with Lee Jacobson, the producer of Harvester, in GOG.com Official Blog.
Post edited March 08, 2014 by G-Doc