Navagon: Especially considering the list of features in Skyrim that Bethesda have released list a number of things that suggest drastic improvements over the admittedly quite dumbed down Oblivion.
drmlessgames: The more dumbed down a game is == the more sales it gets. Todd Hoeward knows this well.
This is not necessarily true. For starters, dumbed down =/= streamlined. Although I feel it was a mistake, Bethesda doing such things as merging short blades and long blades into one skill was an attempt at removing unnecessary complication.
Secondly, I am an old hand at RPG's and ARPG's. I have played very few shooters, and I was very bad at them. To me, a "dumbed-down" shooter such as
Star Wars Battlefront II is an excellent venture into the genre, whereas I passed up the
Arma games simply because I'm not ready for that much realism and accuracy.
I'm not condoning or encouraging oversimplification of beloved franchises, I'm just trying to point out that they aren't trying for raw increased sales, they're trying to make the franchise less intimidating to draw in people that wouldn't normally be playing the game. Sort of like Fallout 3 becoming a FPS/RPG hybrid to draw in the shooter fans, but retaining the VATS system to keep those who (like me) can't hit the broad side of a barn.