bocaJ: particularly the restraint on transferring the program, seems to go against the spirit of offering DRM free games.
I am curious, what exactly is the spirit of DRM-free, what is the spirit of DRM? You say it goes against it, yet you don't define it. Since you seem to be comming from a different perspective, it is important you define it.
I'll define my perspective: DRM has nothing to do with what you can do with a program, it is purely about enforcement. What you said strikes me as being like saying having seatbelt laws goes against the spirit of not having traffic cops stop and check you at every intersection. This is nonesense. DRM is hated not because it defines rules, it doesn't, but rather because of how it inforces them.
bocaJ: Just like books I own, I should be able to give my games to friends when I am done with them.
Really? Even books that exist purily in digital form? Also, you ARE aware you can give games to friends, right? If you have, say, a ps1 game, nothing is stopping you from giving that disk to a friend. The reason is because, like paper books, ps1games are neatly contained on a physical media. Many PC games, especially downloadable ones like at GOG, are not. Because of this difference it is simply not practical to treat them the same. You are comparing different products that have important differences that arguably necessitate differences in how they are treated.
bocaJ: Finally, and most disturbing, the EULA reads "This Program is licensed, not sold, for your personal, non-commercial use. Your license confers no title or ownership in this Program and should not be construed as any sale of any rights in this Program." This from a company which in the "About Us" section of their website writes "...at GOG.com you don't just buy the game, you actually own it."
Did you really believe "you actually own it" ment you were buying the copywrite itself? Human language is not an exact thing like computer code is, lots of things in it are simply implied or assumed to be understood. "Own" in one case here means something different than it does in the other case. This is why laws can often be twisted or loopholes can so often be found in them. Even with legalise, which is designed to lesson such problems, human language simply does not support expressing ideas in a way that can stand up to nitpicing on every word and technically possible meaning.
This is made even worse when you compare legalise to casual language, as you are. If you are unwilling to look beyond each word and actually look at the concepts trying to be expressed with a bit of sense, then it is just not possible to properly communicate with you using human language.
bocaJ: I purchased two games from GOG not only because I wanted to play some awesome classics, but also because I wanted to support a company that supports the rights of gamers. I hope that money wasn't misplaced and that GOG will prove me right by releasing versions of these games with a less restrictive EULA.
I think you've claimed some rights here you don't have.
As a gamer, I support a situation that allows both me and the companies involved to benefit and protect themselves. I am not comfortable with them holding all the cards, but I also don't expect them to be comfortable with letting me hold all the cards. I do not accept having to deal with huge DRM hassles for only a fraction of benefit for them, and nor do I expect them to give me so much slack that I hardly benefit from it at great cost to their ability to protect themselves or make money. You seem to be upset because there are some limits, I do not see your viewpoint as even remotely fair. They are taking risks as it is, and I'd be surpised if they don't have to eventually tighten some things just to stay in business.
As an honest person, I expect others to not trust me. I expect, and encourage, them to take measures within reason to protect themselves should I turn out to be untrustworthy. I understand how, due to the nature of downloadable services like this one as opposed to solid media ones like paper books and cartridge games, they may need to put on certain limits that those other kinds of media do not have. Restrictions such as limiting each purchase to a specific non-transferable person seem perfectly fair to me, considering all that they do allow.
I am impressed with GOG because it seems to be trying to make money by serving the public good. You might not be comfortable with some of their terms, and if so you have a right not to do business with them. Perhaps you have a good reason to feel this way, but even if so GOG's terms hardly amount to rape.
You want an example of unfair, how about the downloadable content system for the Wii? Never used it, but I've heard if you buy something on it, it is stuck on that system. HDD failure? Too bad, you have to buy your downloadable games again. And yet if you transfer your system to another person you cannot transfer those games, you have to wipe them. So, is it on a per person or per system bases? 'Cause the end user seems to get only the disadvantages of both.
To finish, let me say Direct2Drive and such can shove it. I'll never buy from them, so its not like I'm defending GOG here because my standards are low. I just recognise there is more going on here than just whether or not I get what I want, and that I cannot rightly expect others like GOG to respect my position and cut me some slack if I am unwilling to do the same for them.