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i'd much rather keep it one currency.
Mainly because I know that if they convert it to UK pounds then we'll get stitched up on the prices like we always do. $5.99 will become £5.99.
Whenever there are separate prices in pounds and euros they are always HIGHER, so lets not go down that route...
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soulgrindr: Whenever there are separate prices in pounds and euros they are always HIGHER, so lets not go down that route...

It isn't always the case, and I don't see why it should be so here. Sure they'll still charge you in USD, but it'd be nice to know the value of your cart in your local currency.
If E-bay can do it....
low rated
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Parasitius: I sent feedback to the bods at GoG Control about this, it's not that hard a solution.

All they need to do is write some code that locks a persons home country's currency to that of the GoG prices. Updated on a daily basis and everyone now pays the American equivalent in their own currency. All that's needed then is an option in the users account where they can choose the country they live in and instant local pricing.

Example.

This time last year the sterling was pretty much getting $2 for every £1 which meant it would cost a fiver (£5) to buy a ten dollar game.

Today, that is now £6.29 (going by the link in KingofGnG's post) and even though it seems more expensive, buying it in dollars would still cost you the same amount in your own currency once the bank has converted it back.

I've had several whiskey's at this point so my fuzzy logic sees the above solution as the best thing EVER!!!!

Now, feel free to pick my awesome solution apart by pointing out some probably obvious flaws to such a wonderous idea.

End of line.
Can you change the currency from dollars?
Epic necro!
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Parasitius: I sent feedback to the bods at GoG Control about this, it's not that hard a solution.

All they need to do is write some code that locks a persons home country's currency to that of the GoG prices. Updated on a daily basis and everyone now pays the American equivalent in their own currency. All that's needed then is an option in the users account where they can choose the country they live in and instant local pricing.

Example.

This time last year the sterling was pretty much getting $2 for every £1 which meant it would cost a fiver (£5) to buy a ten dollar game.

Today, that is now £6.29 (going by the link in KingofGnG's post) and even though it seems more expensive, buying it in dollars would still cost you the same amount in your own currency once the bank has converted it back.

I've had several whiskey's at this point so my fuzzy logic sees the above solution as the best thing EVER!!!!

Now, feel free to pick my awesome solution apart by pointing out some probably obvious flaws to such a wonderous idea.

End of line.
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jaegerdude: Can you change the currency from dollars?
You'd have to go back in time to do that
One world, one price, nuff said.
Still, may not be a bad idea to add an optional currency converter. Maybe add an option to the account settings to allow the usual currency to be specified, and then add the converted price in small print below the price for guideline purposes only.

The only catch with this would be that most payment processors often use slightly disadvantageous exchange rates. So while PayPal currently gives $1.33 to the Euro, the exchange rate is $1.37. It's not a huge difference though, but it does mean that what a currency converter would state is not consistent with what you actually get charged (I've had this with Indie Royale and Indie Gala before, where I got charged a few cents more than I was invoiced).
Post edited December 13, 2013 by jamyskis
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jamyskis: Still, may not be a bad idea to add an optional currency converter. Maybe add an option to the account settings to allow the usual currency to be specified, and then add the converted price in small print below the price for guideline purposes only.

The only catch with this would be that most payment processors often use slightly disadvantageous exchange rates. So while PayPal currently gives $1.33 to the Euro, the exchange rate is $1.37. It's not a huge difference though.
Dabbled with that at work. It's a pain to keep things up to date, and you expose yourself to people saying "you said it was xxx€ but I was charged yyy$! You lied to me!!!"
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P1na: Dabbled with that at work. It's a pain to keep things up to date, and you expose yourself to people saying "you said it was xxx€ but I was charged yyy$! You lied to me!!!"
^This
We are not talking about a lot of money here so I don't really see the problem. I actually quite like the fact that GOG uses USD. Since paypal does the math for me the numbers at checkout are always a little smaller than before. It's just this psychological "yeah, I have to pay even less!" feeling but I don't mind that :)
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P1na: Dabbled with that at work. It's a pain to keep things up to date, and you expose yourself to people saying "you said it was xxx€ but I was charged yyy$! You lied to me!!!"
You wouldn't set fixed exchange rates - you'd import them on a daily or hourly basis from an established provider like Google or XE.com. Although that doesn't fix the problem of payment processors setting their own disadvantageous exchange rates...
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jamyskis: You wouldn't set fixed exchange rates - you'd import them on a daily or hourly basis from an established provider like Google or XE.com. Although that doesn't fix the problem of payment processors setting their own disadvantageous exchange rates...
There are many ways to sidestep the many issues, yes. But at the end of the day, you're just asking for trouble.
I generally get the impression most customers appreciate the straight dollar pricing.
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StingingVelvet: I generally get the impression most customers appreciate the straight dollar pricing.
Yes we do. If I want to know the price in local currency I just do a quick google. And usually the exchange rate is about the same as I'm expecting.