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For those about to ROCK, we salute you!

Brütal Legend, an epic heavy metal tale of one exceptional roadie's way to rocking godhood in the timeless realm of thundering power chords, is available 33% off on GOG.com for Windows and Mac OS X. That's only $9.99 for the first week.

Eddie Riggs wasn't a roadie. He was the roadie. The best there ever was. That thing they say about him, that the elder gods of rock themselves called upon him to embody the spirit of heavy metal, that's probably true. So, how he ended up building stages and carrying guitars for the worst band of nu-emo-rap-metal posers, remains a mystery. They also say, however, that once horned angels leave a mark on a man's soul, he is destined for great things. Terrible, but great. That's why Eddie didn't stay confused long, when by ancient magic he was dragged straight into the middle of the hellish metal realm. With heart full of thunder, head full of raging riffs, and hands full of double-bladed battle axe, he rushed to meet the epic adventure, and probably violently knock out some of its teeth. This is his story: the tale of how the elder realm of rock was changed forever to remain the same.

http://instagram.com/p/cGsXlmqf93

Brütal Legend is a mixture of an action-RPG of the hack and slash pedigree, spiked with a serving of real-time strategy unit command. Most importantly, though, it's a tribute to all things heavy metal. It visits many iconic motifs of the true rock aesthetics and sports over a hundred heavy metal hymns from rocking giants as Judas Priest, Motörhead, Black Sabbath, Manowar, and Slayer, among others, in its exceptional in-game soundtrack. The main character is voiced by the Hollywood's hardest rocker Jack Black, and the inhabitants of the elder realm speak with the voices of legends such as Ozzy Osbourne, Lemmy Kilmister, Rob Halford, and--as the demonic über-villain--Tim Curry. Hell, this game even has Wil Wheaton! That explosive mixture of amazing artists, epic music, brilliant story, and bloody action-packed gameplay was conceived and developed by Tim Schafer and his insanely creative and creatively insane Double Fine team. If you're passionate about any of the mentioned elements, you will instantly fall in love with this awe-inspiring game!

Set off on the highway to hell and pick your heavy metal destiny while the blazing thunders of rock blaze through your skull in Brütal Legend, for only $9.99 on GOG.com. The 33% off offer lasts until Tuesday, July 29, at 9:59AM GMT.

Important notice:
This DRM-free version of the game does not support multi-player features due to circumstances beyond our control.
Post edited July 23, 2013 by G-Doc
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jamyskis: Actually, Brütal Legend is one of the very few games whose multiplayer I wouldn't describe as "tacked-on". It was rather entertaining.
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JMich: Hm, allow me to apologize in that case. Haven't played multiplayer and I do generally avoid it, so I jumped to conclusions. Allow me to edit my previous post.

Thank you for correcting me.
You are such a gentleman JMich.

/tips hat
Important notice:
This DRM-free version of the game does not support multi-player features due to circumstances beyond our control. As a direct result due to circumstances in my control I will not support this version of the game. My wallet is gratefull though...
high rated
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Crosmando: it's a GAMEPLAY FEATURE which has been cut out. I don't play multiplayer but I can still recognize that it's a feature and that taking it out makes that version gimped.
Controller support is also a gameplay feature. You look down on any game that has controller support.
Kinect support is also a gameplay feature. You also look down on any game that has kinect support.
Social media interaction is also a gameplay feature. You try to tear a new one on any game that has social media interaction.

As I said in my edit above, yes, it would have been nice if DF has included LAN support. They haven't, for various reasons (which I can guess, but can't claim to know). You say that in this case an excellent gem of a game should be denied entry. I say it's still an excellent game despite that.

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Crosmando: No, of course not. Do you think GOG should get in the business of selling inferior versions of Steam games now?
I feel GOG should sell good games, and Spec Ops: The Line is an excellent game. And since (for me) the multiplayer aspect doesn't affect the game, I don't see Spec Ops as an inferior version because it doesn't have multiplayer. If for you (or anyone else) multiplayer is important, then one has to ask if multiplayer is more important than DRM-Free, since some games require one or the other.

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Crosmando: How would you feel if the GOG version of Neverwinter Nights had multiplayer cut out, or Baldur's Gate had the co-op TCP/IP function cut-out?
I wouldn't mind the presence or lack thereof, though I would be annoyed for those wanting to play them and not being able to.

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Crosmando: Whether anyone uses those features or not, they are still features and cutting them makes that version of the game inferior.
Same for controller support, social media interaction, kinect, voice chat. Yet you still bring out the torches and pitchforks whenever a game announces it will have optional support for any of the above.

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Crosmando: (Also, supporting fraudulent Kickscammer companies like DF who waste people's money)
And here is your beef. You have a problem with Double Fine. I'm not going to tell you whether you should (or shouldn't) have a problem with them, but if your problem is with Double Fine, tell it to Double Fine. Don't tell GOG that they shouldn't deal with Double Fine because you have a problem with Double Fine.

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Crosmando: What I think GOG should be doing is what they do best, old games in DOSBox or ScummVM, or early Windows games. Instead of console ports of new games with features cut out because of DRM'ed Steamtardworks multiplayer. People keep talking about how Steam is in a better distribution position because they can support multiplayer for indies, well the solution for GOG is obvious, stop focusing on games with multiplayer shit and stick to good old single-player games (or SP games with old-style TCP/IP).
Or make a framework of their own, extra points if it can interact with Steamworks. They are hiring network engineers btw, so who knows, we may see it in a few years.

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Crosmando: Anyway, seems to me like GOG is going down the toilet anyways.
I think ctrl-w would work wonders then, wouldn't it? Isn't that what people keep telling others in the forum, if you think the quality has been lowered that much, why do you still visit?
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Crosmando: Anyway, seems to me like GOG is going down the toilet anyways.
I never did like the idea of wasting time on indies here which have generally already been in circulation for some time and sold for dirt in bundles. It takes time and release slots away from good old games which was what distinguished GOG from everybody else.

Of course, the problem now is Steam is cherry picking the best good old games and remakes which leaves GOG in a rather bad spot for the long haul I'd say. Maybe I'm wrong.

Maybe you are right.

I do wonder about the future of this company unless they give up on DRM-free and just start selling everything, give up on trickling out releases too and just release everything, give up on custom installers and just use a client. I realize the diehards here see that idea as heresy but how can they compete if the largest retailer by far is now getting the best good old games and the indie bundles give away the indies?

Edit: Now that I think of it, I am not sure I see the above as any answer either. I don't know what the answer is for GOG but I will say I worry about them some. And I am not bitching, upset with them or anything like that. They've delivered a lot of games I really wanted but now that I have them the question is how do they follow an act like that? How many others have gotten the key classics they wanted and now feel the offerings are lackluster unless something big like LucasArts was to offer a limited boost?
Post edited July 23, 2013 by dirtyharry50
I really wanted to like this game, but ultimately it sounded far more interesting than it ended up for me. The game sounds and looks great, but the gameplay just isn't to my liking.
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JMich: Let me ask the same about Spec Ops: The Line. If GOG had the option to release it here without the multiplayer, should it release it or not?
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Crosmando: No, of course not. Do you think GOG should get in the business of selling inferior versions of Steam games now?
If the Steam version has DRM in the single-player and the GOG version doesn't, then many (esp. those who don't care about the multiplayer part) would consider the GOG version the superior version.

Anyway, I think this is the reason why GOG asked earlier in a poll if people would be willing to buy games where the multiplayer part would require logging into a 3rd party account (most probably usually meaning either Steam or Origin). I personally could live with that, as long as the single-player part could still be played without that 3rd party account.

BTW, isn't GOG already selling some other (older) games where the multiplayer doesn't work anymore? Shouldn't GOG sell any classics where they can't get the multiplayer part to work too?
Post edited July 23, 2013 by timppu
Think for me i am going to pass on this. Looks good but i am not bothered about the game. Getting fussy in my old age.
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Phaidox: Ah, excellent. What's the reasoning behind GOG's reluctance to put all three episodes up for pre-order, though? Isn't that something the community voted in favour of?
It makes me wonder too. Same happens with Phoenix Online Studios' Cognition. At first, the developer had waited until they would release whole thing. Then GOG came with Omerta, the poll and The Pit and they still say they would like to make it to GOG completed. It is already sold DRM-free in their store. Meanwhile it has been greenlighted on Steam. It feels like they wouldn't mind releasing it here before they are finished. So I ask myself is there a problem with GOG?
Honestly the main thing hurting this game is,like other Double Fine games, it has been available from many other distributors and at much higher discounts as well as being in Indie bundles which kinda diminish the release here.
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Crosmando: Anyway, seems to me like GOG is going down the toilet anyways.
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dirtyharry50: I never did like the idea of wasting time on indies here which have generally already been in circulation for some time and sold for dirt in bundles. It takes time and release slots away from good old games which was what distinguished GOG from everybody else.
Not really. Releasing newer (indie) games takes almost no effort at all, compared to older games with complicated IP rights issues and needing lots of Q&A and modification work from GOG themselves.

What I can remember from earlier discussions, the amount of old classics released on GOG has not gone down when they started releasing newer games too.

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dirtyharry50: I do wonder about the future of this company unless they give up on DRM-free and just start selling everything, give up on trickling out releases too and just release everything, give up on custom installers and just use a client. I realize the diehards here see that idea as heresy but how can they compete if the largest retailer by far is now getting the best good old games and the indie bundles give away the indies?
Good point which has been discussed also before, but then the question is (if GOG introduces DRM of its own to the games): what reason would anyone have to buy a game from here (with DRM), compared to e.g. the Steam version?

Or then GOG could go the way of Green Man Gaming or GamersGate, practically just becoming a Steam key reseller and making their own service obsolete over time (just like GamersGate's or GMG's "capsule" services are becoming more and more irrelevant).

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dirtyharry50: Edit: Now that I think of it, I am not sure I see the above as any answer either. I don't know what the answer is for GOG but I will say I worry about them some. And I am not bitching, upset with them or anything like that. They've delivered a lot of games I really wanted but now that I have them the question is how do they follow an act like that? How many others have gotten the key classics they wanted and now feel the offerings are lackluster unless something big like LucasArts was to offer a limited boost?
Considering that Steam is already selling LucasArts classics, do you really feel it would give any meaningful boost to GOG? You can already get many of the LucasArts classics from Steam, even DRM-free I think.
Post edited July 23, 2013 by timppu
low rated
JMich, I'll reply to your post in a sec, GOG is mucking up for me
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dirtyharry50: I never did like the idea of wasting time on indies here which have generally already been in circulation for some time and sold for dirt in bundles. It takes time and release slots away from good old games which was what distinguished GOG from everybody else.
snip
What makes you so sure that if GOG hadn't gone into the release indie games business, they would realistically be able to use those release slots for good old games?
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timppu: What I can remember from earlier discussions, the amount of old classics released on GOG has not gone down when they started releasing newer games too.
Here. Some of 2008 releases have their GOG release dates guessed, but for 2011 onwards it should be accurate. At least as accurate as the data GOG provides are.

Do tell me if the file is inaccessible, or if there are any other errors/omissions.
I don't really mind the presence of this game here but I still wonder if anybody asked for this. The request page is full of games that would deserve to be here more than this - Kyrandia being my personal favorite.
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timppu: Considering that Steam is already selling LucasArts classics, do you really feel it would give any meaningful boost to GOG? You can already get many of the LucasArts classics from Steam, even DRM-free I think.
Correct me if I am wrong but as far as I know Steam has a bundle with 4 LucasArts classic adventures. I was thinking of many more LucasArts classics that might come here if it became possible such as the Star Wars Tie Fighter games, Grim Fandango, Full Throttle, Outlaws and I'm sure there's more I am forgetting at the moment.

And I did say limited boost in acknowledgement of the fact it would not have any big, lasting impact.