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Bad influence. Just like the Roadrunner cartoons.

, the infamous adventure game exploring the darkest corners of human psyche and boasting graphic violence in the best tradition of b-movies, is available in its <span class="bold">uncensored version</span> on GOG.com, for only $5.99. Our exclusive interview with Lee Jacobson, the game's producer, can be found in the [url=http://gogcom.tumblr.com/post/78954868646/harvester-interview]GOG.com Official Blog.

Remember, this is all just a game. You'll play as the amnesiac Steve (who is such a kidder!) as you try to figure out why you should join the Order of the Harvest Moon and discover the horror that lurks just beneath Harvest's small-town veneer. Meet some of the strangest characters to ever grace the computer screen--such as Mr. Pottsdam who really, really loves red meat or Colonel Monroe who guards the nuclear missile base and holds The Button. Harvest is a lovely town and the locals aim to keep it that way, no matter the cost...

Harvester is believed by some to be the inspiration for establishing the Entertainment Software Rating Board, as the game's first public showing at 1994 CES caused enough controversy to take the debate over violence in games to a whole new level. This title takes every possible opportunity to throw gore and graphic violence at the player. It wasn't, however, designed only to shock the audience. It's trippy story taking off in small-town America and touching down in mass-murderville can easily be attributed with a deeper meaning. How dark is the darkness at the bottom of the human soul? In its own campy, over-the-top way, this unique title looks for the answer to that question. With traditional puzzle-oriented point-and-click gameplay, live-action sequences, and characters portrayed by real-life actors, this nearly 20 year old game is still more than enjoyable. That is, if you can stomach the gore.

If you want to see a game that would never have a chance to be made in modern times, you really need a copy of Harvester, for only $5.99 on GOG.com.

PS. The GOG.com team would like to heartlily thank our long-time user and supporter, tfishell, whose help in securing the release rights for this title was invaluable!
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zeffyr: Interesting thing guys: according to that review Harvester cost 149 PLN,
Don't trust those :)
I remember one review \ press info mentioning Yoda Stories being released in Poland (by LEM I believe)... I spend hours looking for a shop that has it. Turned out it never came out here.
On the other hand, I remember buying Phantasmagoria for 69 PLN :)
Very nice release GOG, I was hoping you guys would get this game sooner or later.

I remember the first time I played through this game was back when it first came out actually (I was still in grade school at the time). It's a trip and aside from its somewhat frustrating combat I still love the weirdness and sick humor of the game.
Awesome release. Great bonus content, too!
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JudasIscariot: Have you played Downfall or The Cat Lady? I played both and they were far from tame or boring :)
Haven't played either, I own Cat lady tho so I'll give it a try.

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Thespian*: Same here. The mix between real-life characters and CGI backgrounds reminds me of Darkseed, an horror game with H. R. Giger imagery which I loved (pretty disturbing, too :D).
Dark Seed, now that's a game we need here too. Interesting story too.
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Crosmando: Games like this and "I Have No Mouth" are good reminders of why the 90's were so cool, you'd never be "allowed" to be so edgy and over-the-top these days in a video game. What happened world, you stop pushing the limits of good taste, you went and became a prude.

PS. The GOG.com team would like to heartlily thank our long-time user and supporter, tfishell, whose help in securing the release rights for this title was invaluable!

Holy shit, well done tfishell! You're a good person for using your time for that, GOG need to pay you or something.
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JudasIscariot: Have you played Downfall or The Cat Lady? I played both and they were far from tame or boring :)
The Cat Lady... been hearing a lot about this one.
But is it gory/disturbing or just scary as hell?
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Novotnus: On the other hand, I remember buying Phantasmagoria for 69 PLN :)
Bragging about finds at Polish retail, eh? I bought Blood Omen for 9,99 PLN in 2003 at Empik (the only copy I've seen there or anywhere else), English version in a DVD box. Nobody's gonna beat that one. :D
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vicklemos: The Cat Lady... been hearing a lot about this one.
But is it gory/disturbing or just scary as hell?
Gory, disturbing, heartwarming... unique :) I'm a little desensitized to horror, but I've seen Let's Player fear-quitting it :)
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F4LL0UT: Bragging about finds at Polish retail, eh? I bought Blood Omen for 9,99 PLN in 2003 at Empik (the only copy I've seen there or anywhere else), English version in a DVD box. Nobody's gonna beat that one. :D
I bought all the sequels, 19.99 PLN for everything in Biedronka :)
And Bad Mojo for 4.99 PLN :)
Post edited March 06, 2014 by Novotnus
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JudasIscariot: Have you played Downfall or The Cat Lady? I played both and they were far from tame or boring :)
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vicklemos: The Cat Lady... been hearing a lot about this one.
But is it gory/disturbing or just scary as hell?
It's got a little bit of gore but it's main focus is on psychological and possibly existential horror. The other horror is the depression that Susan feels and how it shapes her as a person. Not all horror has to come from without, you know :)
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Crosmando: Games like this and "I Have No Mouth" are good reminders of why the 90's were so cool, you'd never be "allowed" to be so edgy and over-the-top these days in a video game. What happened world, you stop pushing the limits, you went and became a prude.
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vicklemos: I agree, but what about Manhunt? Postal 2?
Those are pretty gory to me, even though 90's games (like those you've mentioned) were a bit more surreal, crossing a borderline almost nonexistent nowadays
Postal 2's violence is so ridiculous it's hard to take seriously.

I will say Manhunt is a far more disturbing game than Harvester though.
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vicklemos: The Cat Lady... been hearing a lot about this one.
But is it gory/disturbing or just scary as hell?
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JudasIscariot: It's got a little bit of gore but it's main focus is on psychological and possibly existential horror. The other horror is the depression that Susan feels and how it shapes her as a person. Not all horror has to come from without, you know :)
Damn! Been waiting to play something like this.
Thanks to both Novotnus and your, sir, for convincing me. Bought! And Downfall wishlisted :)

ps: the developer is Harvester Games. Interesting, huh?
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vicklemos: ps: the developer is Harvester Games. Interesting, huh?
What's more interesting, he (it's one man studio) never played Harvester before making Downfall :)
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vicklemos: I agree, but what about Manhunt? Postal 2?
Those are pretty gory to me, even though 90's games (like those you've mentioned) were a bit more surreal, crossing a borderline almost nonexistent nowadays
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monkeydelarge: It seems Manhunt and Postal were the last of the edgy games. And 2 games out of how many games?
Yup, probably the last one.
Madworld, a great wii game, is damn violent, but not THAT bizarre violent we're talking about

There was Thrill Kill too back in the 90's and that was some serious shit
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monkeydelarge: It seems Manhunt and Postal were the last of the edgy games. And 2 games out of how many games?
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vicklemos: Yup, probably the last one.
Madworld, a great wii game, is damn violent, but not THAT bizarre violent we're talking about

There was Thrill Kill too back in the 90's and that was some serious shit
Thrill Kill. :) Brings back some happy memories. :)
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JudasIscariot: It's got a little bit of gore but it's main focus is on psychological and possibly existential horror. The other horror is the depression that Susan feels and how it shapes her as a person. Not all horror has to come from without, you know :)
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vicklemos: Damn! Been waiting to play something like this.
Thanks to both Novotnus and your, sir, for convincing me. Bought! And Downfall wishlisted :)

ps: the developer is Harvester Games. Interesting, huh?
I know this may sound kind of suspicious coming from someone who works here because I am recommending a game on our service, but I personally recommend playing Downfall first and THEN The Cat Lady :) Just trust me on this :) Save The Cat Lady for whenever you get Downfall :)
Post edited March 06, 2014 by JudasIscariot
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monkeydelarge: I agree. I miss the 90s. It seems, with each passing year, games, movies, music, become more and more BORING... If this shit keeps up, there will be a point where I'm just going to start saving my money. Why should I pay people who fail to entertain me?
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IAmSinistar: It's the failure of success. As something becomes more successful, more effort goes into mainstreaming and focus-grouping it, so that it appeals to the most people possible. Unfortunately this means it ends up turning into a very predictable product that tries to copy whatever was successful last time. And it avoids any kind of controversy or fringe content. I hardly bother with blockbuster films or AAA games, as they all feel so familiar and rote.

This is why independent productions are still your best bet for finding something fresh and new. By the time the big studios get ahold of an idea (be it a movie or a game), it's already been exsanguinated.
But by mainstreaming it, does it appeal to the most people possible or are they really just killing the game for as many people possible? Do a lot of people want to play boring games or are publishers and devs just too scared to be edgy nowadays due to how society is, today(brainwashed to be insanely politically correct and oversensitive)? Back in the 90s, when an edgy game was released, there would be maybe, a few thousand people bitching about it and Walmart would refuse to sell it. But today, an edgy game could result in millions bitching about it, millions convincing everyone to boycott it(on Facebook, Twitter etc) and all stores refusing to sell it to protect themselves? If that is the case, then making an edgy game is not worth it because there wouldn't be much profit. If the retail stores don't want your game, then it's impossible for you to sell to console gamers and there goes most of your profit...
Post edited March 06, 2014 by monkeydelarge