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It's Full of Vice!

Hotline Miami, a brutal 2D top-down shooter set in the neon '80s, is available for pre-order with a 10% discount for the next two weeks.

***Warning: this game is for adults only***

Every shot is deadly. Keep your composure, be lightning fast. Kill without mercy. Crush their skulls, gut them, decapitate, blow up, cut them in half. You will find yourself pushed beyond the limits of humanity. Wear your mask. Don't forgive. They're scum--the worst kind you can find in 1989 Miami. Will the bloodshed ever end? You tell me.

Hotline Miami is a as-gory-as-pixels-can-be high-octane action game set in alternative 1989 Miami. The top-down stealth shooter mixes lead pipe or katana-driven close combat and intense semi-automatic or shotgun-pumped gunplay. The game is extremely brutal and unforgiving; both in terms of what the masked antagonist is doing on screen and difficulty level. Make one mistake and it's your brain on the wall. Make no mistake and the satisfaction from completing yet another level is huge. Rarely you find a game that packs so much heat and delivers so much joy.

Dozens of weapons, battles with Miami's underground bosses, animal masks, neon corridors, pumping soundtrack, and fantastic visual style--all that and more in Hotline Miami, available for pre-order for only $8.99 until October 23 at 9:59 AM GMT.
I think this game looks interesting. I will definitely try it in the future.

And I really like the music. And gameplay looks nice. It's nice retro title, and it fits GOG perfectly. If I didn't know this is new title, I'd say it looks like good old game.


And I do think that every release is important, because it get people (devs and publishers) used to GOG. GOG is or soon will be an obvious choice. It is now for Kickstarter games. And that thing may convince LA or Microsoft or Take Two to bring their games here. Including their classics.
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PenutBrittle: Hey, to the people saying it looks bad: it really isn't. I got a chance to try it, and it's rather awesome. It's extremely fast paced stealth gameplay where you'll die many times, but the instant respawns keep things interesting. It mostly runs on improvisation, picking up various weapons and using them effectively, then trying to "stick to the plan" until the moment you slip up and things go to hell. My only issue was that the shooting controls weren't terrific, but then again that was an earlier build and I found that throwing my gun at their stupid face was more effective since guns were so heavily penalized anyway.

Point being, this is a good game. Obviously not for everyone, but don't judge it from screenshots alone. It looks absolutely sublime in action. A lot of people have called it a video game adaptation of Drive, and they're not far off.
Can you describe some of the trap mechanics from the RPS article here? That looks itneresting.
http://www.rockpapershotgun.com/2012/07/18/hotline-miami-preview/
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Zeewolf: For the record, I'm going to buy this. Though I'm probably getting it on Get Games due to the extra level they offer.
Ugh, I hate exclusive levels etc.
Somehow I've actually gotten over GOG shifting focus away from classics entirely, as many of the newer games they release are in the style of old games (or at least look like them. :) The screenshots remind me of Alien Breed.

One of my concerns is (and I'm not sure the best way to describe this) that GOG is avoiding some games that one could consider classics because they are supposedly for children, and "adult-only" releases like this (especially this one, with a warning) concerns me that this dismissing will continue. (Yes, I am talking about Humongous games, which I consider classics that even adults - those who lean towards non-violent-ish adventure games - could enjoy, even if they're nostalgia-tinted.) Now the introduction of "Moonbase Commander" gives me some hope on several fronts, but look at "New & Coming", I see mostly violent games (to varying degrees, admittedly). Of course, if most of these were very much wanted by the community, much more than Humongous games, that's enough reason for me to understand by GOG would focus on these, but the possibility of avoiding certain games of substance because they're "childish" is a little disconcerting.

(By the way, I'm surprised GOG opted to show all of Hotline's blood but no gore in Carmageddon's final screenshots. I wonder what the reasoning was.)
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Romiras: Not buying this ****
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Asbeau: Care to be a bit more constructive in your criticism?
This is definitely a "trash" game. Trash theme, trash graphics, trash gameplay. And its creators actually showcase this. I love (and bought) some of the indie games released on GOG like Gemeni Rue or Geneforge - but in my core I'm an old nerd and this new game which tries to look like "from my time" simply does not work for me. Hope this helps
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lowyhong: Can you describe some of the trap mechanics from the RPS article here? That looks itneresting.
http://www.rockpapershotgun.com/2012/07/18/hotline-miami-preview/
Uh, not sure what you mean? There are no traps. Guns are just noisy and draw the whole floor, so you can use that to lure them places.
After reading the description and watching the trailer for "Hotline Miami", I began to wonder why GOG decided this game was a good match for the spirit and ethos of the GOG. From everything I've seen and read on the web, it is nothing more than an ultra-violent slaughter-fest that glorifies (and rewards) unnecessary brutality. If it were a "Good Old Game" that had historical relevance to computer gaming, then I could understand its inclusion. But it's not.

Sure there are plenty of pixel games from the 80s and 90s that included intense graphic violence, but none of them rewarded players by mutilating bodies on the ground by blowing off their head, beating their brains out, slicing the jugular, etc. Violence (and sex) have their place in video games, but there is a line between extreme content and indulging in a fetish.

This is not a retro-style video game; it is 16 bit snuff-film. I hope GOG seriously reconsiders hosting this title and thinks more thoughtfully about how the video games it endorses impacts the mission/values of GOG and the culture of the GOG community.
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lowyhong: Can you describe some of the trap mechanics from the RPS article here? That looks itneresting.
http://www.rockpapershotgun.com/2012/07/18/hotline-miami-preview/
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PenutBrittle: Uh, not sure what you mean? There are no traps. Guns are just noisy and draw the whole floor, so you can use that to lure them places.
Oh snap redding fail. Now I feel dumb lol. I misread the bit in that article where he ambushed Fucks 4-9. Thought he set up a trap with the gun.
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Asbeau: Care to be a bit more constructive in your criticism?
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Romiras: This is definitely a "trash" game. Trash theme, trash graphics, trash gameplay. And its creators actually showcase this. I love (and bought) some of the indie games released on GOG like Gemeni Rue or Geneforge - but in my core I'm an old nerd and this new game which tries to look like "from my time" simply does not work for me. Hope this helps
Trash is absolutely right!
That's my game, hooooly crap.
Instabuy
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BeorntheBear: After reading the description and watching the trailer for "Hotline Miami", I began to wonder why GOG decided this game was a good match for the spirit and ethos of the GOG. From everything I've seen and read on the web, it is nothing more than an ultra-violent slaughter-fest that glorifies (and rewards) unnecessary brutality. If it were a "Good Old Game" that had historical relevance to computer gaming, then I could understand its inclusion. But it's not.

Sure there are plenty of pixel games from the 80s and 90s that included intense graphic violence, but none of them rewarded players by mutilating bodies on the ground by blowing off their head, beating their brains out, slicing the jugular, etc. Violence (and sex) have their place in video games, but there is a line between extreme content and indulging in a fetish.

This is not a retro-style video game; it is 16 bit snuff-film. I hope GOG seriously reconsiders hosting this title and thinks more thoughtfully about how the video games it endorses impacts the mission/values of GOG and the culture of the GOG community.
I think GOG is fine with extreme violence/sexual themes. Most of the pics they provide for games include "tongue in cheek" pics with video game chicks in them and or sexual innuendo. And Carmageddon is here which was supported by GOG, so mindless violence is endorsed.

That's not me criticising GOG, just stating that Hotline Miami fits in here.
Post edited October 09, 2012 by gameon
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gameon: That's not me criticising GOG, just stating that Hotline Miami fits in here.
Yep, next to Postal.
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BeorntheBear: After reading the description and watching the trailer for "Hotline Miami", I began to wonder why GOG decided this game was a good match for the spirit and ethos of the GOG. From everything I've seen and read on the web, it is nothing more than an ultra-violent slaughter-fest that glorifies (and rewards) unnecessary brutality. If it were a "Good Old Game" that had historical relevance to computer gaming, then I could understand its inclusion. But it's not.

Sure there are plenty of pixel games from the 80s and 90s that included intense graphic violence, but none of them rewarded players by mutilating bodies on the ground by blowing off their head, beating their brains out, slicing the jugular, etc. Violence (and sex) have their place in video games, but there is a line between extreme content and indulging in a fetish.

This is not a retro-style video game; it is 16 bit snuff-film. I hope GOG seriously reconsiders hosting this title and thinks more thoughtfully about how the video games it endorses impacts the mission/values of GOG and the culture of the GOG community.
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gameon: I think GOG is fine with extreme violence/sexual themes. Most of the pics they provide for games include "tongue in cheek" pics with video game chicks in them and or sexual innuendo. And Carmageddon is here which was supported by GOG, so mindless violence is endorsed.

That's not me criticising GOG, just stating that Hotline Miami fits in here.
I think there is a difference between "extreme violence" and rewarding a player for brutally beating an enemy to death until its head explodes.
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BeorntheBear: I think there is a difference between "extreme violence" and rewarding a player for brutally beating an enemy to death until its head explodes.
Doesn't Carmageddon reward you for running over and killing people?
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BeorntheBear: I think there is a difference between "extreme violence" and rewarding a player for brutally beating an enemy to death until its head explodes.
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gameon: Doesn't Carmageddon reward you for running over and killing people?
I would argue that the deaths involved in "Carmageddon" are not as visceral as "Hotline Miami". And the storyline, game play, and violence Carmageddon is intended to be absurd.
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gameon: That's not me criticising GOG, just stating that Hotline Miami fits in here.
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SLP2000: Yep, next to Postal.
Yeah. You have me there. I never played Postal before and they are two games of the same cloth.
Post edited October 09, 2012 by BeorntheBear