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Finally, a zombie game that depends on your brainzzzz.

Dead State, a zombie survival RPG with tactical turn-based combat, non-linear gameplay, and many locations to explore across undead-ridden Texas, is now available DRM-free on GOG.com.

Dead State is a survival RPG with non-linear exploration of more than 100 unique locations, 50,000+ lines of branching dialogue with a host of rich, complex characters. It's set in central Texas at the collapse of civilization: as society crumbles, the player must defend their shelter from threats while keeping themselves and their allies fed, equipped, and content. Inspired by classic strategy RPGs like Fallout, X-COM, and Suikoden, Dead State emphasizes clever turn-based combat, complex character interactions, and base building against a background of humans fighting tooth and nail to survive in the face of horror and despair.

Want to see Dead State in action? Join Rurikhan, as he takes on the undead enemy this Sunday, 7PM GMT (11AM PST / 2PM EST), on Twitch.tv/GOGcom. Remember to follow our channel, so you don't miss our future broadcasts!
Post edited December 07, 2014 by G-Doc
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remagatsuj: Here's a question for the people who bought it. Can you kill or eliminate someone in your group or just not let them join in your group? It would be cool if I can control how many people can join.
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mystral: Well, you start out with a pretty small group, and you have a choice whether to let anyone else join (as long as you can convince the others anyway, you may be the leader but the other survivors won't follow you blindly).
If someone in your group really annoys you, you can just let them be eaten by a zombie or even "accidentally" kill them in combat, since death is permanent. You'll take a big morale hit for that though.
That's cool. Reading from comments on steam, this game little reminds me of Fort Zombie where you scavenge, loot, barricade, save survivors, customize, and other things. That game got children.
Dead State just appeared in the temporary best-sellers list at the 16th so it doesn't bomb due to the sales :)
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mystral: And to all the people saying they're sick of zombie games, this game isn't (much) about zombies. The focus is really on managing your shelter and the group of survivors you're the leader of.
Sure, you'll end up killing a lot of zombies to get at the resources you need, but unless you do something stupid and end up drawing dozens of them to your position, zombies are never much of a threat. All of the harder fights are against other groups of survivors.
That's great information, thanks.
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cw8:
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ShadowWulfe: Complain? I don't see why these developers make such a big deal about Steam vs. GOG versions. It's not like they're losing money from you for choosing to use X over X.
Especially since in the days of the kickstarter campaign they emphasized their intended use of GoG or Humble to distribute the game.
And then made a 180° turn short before the release with a Opt-Out for those who still insisted on a DRM free version.
To make matters worse, this opt-out wasn't clearly communicated, only those who followed the updates closely could see that there is trouble coming up.
Kinda annoying behavior on the side of DoubleBear.
Does anyone knows if this is like endless sandbox or does it have an endgame?
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Fakum12:
Well, at the very least they still released it on GOG. I really wonder what gets all of these people into this Team America worshipping mindset. Is Steamworks the most amazing thing ever invented in the history of mankind or something?
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Fakum12:
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ShadowWulfe: Well, at the very least they still released it on GOG. I really wonder what gets all of these people into this Team America worshipping mindset. Is Steamworks the most amazing thing ever invented in the history of mankind or something?
Steam's 60-70 odd million userbase (and potential buying power) may have something to do with it. Business' like money I guess.
Looks great but...

*sigh*

Why zombies?
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Cyraxpt: Does anyone knows if this is like endless sandbox or does it have an endgame?
Based on all I've read (I don't own this one yet). It has multiple endings and is not a sandbox-type game

Edit - I have followed it for over a year so I feel confident in that answer but... :)
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Fakum12:
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ShadowWulfe: Well, at the very least they still released it on GOG. I really wonder what gets all of these people into this Team America worshipping mindset. Is Steamworks the most amazing thing ever invented in the history of mankind or something?
Team America was a surprisingly good movie... :)
Post edited December 05, 2014 by Russonc
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Cyraxpt: Does anyone knows if this is like endless sandbox or does it have an endgame?
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Russonc: Based on all I've read (I don't own this one yet). It has multiple endings and is not a sandbox-type game

Edit - I have followed it for over a year so I feel confident in that answer but... :)
Thanks, i'm getting a little tired of these sandbox "survive the most days you can" games, i prefer to have an endgame.
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mistermumbles: Yet there's still nothing much original about it. It's kind of like a more elaborate Zafehouse Diaries or a Walking Dead TBS-alike, whose premise is pretty much the same thing. State of Decay comes to mind, too. Not saying that it's a bad thing, but it sure ain't anything new. Beats the endless stream of mindless zombie shooters and brawlers though.
Yes the latter part is what I meant. The general concept is pretty much zombie apocalypse standard, but few games take it to this level of depth and realism, and instead only focus on combat.
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remagatsuj: That's cool. Reading from comments on steam, this game little reminds me of Fort Zombie where you scavenge, loot, barricade, save survivors, customize, and other things. That game got children.
There are some similarities, as there are with State of Decay, but DS is much more focused on the community management; you don't even get experience for fighting things, but only for completing goals.
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ShadowWulfe: Complain? I don't see why these developers make such a big deal about Steam vs. GOG versions. It's not like they're losing money from you for choosing to use X over X.
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Fakum12: Especially since in the days of the kickstarter campaign they emphasized their intended use of GoG or Humble to distribute the game.
And then made a 180° turn short before the release with a Opt-Out for those who still insisted on a DRM free version.
To make matters worse, this opt-out wasn't clearly communicated, only those who followed the updates closely could see that there is trouble coming up.
Kinda annoying behavior on the side of DoubleBear.
I do agree they could have told people clearly, but there were undeniable benefits during the Beta to doing it on Steam; same reason Project Zomboid went there. Its much more easy to make updates available through Steam, and they were doing them fairly quickly, especially during the closed part of the Beta.
Post edited December 06, 2014 by Nightshade
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Nightshade: but there were undeniable benefits during the Beta to doing it on Steam; same reason Project Zomboid went there. Its much more easy to make updates available through Steam, and they were doing them fairly quickly, especially during the closed part of the Beta.
I won't argue with that. Steam is very convinient for developers.
But the annoying thing is the that you pledged for a DRM free copy and then have to opt-out on DRM to get the copy you pledged for. And it seems they are making a fuss about it, if you didn't do it in time.
But I don't understand why they made it so hard for those who weren't interested in the early access. I mean I backed a lot of games on kickstarter and only one or two made this kind of trouble with Steam / DRM free. Even when there was an Early Access. So it is manageable to have both and easy for the Backer....
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fronzelneekburm: Out of curiosity: Have they provided a proper DRM-free (read: non-Steam) alternative to backers?
I got backer GOG key. I don't remember getting anything else (buut I have some 100 unread KS mails so...). GOG code was send both to my e-mail account and thru KS PM system. Iirc, this one had some controversy about the keys and you had to opt out of steam key in order to get a DRM-free version. It wasn't even those usual questionaires you have to fill i think.
You see, this is the dark side of GOG's incessant sales milking.

Games like Dead State who already have minimal exposure because they're indie, are being robbed of well deserved attention because GOG just wants more money.