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Fight heresy the old-school way.

Inquisitor is a game that will take you on a thrilling journey through a dark medieval low-fantasy world and satisfy your hunger for old-school RPG, and it's available for digital pre-order on GOG.com for only $11.99--that’s 20% off the full price, only during preorders!

Dark times have fallen onto the once-peaceful land of Ultherst. As the prophet Ezekiel foretold: Famine, Plague, and Death came to harvest the souls of the sinners and the innocent alike. In this time of hardship more and more people started to succumb to the Devil's whispers. Heresy and worship of dark powers grow stronger and more blatant with every new follower of the demonic path. This evil must be rooted-out and purged with fire. And you--out of all of the people faithful to the true religion--have been selected to restore God's holy law and order as the Inquisitor.

Inquisitor is a truly old-school cRPG with open-ended gameplay, a large world to roam freely, a plethora of items and spells at your disposal, a deep and absorbing story, and hundreds of lines of dialogs. Get Inquisitor now with 20% pre-order discount and gain immediate access to the chest of goodies that contains treasure such as a full game soundtrack, a collection of 68 artworks, the ominous Revelation of Ezekiel, and a full-fledged Inquisitor novel! The pre-order period will last until Wednesday, September 5 at 10:59 AM GMT.

If you're not yet busy rushing to pre-order this item of old-school excellence, take a moment and listen what Martin Kovar of CINEMAX--the studio that put more than 10 years into developing Inquisitor--has to say about his game.
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Bloodygoodgames: ...
I see, thanks. :D
wow,
really surprised to have a pre-order of Inquisitor at GOG, surprised in a good way.

this game is a very long time into development, but looks like it might be good... actually I thought it was already released at least in Czech Republic, anyways wishlisted for purchase. :)
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taczillabr: actually I thought it was already released at least in Czech Republic, anyways wishlisted for purchase. :)
It was. In 2009, IIRC. This is the English translation though, which has not been available until now.
nice, definitely preordering this one
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taczillabr: actually I thought it was already released at least in Czech Republic, anyways wishlisted for purchase. :)
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Coelocanth: It was. In 2009, IIRC. This is the English translation though, which has not been available until now.
That's what I was thinking, thanks for the info. The atmosphere in this game surely looks interesting, gory, eerie.
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F1ach: Colour me lazy, but at this stage in my life I dont want to play a frustrating game, the setting intrigues me and the idea of being an inquisitor is also appealing, but frustration isnt.
Yeah it's definitely not for everyone. The entire game was made to crave to a very small niche - good thing it was released here at GOG.
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Crosmando: How much of the story in this game is just flavor text, as in are there dialogue choices and opportunities for real role-playing?
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Kovi: As far as the dialogues are concerned, your reputation and alignment play their roles here and some people will thus refuse to talk to you from time to time. In some cases you can use flattering or threatening to get the information from them anyway. The dialogue choices are also affected by your accepting/refusing/completing a quest for that NPC or if you try to steal from an NPC and get caught, and naturally if you attack him/her.

[..]
Can a Paladin "fall", i.e. if he does not life up to the ideals of a Paladins behavior, will he lose certain advantages?
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PaulDenton: Can a Paladin "fall", i.e. if he does not life up to the ideals of a Paladins behavior, will he lose certain advantages?
I found the ideas of Paladin behavior to be fairly similar to ideas of knighthood, and we all know how knights actually were. I've not actually tried that tho, I'm fairly interested in question as well - I'd like to see 'No,' tho, precisely for the reason I have given above.
It's done. They have my money.

I figured out what this game reminds me of - Kult: Heretic Kingdoms. It's probably because of the similar visual style and the inquisition theme. Damn, it's been ages since I've played Kult... if only it were available online in a convenient, DRM-free digital package. *Nudge nudge wink wink youknowwhatimean?*

Either way, I can't wait for the release!
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adamzs: It's done. They have my money.

I figured out what this game reminds me of - Kult: Heretic Kingdoms. It's probably because of the similar visual style and the inquisition theme. Damn, it's been ages since I've played Kult... if only it were available online in a convenient, DRM-free digital package. *Nudge nudge wink wink youknowwhatimean?*

Either way, I can't wait for the release!
Say. No. More!
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Coelocanth: Say. No. More!
27 votes. Just sayin'.
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Coelocanth: Say. No. More!
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adamzs: 27 votes. Just sayin'.
Voted.
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Eclipse: CINEMAX! I love those guys, Daemonica and Numen were awesome, so going to get this one, FINALLY.

Now for that Daemonica 2....
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grviper: Ah, these are Daemonica guys? Heh... I wonder, if dragging corpses home will be a major element of gameplay here.
yep! Maybe not the same team, I think they have few teams inside, but still the same software house, they surely changed a lot of people during the years... and they started doing crappy wiiware\dsware\iphone games, lnquisitor is probably the only "old" Cinemax project that didn't got canned, maybe because it was already a long road into development.
Let's hope for the best :) Daemonica was more an adventure game rather than an rpg, but if this one has half the originality we can expect good things. Numen was quite rough gameplay wise, but had a good plot and some interesting moments, I enjoyed that one too


OH also, any fantasy rpg without elfs, orcs and stupid monsters gets my interest, and if it contains dark, religious themes, even more.
I'm all for less fireballs and dragons and more backstabs and poisoned food in my fantasy games :-)
Post edited August 30, 2012 by Eclipse
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Eclipse: OH also, any fantasy rpg without elfs, orcs and stupid monsters gets my interest, and if it contains dark, religious themes, even more.
I'm all for less fireballs and dragons and more backstabs and poisoned food in my fantasy games :-)
It does have both monsters and fireballs. Quite a lot of both. They're mostly considered animals tho, aside from Orcs - as for dialogue, you're going to mostly deal with people.
I'm looking forward to their explanation of inquisitors being magic users ... :D