It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Navagon: Especially considering the list of features in Skyrim that Bethesda have released list a number of things that suggest drastic improvements over the admittedly quite dumbed down Oblivion.
I'd take anything beyond very specific, measurable claims with a very large grain of salt. Todd Howard and the Bethesda marketing team have shown themselves partial to massive amounts of bullshit, and I don't expect any changes this time around. It also should be noted that they've trimmed down the number of skills even further this time around, which doesn't make me particularly optimistic. I'd be very happy to be proved wrong, but I haven't had much faith in Bethesda for quite a few years.
avatar
DarrkPhoenix: I'd take anything beyond very specific, measurable claims with a very large grain of salt. Todd Howard and the Bethesda marketing team have shown themselves partial to massive amounts of bullshit, and I don't expect any changes this time around. It also should be noted that they've trimmed down the number of skills even further this time around, which doesn't make me particularly optimistic. I'd be very happy to be proved wrong, but I haven't had much faith in Bethesda for quite a few years.
The addition of perks, 250+ of them that really define a character, is a great sign if you ask me. Actual choice and definition to character building? It's like a sun coming over a mountain for the TES series.
avatar
DarrkPhoenix: I'd take anything beyond very specific, measurable claims with a very large grain of salt. Todd Howard and the Bethesda marketing team have shown themselves partial to massive amounts of bullshit, and I don't expect any changes this time around. It also should be noted that they've trimmed down the number of skills even further this time around, which doesn't make me particularly optimistic. I'd be very happy to be proved wrong, but I haven't had much faith in Bethesda for quite a few years.
avatar
StingingVelvet: The addition of perks, 250+ of them that really define a character, is a great sign if you ask me. Actual choice and definition to character building? It's like a sun coming over a mountain for the TES series.
WHOA...I must play this. Ehh, it'll be in a couple of years, though, when the rig I'm hoping to build is done. My most powerful computer is a five year old pseudo-gaming laptop, and I just DON'T play Bethesda stuff on a console. Not that I have a next-gen.
avatar
StingingVelvet: The addition of perks, 250+ of them that really define a character, is a great sign if you ask me. Actual choice and definition to character building? It's like a sun coming over a mountain for the TES series.
250+?

That many perks are likely to be mostly minor stat/skill improvements. I doubt they will "define a character". Will have to wait and see though.

I expect I will pick this up once the price has come down a bit, and the hype has died down.

I'm still a touch bitter for their claims about Oblivion which never surfaced (most notably "Radiant AI").

If they can get rid of the annoying mini-games (the speech one in particular) that would be a great boon.

I'm sure we'll be inundated with information over the coming months though.
This reminds me of a Johnny Cash song. A boy named Sue.
avatar
DarrkPhoenix: I'd take anything beyond very specific, measurable claims with a very large grain of salt. Todd Howard and the Bethesda marketing team have shown themselves partial to massive amounts of bullshit, and I don't expect any changes this time around. It also should be noted that they've trimmed down the number of skills even further this time around, which doesn't make me particularly optimistic. I'd be very happy to be proved wrong, but I haven't had much faith in Bethesda for quite a few years.
From what I gather it's more category restructuring than significant a reduction in actual skills. Most of the categories in Morrowind were starkly surplus to requirements, so I'm not really quite so worried about that. I'd rather the game focus on things which are actually usable than wind up something like NWN1.
avatar
Ubivis: James... Bond'
It's lucky he'll never get married. The vicar would probably faint halfway through.
Post edited February 21, 2011 by Navagon
I could see if you named a pet, but a child? This world definitely has someone crazy enough to do it. Which is almost funny until you realize the implications this has for the Human Race.

WIth a dog or something it could be so much more fun. Like if you named it Patrick Stewart. Then you could say great things like "Patrick Stewart chewed my couch and shit all over my new rug." or "Patrick Stewart just went to town on my mother's leg." People would never look at Star Trek the same again.
avatar
Andy_Panthro: 250+?

That many perks are likely to be mostly minor stat/skill improvements. I doubt they will "define a character". Will have to wait and see though.
Some of them are basic stat increases yes, but that is sort of the point. You only get one per level so you will have to take the ones that suit your character and current play style. Unlike Oblivion and Morrowind it will actually matter what you choose to level up, since other stuff will not get the boosts. In other words choosing all the sword perks mean not being that good at magic or bows and arrows as you could be.

TES has never had that before, you could max everything.
I don't know why one would think 250 different stat boosts is a good idea. That is information overload, I don't want to read a list of 250 stats at level 2 (or 50 different ones every couple levels) that's just bad design. I'll bet all the designers pick the same ones over and over again when they get the choice, those are probably the ones they should use.
Horse armor?
A big paper bag for the kid to wear if the game sucks?
avatar
Smannesman: And even if someone does it, they haven't declared what the price is so they could just give them a Skyrim sticker.
avatar
Catshade: "I named my child Dovahkiin and all I got was this lousy t-shirt."
A quote for the ages. :P
avatar
Roman5: Just thinking about how much that game will be dumbed down bullshit makes my blood boil
avatar
Delixe: Wow you are an expert on this stuff. Dragon Age 2 and Skyrim are both dumbed down bullshit? I wish I could play these games early like you.
so far everything I have heard and read about skyrim is really getting me worried in the direction the game is going

So far it doesn't look good - at all
I need to make sure I play Zynga's next game before I pass judgement on it. Even if they more or less say "It's Famrville but in the City/Frontier/Space" more or less outright, until I spend several hours farming/building a city/managing a plantation/cultivating space rocks, I can't be QUITE sure that it's not casual bullshit.
just read that an egyptian father has named his new daughter Facebook because of the role it apparently played in the revolution there
avatar
Delixe: Wow you are an expert on this stuff. Dragon Age 2 and Skyrim are both dumbed down bullshit? I wish I could play these games early like you.
avatar
Roman5: so far everything I have heard and read about skyrim is really getting me worried in the direction the game is going

So far it doesn't look good - at all
Links please? All I've seen are some gorgeous screenshots, a few hints about possible storylines, and word that they've revised the skill system and added perks. All of which sounds great, actually.