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Harness the power of Ether!

Etherlords 2, a fantastic mix of strategy, RPG, and trading-card game mechanics set in a colorful and diverse fantasy world, is available on GOG.com, for only $5.99.

If you are familiar to the world of [url=http://www.gog.com/gamecard/etherlords]Etherlords (we have released the first game in the series a couple of months ago), than you know what to expect and you're probably summoning, enchanting, and generally ensorcelling right now. However, if you didn't have a chance to play the first part, it's high time to find out why so many fans of fantasy turn-based tactical combat spend dozens of hours exploring the magical Etherworld. Etherlords 2 is, simply saying, a mix of Magic: The Gathering and Heroes of Might and Magic. You control a single hero through one of five non-linear campaigns for different races. Your hero accumulates an army, experience, skills, and abilities, which he can later use during the most important part of the game--challenging tactical battles with hundreds of units and spells. Since every race uses different cards and units, expect a lot of variety and prepare for some tough decisions when deciding how to approach each different opponent.

If you're looking for tactical depth with eye-catching graphics and some decent voice acting and are willing to sacrifice a decent chunk of your free time to create a perfect deck, than don't waste time and buy Etherlords 2 right now on GOG.com for only $5.99.
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triock: And Daywatch too. ;)
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F4LL0UT: No to mention Baywatch. ;P Uhm, I mean Twilight Watch or something. Didn't they make a game based on the third book?
I know only about those two.
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F4LL0UT: Every Nival game is a welcome addition. Heck, I even hope that we'll get Nightwatch someday.
Is something keeping the older titles off here? It looks like we have stuff past Etherlords, but not Rage of Mages and Evil Islands. Do you think there are compatibility woes, or are the games "meh"?

http://www.nival.com/us/games/#!/us/games/pc-games/
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tfishell: Is something keeping the older titles off here? It looks like we have stuff past Etherlords, but not Rage of Mages and Evil Islands. Do you think there are compatibility woes, or are the games "meh"?
Haven't played all the Nival games yet, the oldest one I've played is Etherlords, so I can't tell.

Also, I'm a little confused now. I recall GOG releasing some less-known HoMM-like game not so long ago with the staff commenting that its success was what allowed Nival to be formed (which would make it even older than Rage of Mages). Now I'm totally unable to find the corresponding newspost or the game in the catalogue. Is my mind playing tricks on me, did they already remove it from the catalogue or do I just suck at searching? o_O
Post edited February 05, 2013 by F4LL0UT
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F4LL0UT: Also, I'm a little confused now. I recall GOG releasing some less-known HoMM-like game not so long ago with the staff commenting that its success was what allowed Nival to be formed (which would make it even older than Rage of Mages). Now I'm totally unable to find the corresponding newspost or the game in the catalogue. Is my mind playing tricks on me, did they already remove it from the catalogue or do I just suck at searching? o_O
You've probably read that Etherlords 1 was, what made them a candidate HoMM V.
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grviper: You've probably read that Etherlords 1 was, what made them a candidate HoMM V.
Yeah, probably. I was positive there was some long-forgotten 2D HoMM-like game released on GOG recently but guess I must have mixed up multiple releases. IIRC I bought Disciples shortly after Etherlords was released, then Eador came along... indeed, the GOG staff comment was probably on Etherlords and HoMM V.
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mrkgnao: Question to someone who has played both the first and second Etherlords: What are the differences between the two?
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Ghorpm: I played the second one only but found this
Thanks!
Seems the second is more up my vein. I tried the first but found it too imbalanced and stopped after 3-4 missions.
Now I just need to curb my OCD nature that requires me to complete games in order...
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mrkgnao: Question to someone who has played both the first and second Etherlords: What are the differences between the two?
Second one is much more accessible and losing a battle makes you have to retry, it holds no negative consequences.
In the first one a simple mistake or not doing something precisely as you're supposed to could lose you the game, second one is much more forgiving.
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Vitek: In this regard it's very similar to modern King's Bounty games.
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jpolastre: ...specifically the Armored princess one, where "armored" must be sort of a joke from the developers.
Oh, well. I am old enough to be her father. So no half-naked babes in plate for this old man. I had my fun when I was younger. ;-)
wishlisted
Awesome, is Etherlords complete now? I can't remember if there was a third.

I have both retail copies from way back when.

Edit: Also, at dirtyharry50, yes, everyone should buy Silver.
Post edited February 05, 2013 by ShadowWulfe
Okay, just to clarify here, the original Etherlords absolutely does have cheater AI. There's a function where you can document the AI doing things like changing the opposing hero's specialization every other turn (your heroes don't get to switch). You can have a single card of a type in your deck, and because it's the one useless card for a given battle, somehow four of them will be dealt you in the first draw---three tries in a row.

If Etherlords 2 has the same issues, I won't be buying, but if it's better, I'll consider it.
Wow, just when I thought I'd collected anything I'd want from GOG they release more great stuff. This and the remake of Settlers II give me something to look forward to. I'm also considering Bard's Tale. I'll be scoping out those weekend sales for sure.
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mrkgnao: Question to someone who has played both the first and second Etherlords: What are the differences between the two?
I played both of them 7 years ago... but they were very similar - monsters, spells, fighting system. I think I liked the second one - more polished.
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Luned: Okay, just to clarify here, the original Etherlords absolutely does have cheater AI. There's a function where you can document the AI doing things like changing the opposing hero's specialization every other turn (your heroes don't get to switch). You can have a single card of a type in your deck, and because it's the one useless card for a given battle, somehow four of them will be dealt you in the first draw---three tries in a row.

If Etherlords 2 has the same issues, I won't be buying, but if it's better, I'll consider it.
I must admit that I my memory fails me yet again ;) But even if there is cheater AI in Etherlords II you don't really feel it. The structure of the game is very different. Etherlords I seems to be bit similar to HoMM - both you and your enemies have castles, heroes, mines and so one. The gameplay wouldn't change significantly if you change places with your enemy. So you basically doing the same thing only your enemy has some advantages you cannot have - and that's cheating.

Etherlords II is, however, different - it's more character oriented. It's just you and your challenges. You travel, meet monsters, other heroes but they just wait for you there. AFAIR your enemies have some powers that you will never be able to acquire but you don't see it as cheating - they are absolutely different. You cannot even imagine a situation that you control enemy's units and he control yours - it wouldn't make sense at all.

To keep it short: yes, computer has some abilities that you will never have but I wouldn't call it cheating. It's a challenge ;)
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Ghorpm: and that's cheating.
No, it's not. In card games, levels are usually constructed that way. In duels of planeswalkers or spectromancer etc on later levels your enemy has more hp than you, has better cards than you, has some special card you can't have etc etc.

this is how card games are played on PC, at least every card game I have ever played. If people have problems with that, they may weep in the corner alone :P