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Fight heresy the old-school way.

Inquisitor is a game that will take you on a thrilling journey through a dark medieval low-fantasy world and satisfy your hunger for old-school RPG, and it's available for digital pre-order on GOG.com for only $11.99--that’s 20% off the full price, only during preorders!

Dark times have fallen onto the once-peaceful land of Ultherst. As the prophet Ezekiel foretold: Famine, Plague, and Death came to harvest the souls of the sinners and the innocent alike. In this time of hardship more and more people started to succumb to the Devil's whispers. Heresy and worship of dark powers grow stronger and more blatant with every new follower of the demonic path. This evil must be rooted-out and purged with fire. And you--out of all of the people faithful to the true religion--have been selected to restore God's holy law and order as the Inquisitor.

Inquisitor is a truly old-school cRPG with open-ended gameplay, a large world to roam freely, a plethora of items and spells at your disposal, a deep and absorbing story, and hundreds of lines of dialogs. Get Inquisitor now with 20% pre-order discount and gain immediate access to the chest of goodies that contains treasure such as a full game soundtrack, a collection of 68 artworks, the ominous Revelation of Ezekiel, and a full-fledged Inquisitor novel! The pre-order period will last until Wednesday, September 5 at 10:59 AM GMT.

If you're not yet busy rushing to pre-order this item of old-school excellence, take a moment and listen what Martin Kovar of CINEMAX--the studio that put more than 10 years into developing Inquisitor--has to say about his game.
At around 53 seconds in the video, does he really say the game has 1.5 million words? That can't be right. Am I mishearing it?
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staticblast: Game looks like refined awesome. Definitely planning to pre-order.

Reminds me of the Infinity Engine. Ah, those were the days.

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Crosmando: I'm not bashing voice-acting, in fact I loved the "snippet" voice-acting in Fallout too, also in all the Troika Games, as in here an there the first sentence or so of a main-plot character would be voiced, and the rest of his talking just text. I just mean that a dollar spent on voice-acting in an RPG is a dollar not spend on more role-playing.
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staticblast: All the Troika games? Methinks someone is forgetting Vampire: The Masquerade - Bloodlines
Well, depending on character, it was well written though. The Malkavian dialogues are one of my favorite parts of the game.
I thought Baldur's Gate was very effective with the use fo partial voice-acting too. RPGs are great because they allow interpretation from the gamer. But there is no more interpretation allowed in video games. Video games have to be explicit in presentation of every single detail. Everything has to explained, there can be no more subtlety. Explicit presenation is not only impossible for the RPG, with their niche appeal, huge size and complexity, but it is also detrimental to it. Hence the death of the RPG.
Paladin, Priest, and Thief

Three classes I never play in a rpg.
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kalirion: At around 53 seconds in the video, does he really say the game has 1.5 million words? That can't be right. Am I mishearing it?
Well I assume that would include item descriptions, but if the game had 90,000 lines of text, and an average of 12 words a line, that's still only a bit over a million. Could be a mistake, or a very long game.
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F1ach: Three classes I never play in a rpg.
Well, do keep in mind that Thief is actually a noble, and those names are just fancy names for 'Warrior, mage and thief'
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kalirion: At around 53 seconds in the video, does he really say the game has 1.5 million words? That can't be right. Am I mishearing it?
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Crosmando: Well I assume that would include item descriptions, but if the game had 90,000 lines of text, and an average of 12 words a line, that's still only a bit over a million. Could be a mistake, or a very long game.
Consider that's the total word count of the first 5 Wheel of Time novels, and the first 4.5 A Song of Ice and Fire!
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Crosmando: Well I assume that would include item descriptions, but if the game had 90,000 lines of text, and an average of 12 words a line, that's still only a bit over a million. Could be a mistake, or a very long game.
About 100 hours, half of it combat, other half walls of text. I'd say long enough :-P
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kalirion: At around 53 seconds in the video, does he really say the game has 1.5 million words? That can't be right. Am I mishearing it?
I think that's probably correct, as I remember reading an update about the English translation that referred to the massive amounts of text when taking about the reason it was taking so long to translate.
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F1ach: Three classes I never play in a rpg.
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Fenixp: Well, do keep in mind that Thief is actually a noble, and those names are just fancy names for 'Warrior, mage and thief'
Ah, cool, I'll check it out when theres more info on ranged and mage then, thanks for the heads up :)
Looks amazing - Insta buy.
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kalirion: At around 53 seconds in the video, does he really say the game has 1.5 million words? That can't be right. Am I mishearing it?
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Coelocanth: I think that's probably correct, as I remember reading an update about the English translation that referred to the massive amounts of text when taking about the reason it was taking so long to translate.
Yes, that's correct. Non-dialogue texts (item descriptions, notes, quest/spell/skill descriptions and some other texts) have more than 120.000 words, the rest are the dialogues. But you don't have to read all the rest in one playthrough, just a third.
CINEMAX! I love those guys, Daemonica and Numen were awesome, so going to get this one, FINALLY.

Now for that Daemonica 2....
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Bloodygoodgames: That's often a good thing :)

I'd much rather have text than poor voice-over acting.
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MasodikTiasma: [/b]

THIS. I don't mind if there aren't any voices. The voices in my head will do the acting just fine. As long as the money went to make the game (and the translation) more polished.
Děkují Vám, pane Kováře!
I personally strongly prefer text for this sort of thing, because it allows there to be waaaay more text, which means better writing and more choice.

Anyway, looks pretty interesting. Wishlisted. :)
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Eclipse: CINEMAX! I love those guys, Daemonica and Numen were awesome, so going to get this one, FINALLY.

Now for that Daemonica 2....
Ah, these are Daemonica guys? Heh... I wonder, if dragging corpses home will be a major element of gameplay here.