Posted March 26, 2014
It seems to me that there is a fashion for disliking games, and attacking those who like games that others "hate". Jim Sterling on The Escapist has a good video on just this topic. I have not noticed that here, I am happy to say!
There may be good reasons for scoring a game poorly, but I have often found that some of the "worst" ames often have hidden sides that are really fun.
I'd like to know what games you liked that were widely panned, and what were the parts you liked. This is intended to be a positive thread, so respect for whoever likes something that was disliked.
And I'll start.
I love the latest Thief. I have loved all of the Thief games so far, with the possible exception of Thief Gold which I only liked (I played TMA first and then went back to TG the first time I played through the games). I score Gold the lowest because I think the living have more place in the story than the undead. In the latest version, I like the atmosphere, the city, the pacing, the secrets and hidden rooms, the overheard conversations, and the humour. I even like the Thief Taker General, for all that he is a comic villain. I particularly like the customisation - the game can be as forgiving or difficult as you like. The unique quick save feature of creating a save point when jumping into a closet is very clever, I think, and fits the game well.
There are issues, but these are patchable - random NPC models popping up ocasionally, continually looping conversations, and periods of major stuttering and long load times after moving from one section of the city to another after playing for a certain length of time that take a some time to resolve. Those are what I think of as mechanical problems though, and have nothing to do with the game story or game play, and I would love to see those things patched soon.
Overall, I am loving this game and will happily play through it again, now I know what the hell I'm doing!
There may be good reasons for scoring a game poorly, but I have often found that some of the "worst" ames often have hidden sides that are really fun.
I'd like to know what games you liked that were widely panned, and what were the parts you liked. This is intended to be a positive thread, so respect for whoever likes something that was disliked.
And I'll start.
I love the latest Thief. I have loved all of the Thief games so far, with the possible exception of Thief Gold which I only liked (I played TMA first and then went back to TG the first time I played through the games). I score Gold the lowest because I think the living have more place in the story than the undead. In the latest version, I like the atmosphere, the city, the pacing, the secrets and hidden rooms, the overheard conversations, and the humour. I even like the Thief Taker General, for all that he is a comic villain. I particularly like the customisation - the game can be as forgiving or difficult as you like. The unique quick save feature of creating a save point when jumping into a closet is very clever, I think, and fits the game well.
There are issues, but these are patchable - random NPC models popping up ocasionally, continually looping conversations, and periods of major stuttering and long load times after moving from one section of the city to another after playing for a certain length of time that take a some time to resolve. Those are what I think of as mechanical problems though, and have nothing to do with the game story or game play, and I would love to see those things patched soon.
Overall, I am loving this game and will happily play through it again, now I know what the hell I'm doing!