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Point at the odd and click on the mad!

Edna & Harvey, a crazy cartoony point-and-click adventure spanning over two games: The Breakout and Harvey’s New Eyes, is now available on GOG.com for only $17.99--that's 10% off until Tuesday, October 23 at 10:59 AM GMT.

Hi. I said: "hi". Why are you looking around? I'm right here! Yes, the little blue stuffed bunny. You know--your best friend in the world? Well, actually: your only friend in the world. Still doesn't ring a bell, huh? They must've pumped you with all sorts of meds. Poor thing. Why would they lock you up like that? You don't do that to a helpless girl. Don't worry, love. We'll get you outta here in no time. Just trust me. What? You think I'm just a figment of your imagination? No problem, trust yourself, then--and let's get moving. Those padded walls give me the creeps. Why? It's because of what they have inside them. It's a stuffed animal thing, you wouldn't understand. So, can we go now? Your past awaits! Or is it the future? I always get these two confused.

From the creators of [url=http://www.gog.com/en/gamecard/deponia]Deponia[/url] comes Edna & Harvey, a game--pardon me: two games--that earned the Daedalic Entertainemnt a place in point-and-click adventure hall of fame. Both Breakout and Harvey's New Eyes feature minimalistic, yet colorful cartoony graphics, insane storylines, thousands of lines of dialog, and immeasurable amounts of grotesque humor. Gameplay-wise, both games stick to the time-tested point-and-click mechanics with rudimentary commands that let you interact with items, people, and blue stuffed animals. But don't be fooled by their seeming simplicity--it will take you hours to get through each of them.

Dare to stare into the glare of blue bunny's crazy eyes and help two disturbed minds through a rough ride towards destiny in Edna & Harvey, for only $17.99!
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HiroshiMishima: I really dislike the new price points, especially considering this is hardly a game that's just come out.
take another look at the description. For 20 bucks you get BOTH the old game, and the new one that juuuust came out (in english).
Post edited October 16, 2012 by zavlin
No oldies again :(

And why such a high price? How about splitting that into two games, either both for $10 or one for $6 and the other $15? That way new fans can try the first game before committing to buying them both.
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ecamber: No oldies again :( And why such a high price? How about splitting that into two games, either both for $10 or one for $6 and the other $15? That way new fans can try the first game before committing to buying them both.
i would support this instead: sell them separately. the new at $20, old at $10, and for a limited time you get the first one for free when you buy the second one.
I havnt played harvey's new eyes, but the amount of voiceacting in the first game is INSAANE. I dont think an adventure game exists with more recorded responses for trying things. Voiceacting just isnt cheap.
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HiroshiMishima: I really dislike the new price points, especially considering this is hardly a game that's just come out.
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zavlin: take another look at the description. For 20 bucks you get BOTH the old game, and the new one that juuuust came out (in english).
I'm not blind, you know. Also, Harvey's Knew Eyes actually came out last year, just not in English. My words weren't quite correct, I really don't think it's worth $20. Maybe if the base price was $15 (5 for the first, 10 for the sequel) with the sale price being $7.99, I'd be more than happy to jump at it.

I've heard a lot of mixed opinions on the translation of "The Breakout", so I'm not even sure how enjoyable the original will be. That's another factor to take into account when considering a price.

Also, you want an insane amount of voice acting, go look up Starship Titanic.
GOG did something that's undenyably better than what Steam did. Steam only released Harvey's New Eyes, and is charging the full 20 bucks for it.
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gibbeynator: GOG did something that's undenyably better than what Steam did. Steam only released Harvey's New Eyes, and is charging the full 20 bucks for it.
+1. Yeah when something is localized for the first time, that counts as a new release in my book. This is a gooood deal.
Correction, they're currently charging 14.99 for it, because it's on sale for a while. Anyone who already has the original game cannot gift their extra copy here, so getting it on Steam if you have the first one is the better deal.

I do agree, however, that $20 for just the one game is quite ridiculous. I've gotten a bit tired of the developers putting high prices on games like this. Recettear and Chantelise were originally a lower price and now they've both gone up a fair bit, and the recent Fortune Summoners is twenty bucks, too. From what I've seen, it's hardly worth that.

I still feel that $10 is plenty for these kinds of games, and less if they're several years old as most of the sales will have been made in the first couple years.
Hmm. No.
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HiroshiMishima: I've gotten a bit tired of the developers putting high prices on games like this. Recettear and Chantelise were originally a lower price and now they've both gone up a fair bit, and the recent Fortune Summoners is twenty bucks, too. From what I've seen, it's hardly worth that. I still feel that $10 is plenty for these kinds of games, and less if they're several years old as most of the sales will have been made in the first couple years.
Except that all such games aren't several years old with most sales made already. They are newly localized in a market that has yet to see them. And the price of Recettear et al has not changed, except that a couple of them were discounted for the first couple of weeks after they were released. I think $20 is a perfectly fair price, especially considering that such niche titles have a harder time making money then a AAA release $49 game does. If anything those are the games that should cost a lot less, since they are going to easily make it back in their million+ copy releases anyway.

It is not like it is that cheap to make a computer game, even if your making it by yourself. The amount of hours spent creating is huge. However apparently that is not worth the value of a couple of lunches to you, because they made sales a couple of years back with a different version. If you don't like it don't buy it, but I certainly think Edna and Harvey is a great deal, with a lot of hard work and love put into it.
There are some overpriced games in the GOG catalogue, no doubt. But this time? I don't think so.

You get two critically acclaimed games, one of them is only one year old and has just recently been released in English language. AFAIK every other digital distributor charges $20 for each of the games, 20€ if you're from Europe, which is about $52.50 in total for both. And the boxed versions also cost 20€ each. So actually, this is the cheapest deal you can get on these two games.

But I agree, it probably would have been better to offer them seperatly for $10 each. At least German language is included, which is most important to me. Definitely going to pick them up.
Post edited October 16, 2012 by Bavarian
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partially: It is not like it is that cheap to make a computer game, even if your making it by yourself. The amount of hours spent creating is huge. However apparently that is not worth the value of a couple of lunches to you, because they made sales a couple of years back with a different version. If you don't like it don't buy it, but I certainly think Edna and Harvey is a great deal, with a lot of hard work and love put into it.
(Gods trying to quote is horrible with GOG's forum so crappy.)

A couple of lunches? Ahahah... you must think I'm made of money. I'm not. Also I know plenty about what goes into making a game, because I've got several friends in different locations who work on them. None of them (or their groups) have put games out for more than $5-10, and even that's pushing the price.

It really isn't as expensive as some people would have you believe, it's just time consuming. However, if you make a fun/good game and keep the price reasonable, more people will buy it which makes up for it being a lower price. There's absolutely no reason we should have to pay more than $5-6 for the first game considering it's age. I'd have been more than willing to buy the "newer" one for $10, but having to buy both at this price point is just not an option for me.

I've already stated I am quite interested in the game, but as it stands, this is not something I can currently afford without having to save up for a while. With GOG's releases getting pricier, it's taking longer for me to be capable of buying anything. I do agree that the AAA games need to lower their prices, drop some of the production costs (such as big name actors or fancy fucking graphics) but that's neither here nor there, because that's not what this is about.

My budget makes it so that I have be as frugal as possible. If that means criticizing something I do not think is appropriately priced, then so be it. As I've said before, I'm not afraid of "losing rep" in order to speak my mind. Not everyone has that kinda disposable income, especially those of us struggling through the current economy where work is scarce.
I'm not gonna edit that monster and have to redo all the formatting. I wanted to add that Jolly Rover by Brawsome also has a fully voiced cast, is also an adventure title, and is of decent length. It's also got 2D artwork and 3D gameplay. It's like $7. Explain to me again why these new groups with their adventure games are going for $15-20. Better yet, don't, because it probably isn't going to make any real difference.

I'd have paid $10 for Jolly Rover, but I paid $5 and got it with several other Indie titles on Steam. Later I bought their next game which was still the same price, but I paid a bit more because I wanted to make up for paying less for the first game that I absolutely loved. If GOG offered the first Harvey & Edna for $5, I would snap it up toot sweet. If I really liked it, I'd have been willing to plunk down $10 at a later date for the second game. This is why I'm upset, because there is nothing to guarantee I'll like the game and if I find it unenjoyable, there's no way I'll get my money back.

Demos rarely mirror what the final product will be like, so that is not a valid enough option in this case. Besides which, there's plenty of games that have no demos at all.
I don't understand all these people here that compare the price with some small indie games. These two adventures are no small indie games. They are done with a medium budget with a medium big team of professionals (not 1-5 beginners), with a lot of production value in graphics and sound, especially. voice acting which is very expensive which is why almost all small indie games don't have it. Production costs of Daedalic games are much much higher, and it shows.

So why are you comparing apples with oranges?

These are two of the best new point-and-click adventures on the market and you want them to sell them to you for $5 at release (yes, the english version release of harvey's new eyes is now)? I don't get it, I just don't get it.

Jolly Rover e.g. although I like it a lot, is way shorter, has way less graphics and way way less voice acting, is older and all in all not as good as both games here.
Post edited October 16, 2012 by kopoHz5
i am tempted to make a youtube video of "the breakout" to display just how unusual the level of interactivity with responses in that game are. EDIT: i did this calculation instead. At any given time, with a full inventory, interacting only with your inventory (and not characters or environment), there are about 705 unique responses for that currently full inventory (and there are more items than what fills an inventory). You can talk to every item, look at every item, and use every item on any other item, each with its own quip. There are then hundreds (if not thousands) of responses from environment and character interactions. also fun fact: in the audio folder there are over 21800 files (granted, thats probably divided over two languages... but still..)
Post edited October 16, 2012 by zavlin
Overprice? Don't think like that. This can be considered as total package for point and click adventure fan. I kinda sympathize with studio which produce niche' title like this, their works are always labeled as "overpriced" by certain people out there, maybe because it's not critically acclaimed.

Watch this gameplay walkthrough:
http://www.youtube.com/watch?v=Nm8CETJqYzw