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Grow stronger turn, by turn.

Eador: Genesis, an impressive turn-based strategy with RPG elements, that sends you on a quest to conquer a shattered realm, is now available on GOG.com, for only $4.79! That's 20% off, this week only!

The world is no longer whole. All that remains are the islands of existence drifting aimlessly through the endless ocean of emptiness and oblivion. This broken realm houses many aspiring despots, hell-bent on uniting the floating shards of land under their own rule. There was, however, no single monarch who could achieve that feat since the time of the cataclysm. That won't stop you from trying, of course. Is it because you're even more hungry for power and wealth then your opponents? Or maybe you see a higher purpose in domination over Eador? Maybe you believe, that the world united under the rule of one strong leader will finally begin to heal? As one of the Masters, you're free to exercise your will however you see fit. But know this: history will judge you.

Eador: Genesis delivers a turn-based strategy experience inspired by the classics of the genre. It's a multi-layered game, equally stressing the importance of your kingdom's development and management, and your tactical battlefield abilities. There's also a strongly accented RPG element, that goes so well with the imaginatively crafted fantasy setting of the game. With over 170 structures to build, 80 magic spells to master, and 70 kinds of units to lead into the battle, each with its own goals and defining characteristic--this title will keep you busy for many long evenings.

Looking for a well-polished turn-based strategy game that's immersive, enthralling, and deep? Get Eador: Genesis, for only $4.79! That's 20% off until the promo ends on Tuesday, December 11, at 10:59AM GMT.
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Fenixp: Can this game be played on 'easy' by an utter and complete idiot?
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LordCinnamon: I'd like to know this too, asking for a friend of course.
Answering to your friend: This game is very good balanced, there are plenty of difficulty levels to choose (from the beginner to expert). The biggest problem might be a thousands of possibilities, items and units to chose, and choices. However playing on easiest you could simply ignore most of them and just enjoy combat and exploration.
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LordCinnamon: I'd like to know this too, asking for a friend of course.
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JuriJ: Answering to your friend: This game is very good balanced, there are plenty of difficulty levels to choose (from the beginner to expert). The biggest problem might be a thousands of possibilities, items and units to chose, and choices. However playing on easiest you could simply ignore most of them and just enjoy combat and exploration.
To add on, exploration doesn't just involve uncovering more of the map. You can actually get your heroes to do quests on the hex that you're on. You can explore the province and, upon uncovering secret locations, combat its inhabitants and gain rewards. So far my explorations have only ended up in combat; I don't know if there are non-hostile engagements, like text-based adventures.
Post edited December 04, 2012 by lowyhong
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JuriJ: ...
Well, I'm sold.

edit: Now for the wine...
Post edited December 04, 2012 by Fenixp
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lowyhong: To add on, exploration doesn't just involve uncovering more of the map. You can actually get your heroes to do quests on the hex that you're on. You can explore the province and, upon uncovering secret locations, combat its inhabitants and gain rewards. So far my explorations have only ended up in combat; I don't know if there are non-hostile engagements, like text-based adventures.
Yes they are. On the first shard is only one opponent. Later in game on further shards you will encounter more than one opponent and you will be able to make agreements with them, declare a war etc. There will be also other Masters with which you will be able to do same.
There plenty of the random non hostile encounter on which you will have different options of how to behave - for example you will met a small village of halflings, which you could destroy (without combat), made them pay a contribution to you or leave them alone. In one of the previous post was described similar encounter with a witch.
Last question:

In the Scale of King's Bounty and HoMM

Is it more on stories and quest like KB or more 4x-ish conquering like HoMM
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towerbooks3192: Last question:

In the Scale of King's Bounty and HoMM

Is it more on stories and quest like KB or more 4x-ish conquering like HoMM
It's hard to compare. It has definitely more quests then KB as each province (by that I mean one hex on the map) usually offers from few to 20 quests but they are not as complex as in KB and usually are just about make a choice or explore/fight discovered ruins/cementary/goblins.

The story is also very simple - unite (conquer) all shards. But in the same time there is really plenty of text to read during random encounters.

One more thing "In the scale of..." comparing gameplay time it's like King's Bounty, HoMM, HoMM 2, HoMM 3, HoMM 4 combined together and about 50 hours more. On the trailer you could see text "Over 120 hours of gameplay". Personally I believe it's only if you are really rushing game.
Post edited December 04, 2012 by JuriJ
This game and its sequel (Eador - Masters of a Broken World) are amazing, just bought this to support the developer. I love these games! Incredible amount of content and if you are any fan of fantasy TBS/RPG games (akin to AoW, HOMM, Disciples, etc.), this is a must get. Amazing game, captures that fantasy atmosphere perfectly. Support this game and developer! Oh, and please bring masters of a broken world (the sequel) to GOG as well (would rather buy it on here than on Steam); go and support the developer on Steam though (greenlight), they deserve it.
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lowyhong: -useful info-
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JuriJ: -useful info-
Thanks! Say, does the game come with a manual? I don't see it in the extras.
Just my cup of tea and not too bad price either.
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LordCinnamon: Thanks! Say, does the game come with a manual? I don't see it in the extras.
Unfortunately there is only fan-made manual and it is available only in Russian. On the official website is also very useful encyclopaedia but it's also only in Russian.
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Elwin: Any specific questions you might have?..
Does it use unit stacking, like HoMM, or is it more like AoW, with each picture of a unit representing a single unit?

I'm hoping it's the latter...
A great game joined our catalog.
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towerbooks3192: Last question:

In the Scale of King's Bounty and HoMM

Is it more on stories and quest like KB or more 4x-ish conquering like HoMM
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JuriJ: It's hard to compare. It has definitely more quests then KB as each province (by that I mean one hex on the map) usually offers from few to 20 quests but they are not as complex as in KB and usually are just about make a choice or explore/fight discovered ruins/cementary/goblins.

The story is also very simple - unite (conquer) all shards. But in the same time there is really plenty of text to read during random encounters.

One more thing "In the scale of..." comparing gameplay time it's like King's Bounty, HoMM, HoMM 2, HoMM 3, HoMM 4 combined together and about 50 hours more. On the trailer you could see text "Over 120 hours of gameplay". Personally I believe it's only if you are really rushing game.
So if HoMM 3 has close to infinite replayability and you say its all those games combined plus 50 hours, then does that mean this game is infinity plus 50 hours?LOL

Ok I will take a plunge, its one of GOG's $4-6 range so I wont be stingy this time
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Elwin: Any specific questions you might have?..
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Indrek: Does it use unit stacking, like HoMM, or is it more like AoW, with each picture of a unit representing a single unit?

I'm hoping it's the latter...
Each picture represent a single unit however hero have a few levels in army to place units , the higher level the stronger will be unit placed there. Also all units have there own experience levels, so even weaker units could be useful in later game. As I said previously this game is really very balanced.
Post edited December 04, 2012 by JuriJ
Good day, everyone.

It's great that GOG has so many turn-based games in its collection. This is truly an excellent genre.

One look at the screenshots does make me rather curious, though. How is this game different from the following title:

The Battle for Wesnoth

http://wesnoth.org/

?

Wesnoth is freeware, and open-source at that. Most gamers here, including yours truly, do have limited funds, so if one excellent game of the same genre and (it seems) with a similar 'skin' and 'setting' is free, what does this game offer that's different (or better)?