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It's Full of Vice!

Hotline Miami, a brutal 2D top-down shooter set in the neon '80s, is available for pre-order with a 10% discount for the next two weeks.

***Warning: this game is for adults only***

Every shot is deadly. Keep your composure, be lightning fast. Kill without mercy. Crush their skulls, gut them, decapitate, blow up, cut them in half. You will find yourself pushed beyond the limits of humanity. Wear your mask. Don't forgive. They're scum--the worst kind you can find in 1989 Miami. Will the bloodshed ever end? You tell me.

Hotline Miami is a as-gory-as-pixels-can-be high-octane action game set in alternative 1989 Miami. The top-down stealth shooter mixes lead pipe or katana-driven close combat and intense semi-automatic or shotgun-pumped gunplay. The game is extremely brutal and unforgiving; both in terms of what the masked antagonist is doing on screen and difficulty level. Make one mistake and it's your brain on the wall. Make no mistake and the satisfaction from completing yet another level is huge. Rarely you find a game that packs so much heat and delivers so much joy.

Dozens of weapons, battles with Miami's underground bosses, animal masks, neon corridors, pumping soundtrack, and fantastic visual style--all that and more in Hotline Miami, available for pre-order for only $8.99 until October 23 at 9:59 AM GMT.
Not buying this ****
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jamyskis: And people - all this whinging every time an indie release pops up that it isn't an old game is getting very boring, very old, and very tired.
Looks to me that most people are complaining because they think it looks like crap, not because it's new.

I don't think it looks like crap, BTW. Just an observation about the thread that makes me feel your comment is a bit unfair.
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Adzeth: You said there would be cake. Where is the cake, G-Doc?
:p
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adambiser: G-Doc was referring to GOG hours. Three GOG hours = Maybe today... who knows? :)
^That :-)

Also: you have to understand, Retro City Rampage was developed by just one guy. Incredibly talented and very game-literate, but still: one guy! If the release gets a little bit delayed I'm sure it's mostly stage-fright. Imagine you're this one person standing behind the curtain separating you from hundreds of thousands of gamers holding their breath in the audience (many of them having already paid a fair amount of money for the show you promised them). Wouldn't you get the jitters?

I know I would :-)
Post edited October 09, 2012 by G-Doc
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SimonG: Are you seriously suggesting that a) GOG has a legal department (it won't have, unless lawyers in Poland are dirt cheap) and b) GOG testers are sitting idly in their chairs because all old games have been tested? If GOG seriously has "open resources" than the company is very poorly managed. Currently they are shifting resources away from their primary market to a secondary market while simultaneously increasing their costs. A gamble that can pay of. But still a gamble.
I wouldn't expect them to have a legal department per se, but given that the mass of licensing issues that they have to wade through with four releases a week is doubtless a full-time job, it's not inconceivable that they have at least one legal eagle on the team and probably more external legal reps on a on-call basis.

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SimonG: GOG brought the old D&D batch back on the market, from a legal clusterfuck worse than many games we currently deem "unsalvageable". I would gladly give up all indies of 2012 if they would put the same magic and effort into getting the other oldies.
Don't speak too soon, the D&D situation is still a legal clusterfuck and they still could yet disappear at a moment's notice.

You have to bear in mind that many of these oldies are, legally speaking, lost beyond all hope of recovery. Many of these developers in the 80s and 90s retained the rights to these games and simply dissolved without transferring their IP assets, and many are held by insolvency administrators, interests outside of PC gaming (Sony, in particular) or are subject to third-party agreements that cannot be renewed.
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Romiras: Not buying this ****
Care to be a bit more constructive in your criticism?

It might help me to understand why this game is getting such a negative reception here, when pretty much everything else I've read about it elsewhere has been positive.
I like the look of this game, has the same top down view as the classic Alien Breed 2D games, don't mind indie titles being released with a retro look, GTA 1 had a retro look when it was released in 1997.
Post edited October 09, 2012 by Neilk40
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jamyskis: And people - all this whinging every time an indie release pops up that it isn't an old game is getting very boring, very old, and very tired.
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Zeewolf: Looks to me that most people are complaining because they think it looks like crap, not because it's new.

I don't think it looks like crap, BTW. Just an observation about the thread that makes me feel your comment is a bit unfair.
It's not just that some people feel that the indies are taking away from the classics, despite any real evidence that I can see save for speculation and straw manning to support that idea. Maybe it's because we often see either a classic release or a indie release but still any real proof outside of that.

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SimonG: Are you seriously suggesting that a) GOG has a legal department (it won't have, unless lawyers in Poland are dirt cheap) and b) GOG testers are sitting idly in their chairs because all old games have been tested? If GOG seriously has "open resources" than the company is very poorly managed. Currently they are shifting resources away from their primary market to a secondary market while simultaneously increasing their costs. A gamble that can pay of. But still a gamble.
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jamyskis: I wouldn't expect them to have a legal department per se, but given that the mass of licensing issues that they have to wade through with four releases a week is doubtless a full-time job, it's not inconceivable that they have at least one legal eagle on the team and probably more external legal reps on a on-call basis.

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SimonG: GOG brought the old D&D batch back on the market, from a legal clusterfuck worse than many games we currently deem "unsalvageable". I would gladly give up all indies of 2012 if they would put the same magic and effort into getting the other oldies.
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jamyskis: Don't speak too soon, the D&D situation is still a legal clusterfuck and they still could yet disappear at a moment's notice.

You have to bear in mind that many of these oldies are, legally speaking, lost beyond all hope of recovery. Many of these developers in the 80s and 90s retained the rights to these games and simply dissolved without transferring their IP assets, and many are held by insolvency administrators, interests outside of PC gaming (Sony, in particular) or are subject to third-party agreements that cannot be renewed.
Also how many classics that are not easily ran in Dosbox or Scummvm just won't plain run on modern hardware?
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Romiras: Not buying this ****
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Asbeau: Care to be a bit more constructive in your criticism?

It might help me to understand why this game is getting such a negative reception here, when pretty much everything else I've read about it elsewhere has been positive.
Well here on GOG when it comes to Indies it's usually A. It's not a classic, rarely matters if it's actually good to alot of people as long as it's old B. They don't like the graphic's style usually the case with "retro" looking indies, not saying there's not other reasons but those are usually the main two
Post edited October 09, 2012 by DCT
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DCT: It's not just that some people feel that the indies are taking away from the classics,
Yes, some people feel that, but that doesn't make it right to use every chance to attack them. Because in this case I think it's very unfair to blame the negativity on them (or perhaps I should say "us", since I've been on that side of the argument a few times).

Imagine you know nothing about the game, because frankly, most people don't. And then look at the screenshots. It isn't hard to understand why people might not think it looks very good, is it?
Post edited October 09, 2012 by Zeewolf
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DCT: Well here on GOG when it comes to Indies it's usually A. It's not a classic, rarely matters if it's actually good to alot of people as long as it's old B. They don't like the graphic's style usually the case with "retro" looking indies, not saying there's not other reasons but those are usually the main two
The funny thing is that many of the indie games released of late on GOG have been targeted at retro gamers. I mean we have Inquisitor, an old-fashioned CRPG, Legend of Grimrock, a Dungeon Master clone, Retro City Rampage, La Mulana, Mutant Mudds, FTL, Tales of Monkey Island, Sam and Max, Geneforge. All very 80s/90s-oriented.

Just because a game isn't old doesn't mean it can't appeal to the mindset that appreciates older 2D games...
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adambiser: G-Doc was referring to GOG hours. Three GOG hours = Maybe today... who knows? :)
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G-Doc: ^That :-)

Also: you have to understand, Retro City Rampage was developed by just one guy. Incredibly talented and very game-literate, but still: one guy! If the release gets a little bit delayed I'm sure it's mostly stage-fright. Imagine you're this one person standing behind the curtain separating you from hundreds of thousands of gamers holding their breath in the audience (many of them having already paid a fair amount of money for the show you promised them). Wouldn't you get the jitters?

I know I would :-)
That's incredible (made by one person). The imitation of Zelda in particular looks like a good homage.
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DCT: It's not just that some people feel that the indies are taking away from the classics,
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Zeewolf: Yes, some people feel that, but that doesn't make it right to use every chance to attack them. Because in this case I think it's very unfair to blame the negativity on them (or perhaps I should say "us", since I've been on that side of the argument a few times).

Imagine you know nothing about the game, because frankly, most people don't. And then look at the screenshots. It isn't hard to understand why people might not think it looks very good, is it?
I never said that there wasn't people who looked at the game and thought it looked like crap I just said "It's not JUST that" as in yes there is that group who feel that it's crap based on looks but there are those who are complaining because it's a indy and they feel that indies are taking over and tieing up the releases of classic.

In other words I was saying there are primarly two groups those who hate the way the game looks and those who don't like it because it's a indie. I was not placing the negativity on just the latter.
Have had Retro City Rampage pre-ordered for quite a while now but I didn't realise that today was its release date so now I'm uber excited. Pre-ordered it through the Humble Store from the game's site though so I believe that I'll already have the same as what you get from buying it here as well as a Steam key.

Anyway, I'll be passing on this for the time being but it doesn't look bad at all. Think I'd seen it in an article before and thought that it looked pretty fun so, thus, it shall be wishlisted.
It looks cool, Ill buy it as soon as I get some cash.
Hey, to the people saying it looks bad: it really isn't. I got a chance to try it, and it's rather awesome. It's extremely fast paced stealth gameplay where you'll die many times, but the instant respawns keep things interesting. It mostly runs on improvisation, picking up various weapons and using them effectively, then trying to "stick to the plan" until the moment you slip up and things go to hell. My only issue was that the shooting controls weren't terrific, but then again that was an earlier build and I found that throwing my gun at their stupid face was more effective since guns were so heavily penalized anyway.

Point being, this is a good game. Obviously not for everyone, but don't judge it from screenshots alone. It looks absolutely sublime in action. A lot of people have called it a video game adaptation of Drive, and they're not far off.
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DCT: I never said that there wasn't people who looked at the game and thought it looked like crap I just said "It's not JUST that" as in yes there is that group who feel that it's crap based on looks but there are those who are complaining because it's a indy and they feel that indies are taking over and tieing up the releases of classic.
I'm seeing just one such post in this thread, before jamyskis first comment. Maybe two, but the second specifically says "does not look like a good new game". So it's clearly the game that's divisive here, not the fact that it's new.

I'm not going to sidetrack this thread any more. Just a bit frustrating to see the negativity here being blamed on people who aren't really responsible for it. Seems like a kind of cheap shot in the larger debate.

For the record, I'm going to buy this. Though I'm probably getting it on Get Games due to the extra level they offer.