cogadh: Considering both Xbox machines are little more than a Windows PC in kiosk mode with specialized hardware, backwards compatibility should have been no issue at all. It certainly shouldn't have required multiple "compatibility updates" that only apply to certain games. With the way MS dropped the ball on compatibility and the fact that
Nintendo never even considered it, its really no wonder to me that Sony decided to drop it. They weren't really gaining anything by it and it was obvious from the sales numbers of their competition that it wasn't something that most consumers were overly concerned about.
MaverickRazor: It's a minor point, but the Nintendo Wii is actually fully compatible with Gamecube games; Gamecube controllers and memory cards can be used in conjunction with these games on the Wii.
In fact Nintendo has been doing backwards compatibility since a least 1998 when they released the Gameboy Color which is compatible with original Gameboy games. Since then the GBA, GBA SP, DS and DS Lite have all been backwards compatible to some degree.
D'oh! I had no idea the Wii had any backwards compatibility! My bad.
However, I would hardly call an incremental update of the same device still playing the old games "backwards compatibility". Saying that the GameBoy Color had backwards compatibility because it still played GameBoy games is like saying that the PS2 slim was backwards compatible with PS2 games. They are the same exact device, just with form factor and minor hardware changes. Starting with the GBA and later systems, Nintendo did have what I would consider true backwards compatibility... right up until the DSi was released, which has dropped BC entirely.