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Some games are made to make you smile, fall in love, and get lost in a magically created world, and few games can delight you like Botanicula.

Botanicula, a charming adventure/puzzle point-and-click, is available for only $9.99.

Little feather-fly, glowing nut/bulb, mushroom, fungus, and branch-guy--here’s the party of five little tree-friends that need your help to save their home-tree from evil black spidery monsters. On your way you will find dozens of tree-creatures: reimaginations of frogs, flies, bees, and beetles, all beautifully (and bizarrely) hand-drawn and animated. The whole environment is alive with chirping, buzzing and music. Actually, the whole environment is music--all your actions will be accompanied by symphony of chirps, tweets, growls, hums and gulps, all created by the band DVA, that won the game Excellence in Audio award at IGF.

Amanita Design, authors of Samorost and Machinarium, have created an adventure subgenre og their own: one where the exploration is as rewarding, touching, and delightful as the actual puzzle-solving. The simplicity of controls (click something when your cursor turns into a hand) combined with gameplay that encourages exploration (click everything that turns your cursor into a hand!) and brilliant ideas offer an amazing experience beyond regular point-and-clicks. You will want to find all the easter eggs before solving every puzzle and when you do, you will want to share this game with all of your non-gaming friends as an example of something that will delight and astound anyone.

[url=http://kotaku.com/5902784/the-splendid-botanicula-overflows-with-weapons+grade-joyfulness" target="_blank]Kirk Hamilton from Kotaku summed up Botanicula[/url] with a number of “100% true” facts. We found his summation so accurate we thought we’d include a few of them here:
* Botanicula is so adorable that it can only be controlled by picking up a puppy and moving its puppy paws on your computer's trackpad.
* Botanicula is so charming that it stole Julia Roberts away from Pretty Woman-era Richard Gere. He was pretty pissed but reported that he "couldn't stay mad at [Botanicula]".
* Botanicula is so clever that it snuck up behind the raptor that snuck up on Muldoon in Jurassic Park. "Clever game," said the raptor.

Botanicula is probably the closest thing to that dream you once had you never wanted to forget because it was so creative and fun. If you forgot that dream, get it back for only $9.99 now on GOG.com.
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mildare: snip
From their forum
I see where you're coming from but if you chose to pre-order the game you had the intention to help/support the indie developer behind it, and you did just that. Now you may pay what you want for this nice bundle and support a good cause in the process. I think this is a Win Win situation, since you could basically get it cheap and consider it further bonus content and help charity of course.
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gameon: Also the witcher 2, but no witcher 1 retail key debacle.
Not a debacle at all they didn't have to give keys for both why would any sane person expect them to.
Granted I got the bundle myself and planned to get the game through here at a later date (And likely still will just later) because of the amount of Kickstarters I'm funding ending/ended very shortly.

Hope you guys can get something sorted out. It's certainly an interesting experiment on the devs part in terms of how much it slams their overall sales but also how much ire they get from gamers doing this after having a couple weeks worth of preorders.
Come on! Don't wine about something that you will get cheaper later somewhere else ... this is the current market captalism. Do you do this also when filling up your car with gas? IN germany, you will pay up to 10 cents (and more) for 1 liter gas more or less just because you are lucky and waitied a few minutes ... this is our society. Cheaper as it can get ... and sue all those that have a better offer that you won't/can't take anymore. Why do you preorder software anyway? Or any other product? The prices always drop down from month to month, week to week, day to day ... and soon: minute to minute.
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rewsan: What has this situation got anything to do with GOG anyway? They have no control over what the publisher decide to do.
They have been criticized for the package as it was up on pre-order, and they didn't react on that. This whole situation could have been completely avoided. So it is their fault too.
What they DIDN'T say was that if you didn't win, you'd get the witcher 1 free anyway just for completing the survey.
What do you think would happen if they did announce that?
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wodmarach: From their forum
I see where you're coming from but if you chose to pre-order the game you had the intention to help/support the indie developer behind it, and you did just that. Now you may pay what you want for this nice bundle and support a good cause in the process. I think this is a Win Win situation, since you could basically get it cheap and consider it further bonus content and help charity of course.
I like how "thankful" the mod is about having friends like this and that the mod is "totally not" asking to pay for the stuff twice. Also, where is the Win if everyone gets the soundtrack for $0.01? Give it to those who preordered.
Post edited April 19, 2012 by Kyo555
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rewsan: What has this situation got anything to do with GOG anyway? They have no control over what the publisher decide to do.
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Woolytoes: They have been criticized for the package as it was up on pre-order, and they didn't react on that. This whole situation could have been completely avoided. So it is their fault too.
I don't understand where you are coming from, the pre order package was what it was and if people didn't like it they could go elsewhere. Didn't react to what exactly?

How could they take a preorder down before this happened? They didn't know anything about it.
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theadam: It just pisses me off so much. GOG is doing so much for gaming and for indie gaming in particular. Their support, their attitude, opennes. Their DRM freeness. And then Amanita pulls this crap. I didn't really like the fact that Legends of Grimrock where offering Steam keys on their website. GOG is the place to be for the indie devs, but not if they keep screwing it up like this.
Indie games are generally already sold DRM-free in a *lot* of cases. They don't need GOG for that. And Steam does a lot for Indie's too, whether you like their DRM or not.

As for the Humble thing. I think that's a great gesture, to put up your game like that. It's just the timing that was off. They may simply have not thought it through that much.
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IzayoiKagemaru: This little stunt they pulled with the bundle was a low blow, if at all this sort of bundle should be something to be done at least a month after release not at launch, poor show Amanita Design, poor show.
Agreed. It's sad that in the drive to get more press, it was forgotten to preserve the value of the game. GOG hammered the whole "value" thing home to me during the last press conference and I thought it was a bit harsh criticism. But this event really does hurt all the time invested into promotion - I feel sorry for the next indie that wants to work with GOG.
I'm so upset with Aminita, even their funny and charming game doesn't cheer me up. I'm going back to playing angry games for a while.
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gameon: It was a debacle because of the way they do it. If you aren't in the right place at the right time, you miss out. Also they had a "be a reviewer of the witcher 2" survey to win the witcher 2. What they DIDN'T say was that if you didn't win, you'd get the witcher 1 free anyway just for completing the survey. I dont understand how they can do this, but not do the same as they did for the witcher 2 backups. Apparently it was cdprojeckt that ran the competition, so GOG claim they have nothing to do with it. Despite witcher from GOG.com being given away.
WOW, bashing a company because they were so kind as to give out a free copy of a game. I am speechless... It turns out that goodwill is worth jack.

I, for once, think they did a great job with this little present for taking one's time to fill in the survey. Really splendid.
high rated
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theadam: WOW, bashing a company because they were so kind as to give out a free copy of a game. I am speechless... It turns out that goodwill is worth jack.

I, for once, think they did a great job with this little present for taking one's time to fill in the survey. Really splendid.
Yeah, we live in a day when if you give beggar a bread, he will complain it's not whole-grain, with extra pumpkin seeds on it.
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theadam: It just pisses me off so much. GOG is doing so much for gaming and for indie gaming in particular. Their support, their attitude, opennes. Their DRM freeness. And then Amanita pulls this crap. I didn't really like the fact that Legends of Grimrock where offering Steam keys on their website. GOG is the place to be for the indie devs, but not if they keep screwing it up like this.
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Pheace: Indie games are generally already sold DRM-free in a *lot* of cases. They don't need GOG for that. And Steam does a lot for Indie's too, whether you like their DRM or not.

As for the Humble thing. I think that's a great gesture, to put up your game like that. It's just the timing that was off. They may simply have not thought it through that much.
Yeah, GOG isn't doing a whole lot particularly for indie gaming. It might, but then again it might not.

I think it probably the Humble people contributed to the bad timing Although "Just didn't think" is a perfectly reasonable thing too. We'll probably never know.
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rewsan: What has this situation got anything to do with GOG anyway? They have no control over what the publisher decide to do.
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Woolytoes: They have been criticized for the package as it was up on pre-order, and they didn't react on that. This whole situation could have been completely avoided. So it is their fault too.
How would they know that developer is going to stab them in the back?