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It's Full of Vice!

Hotline Miami, a brutal 2D top-down shooter set in the neon '80s, is available for pre-order with a 10% discount for the next two weeks.

***Warning: this game is for adults only***

Every shot is deadly. Keep your composure, be lightning fast. Kill without mercy. Crush their skulls, gut them, decapitate, blow up, cut them in half. You will find yourself pushed beyond the limits of humanity. Wear your mask. Don't forgive. They're scum--the worst kind you can find in 1989 Miami. Will the bloodshed ever end? You tell me.

Hotline Miami is a as-gory-as-pixels-can-be high-octane action game set in alternative 1989 Miami. The top-down stealth shooter mixes lead pipe or katana-driven close combat and intense semi-automatic or shotgun-pumped gunplay. The game is extremely brutal and unforgiving; both in terms of what the masked antagonist is doing on screen and difficulty level. Make one mistake and it's your brain on the wall. Make no mistake and the satisfaction from completing yet another level is huge. Rarely you find a game that packs so much heat and delivers so much joy.

Dozens of weapons, battles with Miami's underground bosses, animal masks, neon corridors, pumping soundtrack, and fantastic visual style--all that and more in Hotline Miami, available for pre-order for only $8.99 until October 23 at 9:59 AM GMT.
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Garugo: I wonder if we will ever see the Condemned or Manhunt series here. I've always wanted to give those a try. More out of curiosity than anything else, but they could be interesting.
Both Condemned 1 and Manhunt 1 are excellent games. Manhunt 2 is not, I haven't played Condemned 2.
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Garugo: I wonder if we will ever see the Condemned or Manhunt series here. I've always wanted to give those a try. More out of curiosity than anything else, but they could be interesting.
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BadDecissions: Both Condemned 1 and Manhunt 1 are excellent games. Manhunt 2 is not, I haven't played Condemned 2.
Manhunt 2 was okay, it lacked much needed polish.

MH1 and Cond 1 are great tho, and I never bothered with Cond 2 because there was never a PC port.
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Fuzzyfireball:
It was either Manhunt or Condemned that I bought on the cheap and tried to install... only to find that the DRM made it unplayable. I don't remember what it was but that DRM system did NOT like my computer. I remembered the disasters revolving around StarForce (probably not the DRM used but I related the two) and purged the thing from my system.

It would be nice to see them on GOG free of that insanity.
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Fuzzyfireball:
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ShadowWulfe: It was either Manhunt or Condemned that I bought on the cheap and tried to install... only to find that the DRM made it unplayable. I don't remember what it was but that DRM system did NOT like my computer. I remembered the disasters revolving around StarForce (probably not the DRM used but I related the two) and purged the thing from my system.

It would be nice to see them on GOG free of that insanity.
That's sucks, it was probably Condemned. I don't remember if Manhunt originally came with any DRM.
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Fuzzyfireball: GOG isn't going to take down a game because one person thinks it crosses the line, I fail to see how this is any worse than Postal 1, that game requires you to slaughter everyone on the screen before moving on to the next part of town to mow everyone down again. Rinse, repeat. You don't get a choice like you do in Postal 2, and even if you don't shoot anyone in Postal 2, the game mocks you and says "Thanks for playing our game JESUS!"

And how can you say the violence is cartoonish for Carmageddon and not say the same for Hotline Miami? I'd say Hotline looks waaaay more cartoonish.
Once again, I've said that at least Postal has historical significance in the development of computer gaming. Otherwise, yes my critique applies to the Postal series as well as the Manhunt series (which is not currently available on GOG).

The violence in Carmageddon is cartoonish and absurd; it is not intended to be visceral or emulate real violence -- just like it is not intended to simulate real racing.

I am just asking GOG (and probably all of us) to take a step back and really think about whether or not the ultra-violence I've described in previous posts crosses the line.

I know that all of us have a line that should not be crossed for violence in video games, and for me that line is drawn when a game is designed to incentivize and reward extremely brutal/visceral actions (e.g. slitting someone's throat, blowing off their head with a gun, smashing in the face of an enemy until their head explodes, etc.) -- keep in mind these actions happen to enemies who are already "down".

I guess the next question is to GOG and the community, "Where do you draw the line and why?" For those who might claim never to draw the line, then "Are all forms and expressions of violence appropriate for video games? Even the most extreme and disturbing?"
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BeorntheBear:
Saying "it's just a game" would oversimplify the argument a little too much, but the bottom line is that it's an arcadey blow things up... game.

Are the actions depicted by the arcade character moral? Probably not.
Is it over the top? Probably.
Is it entertaining? Probably so.

If someone looks at a game like this and/or Carmageddon and says, "Hey, this looks like a great idea!" I feel like the problem lies more in that particular individual than the game.
While we're on the topic of "disturbing" violence, I really would like to see Harvester on GOG (after a thread this weekend reminded me of how wonderfully ridiculous it is).
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BeorntheBear:
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ShadowWulfe: Saying "it's just a game" would oversimplify the argument a little too much, but the bottom line is that it's an arcadey blow things up... game.

Are the actions depicted by the arcade character moral? Probably not.
Is it over the top? Probably.
Is it entertaining? Probably so.

If someone looks at a game like this and/or Carmageddon and says, "Hey, this looks like a great idea!" I feel like the problem lies more in that particular individual than the game.
While we're on the topic of "disturbing" violence, I really would like to see Harvester on GOG (after a thread this weekend reminded me of how wonderfully ridiculous it is).
Exactly. I know that when i play games, i take it with "a pinch of salt" (meaning i don't take it seriously). I've played Manhunt, Postal 2, Leisure suit larry box office bust, duke nukem, GTA series. It doesn't matter.

What i kind of get frustrated about is the fact that distribution sights use the extreme violence as a selling point, before any gameplay merits it may have. Look at this, it's edgy! You should buy because you can't see or do these things anywhere else. It's "mature".
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BeorntheBear: stuff
If someone doesn't agree with something, that's fine. They don't have to buy it, and they shouldn't prevent those that do want to buy it. I don't need an imaginary line. If I come across a painting at a museum I don't like, I don't get to rip it off the wall and trash it so no one else can look at it. Walk on.

If Postal had any significance to gaming, it was a middle finger to censorship. When you asked GOG to take it down because you don't agree with it, that's pretty much censorship no? That's the same mentality people like Lieberman have, which is why Postal 2's easiest difficulty mode is "Leibermode". Again poking fun at people like that.

I respect your opinion about the game, but not requesting GOG to take it down. That's unneeded.
Post edited October 09, 2012 by Fuzzyfireball
I think the cartoonish graphics softens the violence quite a bit. Some of the stuff in phantasmagoria is far more disturbing imo, and that's been on GOG for ages.

And I don't really care how significant a game is to gaming history. I'm not a historian, I'm a gamer. I only care if a game is fun, and this game looks like it is.
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BadDecissions: Both Condemned 1 and Manhunt 1 are excellent games. Manhunt 2 is not, I haven't played Condemned 2.
Agreed. Manhunt is a surprisingly good game, especially in the later levels when the game actually starts having an actual and interesting plot. It's sad that the game's reputation overshadowed all of its qualities. But well, Rockstar knew what they were getting into. :P
Post edited October 09, 2012 by F4LL0UT
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BeorntheBear: True. But Postal does have historical relevance to the development of computer gaming and the game does not reward extreme violence more than minimal violence
In terms of game mechanics Postal 2 may not reward extreme violence but purely psychologically speaking it is supposed to and does. This is proven by any player who does that kind of stuff in the game while technically he's not being rewarded - but he does enjoy experimenting with the disgusting options Postal gives him (and enjoyment is a reward, eh?). And I'm quite sure that that's true for pretty much all people who like the game. That's why Postal 2 is even more disturbing than Manhunt or any other game I've ever seen.
Post edited October 09, 2012 by F4LL0UT
This looks like something I might have played in my teens, but not anymore.
Hey, did anyone try calling the hotline? :D
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gameon:
I understand your point now. GOG has recently had a few ultraviolent releases where they tout the violence as the number one "Grab me!" appeal of the game.

To be fair though, GOG usually tries to highlight the biggest factors of a release that would "differentiate" it from other games. A few days ago, GOG highlighted the difficulty and dungeoneering for a Grimrock promo. Before that, they highlighted FTL's ship design/management or something or other.

Looking at the catalog, I think it's safe to say that ultraviolence is just one of the many elements represented.
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ShadowWulfe: I understand your point now. GOG has recently had a few ultraviolent releases where they tout the violence as the number one "Grab me!" appeal of the game.
And that's why they should release some Humongous Entertainment classics to balance ou-oookkkkaaayyy I'm done for now.
Post edited October 09, 2012 by tfishell